Player Matchup

Da Ji
Da Ji
LURKGrossesNein
Da Ji
Level 26
God Stats
1W - 0L
1,261 SR
Queue Stats
21W - 30L
1,153 Elo+
Party 1
Danzaburou
Danzaburou
Leif_hacks
Danzaburou
Level 24
God Stats
6W - 4L
1,564 SR
Queue Stats
8W - 17L
1,259 Elo+
Party 1
Ao Kuang
Ao Kuang
xImAimBot
Ao Kuang
Level 108
God Stats
2W - 1L
1,742 SR
Queue Stats
23W - 18L
1,457 Elo+
Party 1
Team Averages
Level 53
1,522 SR
1,290 Elo+

VS

Team Averages
Level 24
1,369 SR
1,324 Elo+
Tyr
Tyr
FactorXpeople2
Tyr
Level 47
God Stats
3W - 5L
1,331 SR
Queue Stats
34W - 43L
1,480 Elo+
Solo
Hachiman
Hachiman
SciaticPrism295
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,317 Elo+
Solo
Olorun
Olorun
el____greco84
Olorun
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 13L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 14
13,304
634
7,879
19,649
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Leif_hacks
Danzaburou
20
9 / 3 / 15
15,805
753
27,862
26,943
12,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
xImAimBot
Ao Kuang
20
16 / 4 / 7
16,579
789
26,127
25,670
12,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
13,461
641
15,503
24,554
25,082
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
18
10 / 10 / 2
15,764
751
29,259
24,000
8,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 12 / 8
12,013
572
8,541
20,051
7,358
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
12
12
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
2
5
14
1.8
W
Danzaburou
Leif_hacks
Danzaburou
9
3
15
5.5
L
Hachiman
10
10
2
1.1
L
0
12
8
0.33
W
Ao Kuang
xImAimBot
Ao Kuang
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,868
Damage
53,303
72,262
Taken
68,605
32,554
Mitigated
41,065
30,922
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,503
2,633
417
2,499
24,554
25,082
0
7,663
16,891
0
57,098
W
7,879
2,081
0
184
19,649
8,007
0
3,163
16,486
0
26,873
W
Danzaburou
Leif_hacks
Danzaburou
27,862
14,452
413
16,014
26,943
12,478
2,369
3,374
23,569
0
93,737
L
Hachiman
29,259
19,508
0
5,303
24,000
8,625
0
9,257
14,743
0
61,568
L
8,541
4,061
825
4,018
20,051
7,358
1,564
9,207
10,844
29,836
0
W
Ao Kuang
xImAimBot
Ao Kuang
26,127
4,890
0
14,311
25,670
12,069
59
2,004
23,666
79,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
41,238
247
Minions Killed
207
0
Camps Cleared
0
1,060,867
Distance Traveled
976,388
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,461
641
94
4
0
427,055
1
W
Da Ji
13,304
634
37
2
0
325,517
2
W
Danzaburou
15,805
753
136
6
0
350,725
3
L
Hachiman
15,764
751
68
3
0
272,531
4
L
Olorun
12,013
572
45
2
0
276,802
1
W
Ao Kuang
16,579
789
74
4
0
384,625
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role