Player Matchup

Heimdallr
Heimdallr
JoeyIvanPR
Heimdallr
Level 104
God Stats
8W - 8L
1,670 SR
Queue Stats
114W - 130L
1,423 Elo+
Solo
Ymir
Ymir
Pubzee
Ymir
Level 68
God Stats
2W - 3L
1,459 SR
Queue Stats
96W - 107L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Velkorax
Baron Samedi
Level 89
God Stats
5W - 4L
1,777 SR
Queue Stats
481W - 496L
1,531 Elo+
Party 1
Team Averages
Level 87
1,635 SR
1,459 Elo+

VS

Team Averages
Level 102
1,567 SR
1,463 Elo+
Zeus
Zeus
ANTtoFIRE
Zeus
Level 42
God Stats
174W - 152L
1,604 SR
Queue Stats
194W - 203L
1,423 Elo+
Solo
Geb
Geb
HangDownDony
Geb
Level 121
God Stats
23W - 14L
1,533 SR
Queue Stats
323W - 339L
1,462 Elo+
Solo
Fenrir
Fenrir
MoPowaBaby x
Fenrir
Level 144
God Stats
125W - 111L
1,565 SR
Queue Stats
490W - 573L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoeyIvanPR
Heimdallr
12
1 / 3 / 2
8,119
625
6,385
10,899
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Pubzee
Ymir
11
2 / 5 / 0
8,517
655
5,475
13,753
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Velkorax
Baron Samedi
11
1 / 6 / 2
7,798
600
9,235
11,122
4,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 2 / 8
8,394
646
18,740
5,161
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 9
9,646
742
5,150
12,883
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
8 / 2 / 6
9,787
753
6,002
10,785
4,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
8
3
W
4
0
9
8.5
L
Heimdallr
JoeyIvanPR
Heimdallr
1
3
2
0.67
W
Fenrir
8
2
6
5.5
L
Ymir
Pubzee
Ymir
2
5
0
0.4
L
Baron Samedi
Velkorax
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
29,892
35,774
Taken
28,829
18,925
Mitigated
19,163
7,547
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,740
93
0
476
5,161
1,705
771
3,561
1,600
45,426
0
W
5,150
316
363
5,208
12,883
12,682
394
6,722
6,161
20,379
0
L
Heimdallr
JoeyIvanPR
Heimdallr
6,385
1,771
0
507
10,899
3,420
469
7,995
2,904
0
26,941
W
Fenrir
6,002
1,572
0
2,534
10,785
4,776
0
4,427
6,354
0
26,031
L
Ymir
Pubzee
Ymir
5,475
566
0
2,340
13,753
11,018
0
8,597
5,156
21,614
0
L
Baron Samedi
Velkorax
Baron Samedi
9,235
973
1,775
2,925
11,122
4,487
148
7,298
3,824
30,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
27,827
129
Minions Killed
129
0
Camps Cleared
0
620,290
Distance Traveled
692,787
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,394
646
66
5
0
212,328
0
W
Geb
9,646
742
17
1
0
214,135
3
L
Heimdallr
8,119
625
56
4
0
217,892
2
W
Fenrir
9,787
753
46
4
0
266,324
2
L
Ymir
8,517
655
29
2
0
207,277
1
L
Baron Samedi
7,798
600
44
3
0
195,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role