Player Matchup

Sylvanus
Sylvanus
Jaiban-Flyl
Sylvanus
Level 135
God Stats
5W - 6L
1,422 SR
Queue Stats
73W - 82L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
MaikolRockz
Danzaburou
Level 97
God Stats
0W - 2L
1,313 SR
Queue Stats
81W - 90L
1,402 Elo+
Party 2
Discordia
Discordia
Mikotachi
Discordia
Level 53
God Stats
3W - 8L
1,451 SR
Queue Stats
12W - 31L
1,353 Elo+
Party 2
Hercules
Hercules
eldelchras
Hercules
Level 151
God Stats
2W - 3L
1,508 SR
Queue Stats
104W - 129L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
noelle59189
Tsukuyomi
Level 104
God Stats
4W - 5L
1,508 SR
Queue Stats
88W - 61L
1,449 Elo+
Solo
Team Averages
Level 108
1,440 SR
1,410 Elo+

VS

Team Averages
Level 87
1,663 SR
1,466 Elo+
Sol
Sol
Deine_Ignoranz
Sol
Level 71
God Stats
25W - 18L
1,561 SR
Queue Stats
125W - 106L
1,493 Elo+
Solo
Sobek
Sobek
Nemesis8084
Sobek
Level 99
God Stats
4W - 0L
1,838 SR
Queue Stats
340W - 309L
1,472 Elo+
Party 1
Serqet
Serqet
Sebdlu974
Serqet
Level 87
God Stats
4W - 3L
1,527 SR
Queue Stats
498W - 450L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
thibault5911114
Baron Samedi
Level 68
God Stats
6W - 2L
1,813 SR
Queue Stats
120W - 102L
1,472 Elo+
Party 1
Ymir
Ymir
torres 80
Ymir
Level 109
God Stats
3W - 3L
1,574 SR
Queue Stats
331W - 308L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jaiban-Flyl
Sylvanus
8
2 / 4 / 2
5,310
531
6,079
8,892
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MaikolRockz
Danzaburou
8
0 / 4 / 1
5,169
517
3,799
7,625
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mikotachi
Discordia
9
0 / 4 / 1
5,337
534
3,135
5,494
1,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
eldelchras
Hercules
11
1 / 1 / 1
6,143
614
7,858
9,014
4,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
noelle59189
Tsukuyomi
10
5 / 3 / 0
6,204
620
6,678
8,117
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
6,929
693
11,213
8,191
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,891
589
4,334
12,057
6,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Sebdlu974
Serqet
11
7 / 2 / 2
6,830
683
5,273
7,772
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
thibault5911114
Baron Samedi
11
3 / 1 / 4
6,375
638
4,993
6,637
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
0 / 1 / 5
5,261
526
1,714
9,294
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
16
16
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
Sylvanus
Jaiban-Flyl
Sylvanus
2
4
2
0.75
L
Danzaburou
MaikolRockz
Danzaburou
0
4
1
0.13
L
Discordia
Mikotachi
Discordia
0
4
1
0.13
W
0
1
1
0.5
W
Serqet
Sebdlu974
Serqet
7
2
2
4
L
Hercules
eldelchras
Hercules
1
1
1
1.5
L
Tsukuyomi
noelle59189
Tsukuyomi
5
3
0
1.67
W
Baron Samedi
thibault5911114
Baron Samedi
3
1
4
5
W
Ymir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
27,527
39,142
Taken
43,951
19,353
Mitigated
18,363
11,350
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,213
4,214
445
4,451
8,191
2,685
859
2,087
6,104
39,552
4,134
L
Sylvanus
Jaiban-Flyl
Sylvanus
6,079
2,299
741
2,214
8,892
8,281
0
5,981
2,911
15,939
4,659
L
Danzaburou
MaikolRockz
Danzaburou
3,799
1,045
0
2,012
7,625
2,354
0
4,828
2,669
0
23,399
L
Discordia
Mikotachi
Discordia
3,135
329
0
444
5,494
1,527
0
2,548
2,894
28,220
0
W
4,334
787
0
6,851
12,057
6,779
62
0
12,057
28,290
0
W
Serqet
Sebdlu974
Serqet
5,273
1,634
0
1,298
7,772
2,391
0
973
6,799
0
31,880
L
Hercules
eldelchras
Hercules
7,858
3,755
0
3,234
9,014
4,819
0
4,334
4,506
0
34,095
L
Tsukuyomi
noelle59189
Tsukuyomi
6,678
2,034
0
2,705
8,117
2,372
0
3,166
4,663
0
23,862
W
Baron Samedi
thibault5911114
Baron Samedi
4,993
367
319
2,226
6,637
2,650
0
2,088
4,549
34,774
0
W
Ymir
1,714
401
466
2,425
9,294
3,858
0
3,312
5,982
11,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
31,286
253
Minions Killed
304
0
Camps Cleared
0
963,581
Distance Traveled
1,019,890
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,929
693
92
9
0
183,634
2
L
Sylvanus
5,310
531
33
3
0
168,711
0
L
Danzaburou
5,169
517
41
4
0
184,382
2
L
Discordia
5,337
534
57
6
0
189,946
2
W
Sobek
5,891
589
58
6
0
199,147
2
W
Serqet
6,830
683
65
7
0
248,944
2
L
Hercules
6,143
614
76
8
0
197,127
1
L
Tsukuyomi
6,204
620
46
5
0
223,415
2
W
Baron Samedi
6,375
638
70
7
0
188,728
0
W
Ymir
5,261
526
19
2
0
199,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role