Player Matchup

Athena
Athena
Bronze III
BrackaObunga
Athena
Bronze III
Level 60
God Stats
0W - 2L
1,727 SR
Queue Stats
2W - 4L
1,449 MMR
Party 1
Nemesis
Nemesis
Gold III
MrAppiee
Nemesis
Gold III
Level 121
God Stats
19W - 25L
1,561 SR
Queue Stats
199W - 207L
1,525 MMR
Solo
Bellona
Bellona
Bronze III
mystisien2
Bellona
Bronze III
Level 129
God Stats
5W - 4L
1,338 SR
Queue Stats
41W - 29L
1,505 MMR
Solo
Heimdallr
Heimdallr
Silver I
rHiro_
Heimdallr
Silver I
Level 66
God Stats
1W - 1L
1,505 SR
Queue Stats
4W - 3L
1,589 MMR
Party 1
Ra
Ra
Gold III
xXBrunoXx23
Ra
Gold III
Level 86
God Stats
1W - 2L
1,510 SR
Queue Stats
173W - 189L
1,526 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,528 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,617 SR
1,541 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold II
Bambi-San
Chang'e
Gold II
Level 160
God Stats
9W - 2L
1,866 SR
Queue Stats
356W - 361L
1,561 MMR
Solo
Poseidon
Poseidon
Gold III
Kuulex
Poseidon
Gold III
Level 140
God Stats
3W - 6L
1,601 SR
Queue Stats
86W - 82L
1,581 MMR
Party 2
Izanami
Izanami
Gold I
ReanimatedJoker
Izanami
Gold I
Level 121
God Stats
4W - 1L
1,516 SR
Queue Stats
254W - 244L
1,527 MMR
Solo
Ymir
Ymir
Gold II
SidSkinner
Ymir
Gold II
Level 142
God Stats
45W - 39L
1,601 SR
Queue Stats
961W - 979L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 1
6,190
413
3,426
12,710
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MrAppiee
Nemesis
12
2 / 7 / 1
7,488
499
7,170
13,871
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mystisien2
Bellona
13
0 / 4 / 0
7,643
510
4,656
14,137
10,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
rHiro_
Heimdallr
12
2 / 4 / 0
7,312
487
6,509
10,145
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
7,305
487
6,008
11,384
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTiamatApolloGilgameshAwilix

VS

Bans
DanzaburouAresVamanaCu ChulainnArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 2 / 6
9,777
652
13,464
13,663
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Bambi-San
Chang'e
16
4 / 0 / 7
9,313
621
7,866
10,099
9,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Kuulex
Poseidon
14
5 / 0 / 3
8,286
552
10,012
6,557
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 2
10,049
670
10,886
10,554
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 7
7,446
496
4,216
8,840
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
27
27
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
6
7
W
Chang'e
Bambi-San
Chang'e
4
0
7
7.5
L
Athena
0
6
1
0.08
W
Poseidon
Kuulex
Poseidon
5
0
3
6.5
L
Nemesis
MrAppiee
Nemesis
2
7
1
0.36
W
6
2
2
3.5
W
1
0
7
4.5
L
Bellona
mystisien2
Bellona
0
4
0
0
L
Heimdallr
rHiro_
Heimdallr
2
4
0
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
46,444
62,247
Taken
49,713
32,272
Mitigated
29,526
16,592
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,464
4,580
0
2,502
13,663
6,060
0
1,983
11,680
0
55,382
W
Chang'e
Bambi-San
Chang'e
7,866
1,268
1,123
6,467
10,099
9,382
431
618
9,481
55,270
0
L
Athena
3,426
1,044
0
2,722
12,710
7,266
0
4,375
8,335
15,924
0
W
Poseidon
Kuulex
Poseidon
10,012
838
0
720
6,557
2,205
242
3,300
3,257
54,352
0
L
Nemesis
MrAppiee
Nemesis
7,170
1,901
0
3,647
13,871
6,900
0
1,936
11,935
0
53,022
W
10,886
6,864
0
5,918
10,554
4,784
2,901
1,687
8,867
0
90,099
W
4,216
347
0
1,004
8,840
7,095
93
1,913
6,927
20,533
0
L
Bellona
mystisien2
Bellona
4,656
2,815
0
5,716
14,137
10,510
0
5,765
8,372
0
48,370
L
Heimdallr
rHiro_
Heimdallr
6,509
2,467
0
1,500
10,145
3,491
69
3,038
7,107
0
49,007
L
6,008
605
482
2,525
11,384
4,105
0
6,980
4,404
49,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
44,871
412
Minions Killed
496
0
Camps Cleared
0
1,383,254
Distance Traveled
1,549,864
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,777
652
85
6
0
351,605
3
W
Chang'e
9,313
621
130
9
0
289,094
2
L
Athena
6,190
413
22
1
0
297,641
1
W
Poseidon
8,286
552
103
7
0
316,437
1
L
Nemesis
7,488
499
82
5
0
283,735
4
W
Izanami
10,049
670
163
11
0
299,481
2
W
Ymir
7,446
496
15
1
0
293,247
3
L
Bellona
7,643
510
108
7
0
255,855
1
L
Heimdallr
7,312
487
91
6
0
283,061
3
L
Ra
7,305
487
109
7
0
262,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role