Player Matchup

Janus
Janus
BOB_BARKER_704
Janus
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
164W - 198L
1,425 Elo+
Party 2
Ares
Ares
Guinness2325
Ares
Level 21
God Stats
5W - 3L
1,590 SR
Queue Stats
50W - 57L
1,403 Elo+
Party 2
Thor
Thor
Mxx973
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XYZ-orbital
Danzaburou
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
21W - 25L
1,414 Elo+
Solo
Skadi
Skadi
allanewalker
Skadi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 149L
1,345 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,417 Elo+

VS

Team Averages
Level 37
1,429 SR
1,403 Elo+
Odin
Odin
JLusive
Odin
Level 26
God Stats
1W - 0L
1,859 SR
Queue Stats
17W - 2L
1,847 Elo+
Solo
Nemesis
Nemesis
Parkflyer
Nemesis
Level 28
God Stats
2W - 1L
1,233 SR
Queue Stats
108W - 129L
1,414 Elo+
Solo
Hera
Hera
Sr-Jute
Hera
Level 26
God Stats
13W - 12L
1,601 SR
Queue Stats
13W - 13L
1,581 Elo+
Solo
Kukulkan
Kukulkan
salvita061
Kukulkan
Level 100
God Stats
1W - 3L
1,282 SR
Queue Stats
13W - 21L
1,085 Elo+
Party 1
Ra
Ra
xX_josevi_xX
Ra
Level 6
God Stats
1W - 4L
1,171 SR
Queue Stats
4W - 13L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 3
12,693
976
11,702
17,225
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 6 / 8
12,142
934
6,183
36,109
22,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Mxx973
Thor
18
0 / 10 / 8
11,240
865
9,728
17,251
6,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
XYZ-orbital
Danzaburou
16
0 / 0 / 1
9,562
736
291
1,791
570
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 9 / 5
12,960
997
14,453
20,021
7,372
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JLusive
Odin
20
16 / 3 / 13
14,895
1,146
27,624
11,940
15,723
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Parkflyer
Nemesis
19
3 / 2 / 15
11,808
908
7,128
12,091
6,090
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Sr-Jute
Hera
19
2 / 1 / 7
11,753
904
8,187
5,075
3,063
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
salvita061
Kukulkan
20
11 / 2 / 12
14,943
1,149
30,402
9,493
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 6 / 13
11,420
878
6,603
12,205
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
13
Kills
33
33
Deaths
14
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
2
6
8
1
W
Odin
JLusive
Odin
16
3
13
7.5
L
Thor
Mxx973
Thor
0
10
8
0.4
W
Nemesis
Parkflyer
Nemesis
3
2
15
5.25
W
Hera
Sr-Jute
Hera
2
1
7
5.5
L
Danzaburou
XYZ-orbital
Danzaburou
0
0
1
0.5
L
7
9
5
1.06
W
Kukulkan
salvita061
Kukulkan
11
2
12
8.5
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
79,944
92,397
Taken
50,804
44,065
Mitigated
34,830
5,844
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,702
320
0
457
17,225
6,503
0
5,894
11,331
52,017
0
L
6,183
884
210
5,068
36,109
22,652
0
23,231
12,878
19,945
0
W
Odin
JLusive
Odin
27,624
9,205
0
0
11,940
15,723
0
3,871
8,069
0
39,067
L
Thor
Mxx973
Thor
9,728
2,458
0
0
17,251
6,968
0
8,080
9,171
0
25,790
W
Nemesis
Parkflyer
Nemesis
7,128
2,001
0
462
12,091
6,090
0
3,399
6,307
121
12,779
W
Hera
Sr-Jute
Hera
8,187
2,637
0
0
5,075
3,063
0
2,216
2,859
28,679
0
L
Danzaburou
XYZ-orbital
Danzaburou
291
56
0
109
1,791
570
0
528
1,263
0
2,967
L
14,453
7,724
0
0
20,021
7,372
0
7,580
12,441
0
32,178
W
Kukulkan
salvita061
Kukulkan
30,402
3,450
0
550
9,493
4,267
0
4,998
4,495
76,857
0
W
6,603
1,163
522
870
12,205
5,687
0
3,401
8,804
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
64,819
174
Minions Killed
234
4
Camps Cleared
10
905,642
Distance Traveled
1,122,957
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,693
976
81
6
1
212,152
0
L
Ares
12,142
934
25
2
1
232,958
0
W
Odin
14,895
1,146
24
2
2
237,613
1
L
Thor
11,240
865
41
3
1
197,192
0
W
Nemesis
11,808
908
9
1
0
231,078
0
W
Hera
11,753
904
46
4
3
204,735
1
L
Danzaburou
9,562
736
3
0
1
36,987
0
L
Skadi
12,960
997
24
2
0
226,353
0
W
Kukulkan
14,943
1,149
117
9
4
250,259
1
W
Ra
11,420
878
38
3
1
199,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role