Player Matchup

Hun Batz
Hun Batz
EnsoTheKing15
Hun Batz
Level 5
God Stats
1W - 1L
1,456 SR
Queue Stats
6W - 9L
1,308 Elo+
Solo
Artemis
Artemis
LonelyLozer
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,588 Elo+
Solo
Loki
Loki
MEELLOWVIBEZ
Loki
Level 28
God Stats
0W - 2L
1,823 SR
Queue Stats
55W - 46L
1,596 Elo+
Solo
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 25
God Stats
28W - 35L
1,631 SR
Queue Stats
247W - 267L
1,566 Elo+
Solo
Fenrir
Fenrir
tinterman
Fenrir
Level 4
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 11L
1,779 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,567 Elo+

VS

Team Averages
Level 18
1,713 SR
1,552 Elo+
Ares
Ares
Fenicx6877
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Achilles
Achilles
Medevil_Toast
Achilles
Level 26
God Stats
2W - 2L
1,935 SR
Queue Stats
42W - 45L
1,695 Elo+
Solo
Ymir
Ymir
MestreKuku
Ymir
Level 16
God Stats
1W - 3L
1,733 SR
Queue Stats
54W - 44L
1,603 Elo+
Solo
Izanami
Izanami
Mr_Horak
Izanami
Level 25
God Stats
6W - 2L
1,655 SR
Queue Stats
19W - 13L
1,635 Elo+
Solo
Bastet
Bastet
l iNot DaRk
Bastet
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 19L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EnsoTheKing15
Hun Batz
10
2 / 11 / 5
7,033
414
3,176
13,021
7,852
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
LonelyLozer
Artemis
11
4 / 5 / 2
7,316
430
5,303
8,995
2,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 1
8,107
477
4,710
10,760
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
piwi1255
Cthulhu
13
1 / 2 / 0
7,625
449
7,522
10,460
8,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
tinterman
Fenrir
9
1 / 13 / 2
6,959
409
4,035
15,361
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 7
6,874
404
676
9,614
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Medevil_Toast
Achilles
17
2 / 0 / 1
10,059
592
4,948
8,562
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
14 / 1 / 9
11,335
667
14,294
11,751
8,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mr_Horak
Izanami
16
6 / 3 / 8
10,687
629
9,081
8,678
3,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
10 / 1 / 7
10,581
622
9,246
11,179
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
12
Kills
32
34
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EnsoTheKing15
Hun Batz
2
11
5
0.41
W
0
9
7
0.39
L
Artemis
LonelyLozer
Artemis
4
5
2
1
L
4
3
1
1.5
W
Achilles
Medevil_Toast
Achilles
2
0
1
2.5
W
14
1
9
18.5
W
Izanami
Mr_Horak
Izanami
6
3
8
3.33
W
Bastet
10
1
7
13.5
L
Cthulhu
piwi1255
Cthulhu
1
2
0
0.5
L
Fenrir
tinterman
Fenrir
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
38,245
58,597
Taken
49,784
29,685
Mitigated
25,090
9,266
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EnsoTheKing15
Hun Batz
3,176
1,291
0
0
13,021
7,852
230
4,710
8,311
0
23,515
W
676
329
0
100
9,614
2,878
0
0
9,614
5,718
0
L
Artemis
LonelyLozer
Artemis
5,303
2,519
0
2,794
8,995
2,639
552
1,797
7,198
0
37,667
L
4,710
1,316
0
3,390
10,760
3,188
0
1,761
8,887
0
40,470
W
Achilles
Medevil_Toast
Achilles
4,948
538
0
2,248
8,562
6,707
512
4,440
4,122
0
58,966
W
14,294
3,230
0
2,005
11,751
8,587
409
1,369
10,382
67,732
0
W
Izanami
Mr_Horak
Izanami
9,081
6,167
0
3,423
8,678
3,087
2,703
873
7,805
0
56,967
W
Bastet
9,246
2,739
0
3,901
11,179
3,831
3
1,078
10,101
0
73,447
L
Cthulhu
piwi1255
Cthulhu
7,522
912
0
1,920
10,460
8,717
344
1,376
8,402
39,466
0
L
Fenrir
tinterman
Fenrir
4,035
1,772
0
1,162
15,361
7,289
138
5,326
9,962
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
49,536
311
Minions Killed
501
0
Camps Cleared
0
1,417,948
Distance Traveled
1,623,687
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,033
414
44
3
0
298,827
0
W
Ares
6,874
404
3
0
0
222,136
1
L
Artemis
7,316
430
58
3
0
209,937
0
L
Loki
8,107
477
85
5
0
302,617
1
W
Achilles
10,059
592
142
8
0
356,818
6
W
Ymir
11,335
667
125
7
0
335,697
5
W
Izanami
10,687
629
132
8
0
297,712
4
W
Bastet
10,581
622
99
6
0
411,324
5
L
Cthulhu
7,625
449
80
5
0
355,949
5
L
Fenrir
6,959
409
44
3
0
250,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role