Player Matchup

Artio
Artio
ExaltedTomatillo
Artio
Level 15
God Stats
6W - 3L
1,815 SR
Queue Stats
38W - 34L
1,500 Elo+
Solo
Bakasura
Bakasura
Meggggg
Bakasura
Level 5
God Stats
2W - 4L
1,373 SR
Queue Stats
9W - 9L
1,336 Elo+
Solo
Athena
Athena
ValaynDravneel
Athena
Level 21
God Stats
11W - 9L
1,680 SR
Queue Stats
44W - 46L
1,607 Elo+
Solo
Hades
Hades
Venzal
Hades
Level 24
God Stats
40W - 29L
1,551 SR
Queue Stats
60W - 58L
1,490 Elo+
Solo
Artemis
Artemis
uwill432
Artemis
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,359 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,458 Elo+

VS

Team Averages
Level 10
1,443 SR
1,501 Elo+
Odin
Odin
Dahardesbeats
Odin
Level 25
God Stats
3W - 4L
1,712 SR
Queue Stats
41W - 32L
1,632 Elo+
Solo
Terra
Terra
Insanepheonix
Terra
Level 7
God Stats
0W - 1L
1,107 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Nemesis
Nemesis
M3ntalVib3z
Nemesis
Level 6
God Stats
7W - 7L
1,294 SR
Queue Stats
78W - 76L
1,520 Elo+
Solo
Medusa
Medusa
spartan117y
Medusa
Level 6
God Stats
15W - 23L
1,320 SR
Queue Stats
167W - 188L
1,455 Elo+
Solo
Nu Wa
Nu Wa
v5raven
Nu Wa
Level 6
God Stats
4W - 1L
1,785 SR
Queue Stats
9W - 6L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
10,034
590
9,139
10,558
9,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Meggggg
Bakasura
15
5 / 5 / 2
9,442
555
6,581
13,897
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 12
9,438
555
6,118
11,383
10,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Venzal
Hades
15
6 / 2 / 5
9,898
582
9,832
12,765
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
uwill432
Artemis
14
7 / 2 / 3
8,891
523
6,297
5,345
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,042
414
5,542
12,671
6,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 9 / 2
7,084
417
2,094
11,050
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
M3ntalVib3z
Nemesis
13
6 / 4 / 0
8,783
517
6,754
12,255
5,226
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
12
1 / 6 / 3
7,403
435
6,185
9,225
2,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
v5raven
Nu Wa
13
3 / 4 / 2
8,198
482
11,750
9,320
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
29
Kills
11
11
Deaths
29
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
8
0
6
11
L
1
9
2
0.22
L
Nemesis
M3ntalVib3z
Nemesis
6
4
0
1.5
W
Bakasura
Meggggg
Bakasura
5
5
2
1.2
W
3
2
12
4.5
W
Hades
Venzal
Hades
6
2
5
4.25
L
Medusa
1
6
3
0.42
W
Artemis
uwill432
Artemis
7
2
3
4.25
L
Nu Wa
v5raven
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,967
Damage
32,325
53,948
Taken
54,521
33,681
Mitigated
23,933
17,941
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,542
1,652
0
2,368
12,671
6,353
175
3,378
8,783
0
26,945
W
9,139
1,729
773
5,981
10,558
9,185
162
2,866
7,478
45,003
0
L
2,094
1,022
106
303
11,050
6,287
182
7,090
3,910
8,063
0
L
Nemesis
M3ntalVib3z
Nemesis
6,754
4,308
0
3,443
12,255
5,226
1,551
4,106
7,979
0
51,996
W
Bakasura
Meggggg
Bakasura
6,581
3,269
0
3,649
13,897
6,225
504
3,056
10,568
0
59,600
W
6,118
1,742
0
938
11,383
10,889
77
1,145
10,072
29,180
0
W
Hades
Venzal
Hades
9,832
970
143
6,457
12,765
5,549
1,423
4,468
7,857
58,092
0
L
Medusa
6,185
3,490
0
1,905
9,225
2,847
735
4,377
4,561
0
32,207
W
Artemis
uwill432
Artemis
6,297
4,384
0
0
5,345
1,833
1,978
1,307
3,820
0
43,327
L
Nu Wa
v5raven
Nu Wa
11,750
1,670
0
2,092
9,320
3,220
0
5,962
3,358
52,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
38,510
430
Minions Killed
284
0
Camps Cleared
0
1,521,719
Distance Traveled
1,438,515
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,042
414
56
3
0
281,932
2
W
Artio
10,034
590
80
5
0
301,264
2
L
Terra
7,084
417
8
0
0
313,462
0
L
Nemesis
8,783
517
78
5
0
317,481
1
W
Bakasura
9,442
555
116
7
0
343,129
4
W
Athena
9,438
555
47
3
0
311,161
4
W
Hades
9,898
582
106
6
0
300,250
1
L
Medusa
7,403
435
53
3
0
269,003
0
W
Artemis
8,891
523
81
5
0
265,915
0
L
Nu Wa
8,198
482
89
5
0
256,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role