Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Adlagast
Hun Batz
Level 22
God Stats
4W - 9L
1,744 SR
Queue Stats
454W - 308L
1,770 Elo+
Solo
Izanami
Izanami
HQTrivia
Izanami
Level 8
God Stats
31W - 17L
1,819 SR
Queue Stats
32W - 21L
1,754 Elo+
Solo
Neith
Neith
MurkQrow
Neith
Level 6
God Stats
3W - 2L
1,779 SR
Queue Stats
133W - 126L
1,636 Elo+
Party 1
Sobek
Sobek
vvaki
Sobek
Level 103
God Stats
5W - 7L
1,485 SR
Queue Stats
460W - 413L
1,569 Elo+
Party 1
Team Averages
Level 33
1,665 SR
1,646 Elo+

VS

Team Averages
Level 13
1,700 SR
1,692 Elo+
Kali
Kali
DabaDabaDoo69
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 85L
1,678 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JurkyTurky
Morgan Le Fay
Level 5
God Stats
3W - 1L
1,779 SR
Queue Stats
9W - 3L
1,661 Elo+
Solo
Raijin
Raijin
WaterMeImaTree
Raijin
Level 8
God Stats
5W - 2L
1,766 SR
Queue Stats
209W - 82L
1,723 Elo+
Solo
Danzaburou
Danzaburou
Yuiopi
Danzaburou
Level 12
God Stats
2W - 0L
1,727 SR
Queue Stats
25W - 18L
1,805 Elo+
Party 2
Cthulhu
Cthulhu
fecesboy
Cthulhu
Level 23
God Stats
3W - 0L
1,727 SR
Queue Stats
141W - 120L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 0
5,880
588
1,716
6,378
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Adlagast
Hun Batz
10
1 / 3 / 0
5,798
580
3,854
7,109
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HQTrivia
Izanami
10
0 / 2 / 0
5,951
595
2,257
7,941
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MurkQrow
Neith
9
2 / 2 / 1
5,520
552
2,281
3,549
679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
vvaki
Sobek
9
1 / 2 / 2
5,404
540
2,245
7,859
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,924
592
2,879
7,181
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
JurkyTurky
Morgan Le Fay
12
2 / 0 / 3
6,863
686
5,942
4,419
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 0 / 0
6,873
687
5,111
4,014
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Yuiopi
Danzaburou
10
4 / 2 / 0
6,192
619
5,477
5,498
1,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
fecesboy
Cthulhu
9
0 / 2 / 4
5,207
521
1,792
4,810
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Hun Batz
Adlagast
Hun Batz
1
3
0
0.33
W
2
0
2
3
L
Izanami
HQTrivia
Izanami
0
2
0
0
W
Morgan Le Fay
JurkyTurky
Morgan Le Fay
2
0
3
3.5
L
Neith
MurkQrow
Neith
2
2
1
1.25
W
3
0
0
3
W
Danzaburou
Yuiopi
Danzaburou
4
2
0
2
W
Cthulhu
fecesboy
Cthulhu
0
2
4
1
L
Sobek
vvaki
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
21,201
32,836
Taken
25,922
11,980
Mitigated
9,088
13,076
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,716
121
418
3,557
6,378
2,215
0
3,312
2,850
34,283
0
L
Hun Batz
Adlagast
Hun Batz
3,854
1,081
0
2,178
7,109
2,165
0
2,191
4,764
0
31,783
W
2,879
1,122
0
1,693
7,181
2,153
20
970
6,211
0
31,421
L
Izanami
HQTrivia
Izanami
2,257
1,556
0
3,141
7,941
2,979
0
5,016
2,925
0
44,174
W
Morgan Le Fay
JurkyTurky
Morgan Le Fay
5,942
655
0
1,956
4,419
1,317
0
918
3,501
41,495
0
L
Neith
MurkQrow
Neith
2,281
817
0
473
3,549
679
0
96
3,453
0
22,132
W
5,111
282
0
2,566
4,014
1,683
0
0
4,014
45,428
0
W
Danzaburou
Yuiopi
Danzaburou
5,477
3,704
0
2,060
5,498
1,656
0
960
4,538
0
41,168
W
Cthulhu
fecesboy
Cthulhu
1,792
486
0
0
4,810
2,279
0
1,230
3,580
12,784
0
L
Sobek
vvaki
Sobek
2,245
268
0
3,309
7,859
3,942
0
1,836
5,999
14,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
31,059
334
Minions Killed
347
0
Camps Cleared
0
942,878
Distance Traveled
1,017,978
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,880
588
89
9
0
188,975
5
L
Hun Batz
5,798
580
64
6
0
202,773
3
W
Kali
5,924
592
59
6
0
234,205
3
L
Izanami
5,951
595
99
10
0
175,467
1
W
Morgan Le Fay
6,863
686
93
9
0
203,223
3
L
Neith
5,520
552
65
7
0
169,793
1
W
Raijin
6,873
687
98
10
0
198,449
2
W
Danzaburou
6,192
619
79
8
0
179,158
2
W
Cthulhu
5,207
521
18
2
0
202,943
2
L
Sobek
5,404
540
17
2
0
205,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role