Player Matchup

The Morrigan
The Morrigan
JISGP
The Morrigan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 1
Da Ji
Da Ji
bulgingpotatoe
Da Ji
Level 25
God Stats
3W - 4L
1,544 SR
Queue Stats
111W - 110L
1,513 Elo+
Solo
Arachne
Arachne
lilbigDboy
Arachne
Level 14
God Stats
0W - 1L
1,670 SR
Queue Stats
95W - 95L
1,510 Elo+
Solo
Bellona
Bellona
vRekki-
Bellona
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
wp06110618
Sylvanus
Level 25
God Stats
0W - 1L
1,802 SR
Queue Stats
2W - 5L
1,612 Elo+
Solo
Team Averages
Level 25
1,603 SR
1,537 Elo+

VS

Team Averages
Level 16
1,502 SR
1,409 Elo+
Loki
Loki
EHXA_DANI
Loki
Level 24
God Stats
4W - 2L
1,726 SR
Queue Stats
7W - 6L
1,288 Elo+
Solo
Vulcan
Vulcan
andreyrusa
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,439 Elo+
Solo
Neith
Neith
salkin4711
Neith
Level 7
God Stats
9W - 7L
1,460 SR
Queue Stats
10W - 10L
1,299 Elo+
Solo
Izanami
Izanami
vitzie
Izanami
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 49L
1,347 Elo+
Solo
Scylla
Scylla
xFootEnthusiastx
Scylla
Level 26
God Stats
1W - 3L
1,326 SR
Queue Stats
124W - 73L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JISGP
The Morrigan
12
0 / 12 / 2
8,703
363
3,054
13,889
4,991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 8 / 0
11,162
465
10,460
19,939
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
lilbigDboy
Arachne
15
2 / 8 / 1
9,601
400
5,130
20,740
9,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
vRekki-
Bellona
18
8 / 8 / 3
12,099
504
20,787
20,958
16,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
wp06110618
Sylvanus
16
0 / 6 / 3
10,189
425
3,124
13,681
11,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 6 / 4
11,383
474
3,970
14,314
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
andreyrusa
Vulcan
9
0 / 6 / 1
8,110
338
2,726
5,778
964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
3
0 / 0 / 0
5,103
213
0
0
0
Izanami
vitzie
Izanami
20
11 / 7 / 10
13,426
559
15,641
19,878
7,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
27 / 0 / 2
19,180
799
39,135
23,523
9,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
17
Kills
41
42
Deaths
19
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
3
6
4
0.83
L
The Morrigan
JISGP
The Morrigan
0
12
2
0.08
W
Vulcan
andreyrusa
Vulcan
0
6
1
0.08
L
7
8
0
0.88
L
Arachne
lilbigDboy
Arachne
2
8
1
0.31
W
Neith
0
0
0
0
L
Bellona
vRekki-
Bellona
8
8
3
1.19
W
Izanami
vitzie
Izanami
11
7
10
2.29
L
Sylvanus
wp06110618
Sylvanus
0
6
3
0.25
W
27
0
2
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
61,472
89,207
Taken
63,493
51,281
Mitigated
23,487
16,502
Healing
29,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,970
853
0
3,691
14,314
4,982
943
852
13,462
0
60,997
L
The Morrigan
JISGP
The Morrigan
3,054
1,188
0
0
13,889
4,991
222
3,324
9,722
33,273
137
W
Vulcan
andreyrusa
Vulcan
2,726
1,168
0
564
5,778
964
541
296
5,482
21,076
0
L
10,460
3,346
0
5,358
19,939
8,355
2,160
9,393
10,306
0
63,035
L
Arachne
lilbigDboy
Arachne
5,130
3,518
0
5,666
20,740
9,126
655
8,648
12,012
0
63,894
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
vRekki-
Bellona
20,787
7,770
169
2,910
20,958
16,826
674
9,587
11,211
297
74,118
W
Izanami
vitzie
Izanami
15,641
10,071
0
7,318
19,878
7,792
2,380
2,550
17,328
0
90,715
L
Sylvanus
wp06110618
Sylvanus
3,124
697
956
1,443
13,681
11,983
0
9,632
3,569
32,476
0
W
39,135
7,095
605
17,179
23,523
9,749
3,146
3,006
20,517
183,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
57,202
407
Minions Killed
616
0
Camps Cleared
0
1,868,115
Distance Traveled
1,434,422
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,383
474
127
5
0
440,280
1
L
The Morrigan
8,703
363
55
2
0
349,533
0
W
Vulcan
8,110
338
34
1
0
177,829
0
L
Da Ji
11,162
465
103
4
0
332,307
0
L
Arachne
9,601
400
91
4
0
376,848
1
W
Neith
5,103
213
0
0
0
0
0
L
Bellona
12,099
504
98
4
0
416,890
0
W
Izanami
13,426
559
149
6
0
376,545
1
L
Sylvanus
10,189
425
60
3
0
392,537
4
W
Scylla
19,180
799
306
13
0
439,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role