Player Matchup

Odin
Odin
Bullet8Proof525
Odin
Level 18
God Stats
20W - 17L
1,716 SR
Queue Stats
112W - 88L
1,579 Elo+
Solo
Medusa
Medusa
BullyMeICry
Medusa
Level 23
God Stats
13W - 11L
1,438 SR
Queue Stats
120W - 115L
1,641 Elo+
Solo
Ratatoskr
Ratatoskr
E8_Yagami
Ratatoskr
Level 7
God Stats
4W - 2L
1,241 SR
Queue Stats
112W - 132L
1,448 Elo+
Solo
Chronos
Chronos
Ipgh2960
Chronos
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
78W - 72L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 26
God Stats
46W - 37L
1,595 SR
Queue Stats
127W - 135L
1,488 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,549 Elo+

VS

Team Averages
Level 14
1,499 SR
1,613 Elo+
Ra
Ra
DaddyDov
Ra
Level 26
God Stats
3W - 3L
1,551 SR
Queue Stats
123W - 108L
1,514 Elo+
Solo
King Arthur
King Arthur
Dossoboy
King Arthur
Level 26
God Stats
3W - 5L
1,210 SR
Queue Stats
37W - 44L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Midnight8596
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,638 Elo+
Solo
Kali
Kali
Spiderchelon
Kali
Level 13
God Stats
2W - 2L
1,732 SR
Queue Stats
32W - 27L
1,774 Elo+
Solo
Sylvanus
Sylvanus
Ultimatedark760
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
12,083
549
14,313
19,323
12,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
20
9 / 2 / 4
13,445
611
14,770
12,876
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
E8_Yagami
Ratatoskr
19
3 / 5 / 4
11,880
540
4,589
17,307
8,353
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Ipgh2960
Chronos
20
7 / 3 / 3
13,386
608
21,633
19,789
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
XFoodXStampX
Kuzenbo
19
3 / 0 / 9
12,575
572
8,336
16,964
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
12,034
547
9,255
14,437
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Dossoboy
King Arthur
16
1 / 7 / 3
10,000
455
9,451
19,926
21,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Midnight8596
Danzaburou
12
0 / 7 / 1
7,986
363
5,236
13,503
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 4 / 1
12,655
575
19,134
22,844
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
14
1 / 5 / 1
8,958
407
13,774
16,897
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
27
Kills
15
15
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
W
Medusa
9
2
4
5.5
L
2
4
0
0.5
L
King Arthur
Dossoboy
King Arthur
1
7
3
0.36
W
Ratatoskr
E8_Yagami
Ratatoskr
3
5
4
1
W
Chronos
Ipgh2960
Chronos
7
3
3
2.83
L
Danzaburou
Midnight8596
Danzaburou
0
7
1
0.07
L
11
4
1
2.88
L
Sylvanus
1
5
1
0.3
W
Kuzenbo
XFoodXStampX
Kuzenbo
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,641
Damage
56,850
86,259
Taken
87,607
53,233
Mitigated
53,008
22,290
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,313
4,976
0
4,051
19,323
12,428
3,312
1,669
17,654
67
67,535
W
Medusa
14,770
8,069
0
3,894
12,876
5,459
3,192
4,057
8,789
0
104,824
L
9,255
564
0
5,151
14,437
6,418
766
8,392
6,045
103,877
0
L
King Arthur
Dossoboy
King Arthur
9,451
1,706
13
1,352
19,926
21,084
538
2,169
17,757
0
57,451
W
Ratatoskr
E8_Yagami
Ratatoskr
4,589
932
0
3,705
17,307
8,353
0
230
17,077
0
75,903
W
Chronos
Ipgh2960
Chronos
21,633
8,372
0
6,548
19,789
7,432
11,596
9,354
9,975
96,288
0
L
Danzaburou
Midnight8596
Danzaburou
5,236
3,081
0
1,116
13,503
4,750
145
3,094
10,409
0
29,970
L
19,134
9,398
0
10,061
22,844
11,897
0
7,032
15,812
0
92,741
L
Sylvanus
13,774
4,053
1,200
4,580
16,897
8,859
645
9,349
7,548
58,271
8,313
W
Kuzenbo
XFoodXStampX
Kuzenbo
8,336
3,937
247
3,845
16,964
19,561
402
5,941
11,023
45,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,369
Gold Earned
51,633
646
Minions Killed
624
0
Camps Cleared
0
2,022,559
Distance Traveled
1,768,284
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,083
549
116
5
0
412,175
1
W
Medusa
13,445
611
167
8
0
382,304
1
L
Ra
12,034
547
207
9
0
374,478
2
L
King Arthur
10,000
455
94
4
0
356,554
2
W
Ratatoskr
11,880
540
118
5
0
395,650
3
W
Chronos
13,386
608
178
8
0
379,208
1
L
Danzaburou
7,986
363
57
3
0
320,388
0
L
Kali
12,655
575
146
7
0
412,344
2
L
Sylvanus
8,958
407
120
5
0
304,520
5
W
Kuzenbo
12,575
572
67
3
0
453,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role