Player Matchup

Bellona
Bellona
DeathSC
Bellona
Level 67
God Stats
3W - 3L
1,752 SR
Queue Stats
17W - 13L
1,213 Elo+
Party 1
Hera
Hera
Plextrox
Hera
Level 82
God Stats
9W - 2L
1,631 SR
Queue Stats
18W - 13L
1,113 Elo+
Party 1
Yemoja
Yemoja
alekszander-
Yemoja
Level 5
God Stats
17W - 10L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Team Averages
Level 51
1,628 SR
1,275 Elo+

VS

Team Averages
Level 18
1,487 SR
1,278 Elo+
Chaac
Chaac
MeanJo
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 356L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
meanTANNER
Cthulhu
Level 13
God Stats
4W - 6L
1,660 SR
Queue Stats
59W - 111L
1,182 Elo+
Party 2
Poseidon
Poseidon
thehippogamer
Poseidon
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
9W - 8L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathSC
Bellona
14
11 / 5 / 8
11,102
854
17,397
16,315
17,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
11 / 2 / 7
10,800
831
21,568
7,705
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
11
0 / 2 / 16
8,646
665
2,344
5,926
2,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MeanJo
Chaac
11
3 / 8 / 5
8,725
671
5,148
16,733
10,898
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
meanTANNER
Cthulhu
11
3 / 6 / 4
8,768
674
5,522
21,823
15,607
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
thehippogamer
Poseidon
12
3 / 8 / 4
8,683
668
10,752
10,408
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
9
9
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeathSC
Bellona
11
5
8
3
L
Chaac
MeanJo
Chaac
3
8
5
0.69
W
Hera
11
2
7
7.25
W
Yemoja
0
2
16
4
L
Cthulhu
meanTANNER
Cthulhu
3
6
4
0.83
L
Poseidon
thehippogamer
Poseidon
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
21,422
29,946
Taken
48,964
22,193
Mitigated
29,564
9,472
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeathSC
Bellona
17,397
7,701
446
2,187
16,315
17,207
1,531
7,687
8,628
0
34,638
L
Chaac
MeanJo
Chaac
5,148
989
594
2,645
16,733
10,898
36
8,687
7,754
0
13,719
W
Hera
21,568
6,158
69
1,017
7,705
2,673
1,166
3,767
3,938
54,396
0
W
Yemoja
2,344
1,076
4,828
925
5,926
2,313
374
4,820
1,106
6,072
0
L
Cthulhu
meanTANNER
Cthulhu
5,522
736
511
1,841
21,823
15,607
0
11,481
9,956
19,998
0
L
Poseidon
thehippogamer
Poseidon
10,752
1,584
653
1,338
10,408
3,059
190
2,986
7,342
41,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
26,176
109
Minions Killed
96
0
Camps Cleared
0
623,672
Distance Traveled
566,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,102
854
32
2
0
225,847
2
L
Chaac
8,725
671
17
1
0
195,857
0
W
Hera
10,800
831
65
5
0
229,148
0
W
Yemoja
8,646
665
12
1
0
168,677
0
L
Cthulhu
8,768
674
24
2
0
212,455
1
L
Poseidon
8,683
668
55
4
0
158,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role