Player Matchup

Morgan Le Fay
Morgan Le Fay
Evo234_
Morgan Le Fay
Level 74
God Stats
28W - 30L
1,483 SR
Queue Stats
343W - 384L
1,367 Elo+
Solo
Nu Wa
Nu Wa
MANU-BALTOR
Nu Wa
Level 68
God Stats
210W - 212L
1,447 SR
Queue Stats
252W - 286L
1,391 Elo+
Solo
Mulan
Mulan
Serckan-_-
Mulan
Level 66
God Stats
4W - 2L
1,495 SR
Queue Stats
70W - 51L
1,396 Elo+
Solo
Artemis
Artemis
XSL4Y3RX17
Artemis
Level 110
God Stats
2W - 6L
1,243 SR
Queue Stats
325W - 316L
1,400 Elo+
Solo
Bakasura
Bakasura
ZaWarudo2084
Bakasura
Level 49
God Stats
14W - 17L
1,481 SR
Queue Stats
168W - 219L
1,387 Elo+
Solo
Team Averages
Level 73
1,430 SR
1,388 Elo+

VS

Team Averages
Level 60
1,473 SR
1,279 Elo+
Hun Batz
Hun Batz
Andrew AFC 02
Hun Batz
Level 45
God Stats
6W - 3L
1,237 SR
Queue Stats
45W - 41L
1,251 Elo+
Party 1
Ymir
Ymir
SheepOnSpeed
Ymir
Level 37
God Stats
10W - 5L
1,388 SR
Queue Stats
11W - 10L
1,271 Elo+
Party 1
Sobek
Sobek
VIKSdeadshot
Sobek
Level 62
God Stats
1W - 2L
1,494 SR
Queue Stats
8W - 9L
1,323 Elo+
Party 1
Scylla
Scylla
squidge3000
Scylla
Level 88
God Stats
2W - 0L
1,523 SR
Queue Stats
14W - 11L
1,323 Elo+
Party 1
Bellona
Bellona
wolfLEGEND67
Bellona
Level 66
God Stats
4W - 0L
1,723 SR
Queue Stats
11W - 10L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evo234_
Morgan Le Fay
12
0 / 7 / 1
8,064
403
5,166
11,204
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 1
11,226
561
17,244
11,540
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
13
6 / 3 / 1
8,947
447
10,188
18,186
16,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
XSL4Y3RX17
Artemis
15
3 / 8 / 5
9,546
477
11,229
15,407
5,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ZaWarudo2084
Bakasura
15
1 / 5 / 2
9,694
485
7,758
16,670
6,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andrew AFC 02
Hun Batz
17
4 / 1 / 13
10,432
522
9,252
13,712
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 6 / 8
9,758
488
10,151
15,544
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 2 / 11
9,553
478
8,867
18,060
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
18
10 / 2 / 7
11,475
574
14,163
10,272
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
wolfLEGEND67
Bellona
16
1 / 3 / 8
10,060
503
9,351
15,921
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
14
Kills
25
25
Deaths
14
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Andrew AFC 02
Hun Batz
4
1
13
10.5
L
Morgan Le Fay
Evo234_
Morgan Le Fay
0
7
1
0.07
L
4
2
1
2.25
L
Mulan
6
3
1
2.17
W
4
6
8
1.33
W
6
2
11
5.75
L
Artemis
XSL4Y3RX17
Artemis
3
8
5
0.69
L
Bakasura
ZaWarudo2084
Bakasura
1
5
2
0.4
W
Scylla
10
2
7
6.75
W
Bellona
wolfLEGEND67
Bellona
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
51,784
73,007
Taken
73,509
35,042
Mitigated
52,370
16,154
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Andrew AFC 02
Hun Batz
9,252
3,760
0
1,680
13,712
5,547
409
3,583
10,054
0
82,794
L
Morgan Le Fay
Evo234_
Morgan Le Fay
5,166
455
0
723
11,204
2,964
0
7,253
3,371
35,198
0
L
17,244
7,591
0
4,750
11,540
3,997
693
720
10,820
86,528
0
L
Mulan
10,188
1,210
0
1,985
18,186
16,063
261
10,424
7,652
194
33,992
W
10,151
4,961
0
1,692
15,544
9,482
0
1,419
13,422
53,294
3,041
W
8,867
1,120
272
4,442
18,060
20,729
13
2,676
14,813
31,040
0
L
Artemis
XSL4Y3RX17
Artemis
11,229
5,027
0
3,252
15,407
5,469
585
8,082
7,255
0
72,054
L
Bakasura
ZaWarudo2084
Bakasura
7,758
5,019
0
5,444
16,670
6,549
0
5,713
10,877
0
60,661
W
Scylla
14,163
779
0
1,760
10,272
4,238
881
3,492
6,360
71,223
0
W
Bellona
wolfLEGEND67
Bellona
9,351
3,136
0
3,931
15,921
12,374
756
11,434
4,487
0
83,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
51,278
494
Minions Killed
581
0
Camps Cleared
0
1,716,479
Distance Traveled
1,917,569
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,432
522
140
7
0
429,998
0
L
Morgan Le Fay
8,064
403
60
3
0
313,750
2
L
Nu Wa
11,226
561
153
8
0
284,473
3
L
Mulan
8,947
447
57
3
0
378,624
1
W
Ymir
9,758
488
96
5
0
351,683
1
W
Sobek
9,553
478
44
2
0
386,994
2
L
Artemis
9,546
477
98
5
0
302,344
3
L
Bakasura
9,694
485
126
6
0
437,288
2
W
Scylla
11,475
574
142
7
0
367,653
2
W
Bellona
10,060
503
159
8
0
381,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role