Player Matchup

Morgan Le Fay
Morgan Le Fay
Bliber
Morgan Le Fay
Level 54
God Stats
2W - 4L
1,298 SR
Queue Stats
46W - 45L
1,470 Elo+
Party 2
Fenrir
Fenrir
BonyStudPug
Fenrir
Level 31
God Stats
6W - 3L
1,708 SR
Queue Stats
241W - 184L
1,560 Elo+
Solo
Neith
Neith
ElectroSpy
Neith
Level 108
God Stats
15W - 10L
1,747 SR
Queue Stats
76W - 78L
1,372 Elo+
Party 1
Geb
Geb
HighOnCake
Geb
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 28L
1,351 Elo+
Party 1
Janus
Janus
lemony_nobody
Janus
Level 23
God Stats
5W - 5L
1,496 SR
Queue Stats
88W - 97L
1,493 Elo+
Party 2
Team Averages
Level 47
1,550 SR
1,449 Elo+

VS

Team Averages
Level 90
1,587 SR
1,507 Elo+
Merlin
Merlin
NautilusPompilus
Merlin
Level 35
God Stats
44W - 42L
1,490 SR
Queue Stats
194W - 164L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Rubik0n
Baron Samedi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Freya
Freya
Sonyă
Freya
Level 40
God Stats
11W - 15L
1,645 SR
Queue Stats
119W - 123L
1,512 Elo+
Solo
Nike
Nike
Supernell
Nike
Level 146
God Stats
2W - 2L
1,814 SR
Queue Stats
472W - 510L
1,556 Elo+
Solo
Izanami
Izanami
raulg
Izanami
Level 102
God Stats
3W - 4L
1,486 SR
Queue Stats
22W - 30L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bliber
Morgan Le Fay
12
2 / 2 / 10
6,063
1,213
5,709
4,059
1,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
7 / 1 / 5
7,475
1,495
7,963
4,931
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
12
4 / 0 / 12
7,107
1,421
5,608
2,839
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 13
6,546
1,309
3,187
4,312
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 9
5,995
1,199
5,789
3,258
1,031
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

382

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,700
940
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Rubik0n
Baron Samedi
11
3 / 3 / 2
6,384
1,277
4,181
6,606
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Sonyă
Freya
11
1 / 7 / 3
6,082
1,216
3,228
10,718
4,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
2 / 3 / 1
5,500
1,100
3,699
6,091
6,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
raulg
Izanami
10
0 / 4 / 3
5,555
1,111
4,077
7,655
2,646
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
17
Kills
6
6
Deaths
17
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bliber
Morgan Le Fay
2
2
10
3.5
W
Fenrir
7
1
5
9.5
W
Neith
4
0
12
10
W
2
2
13
4.25
L
0
0
0
0
L
Baron Samedi
Rubik0n
Baron Samedi
3
3
2
1.33
L
Freya
Sonyă
Freya
1
7
3
0.36
L
Nike
2
3
1
0.83
W
2
1
9
6.5
L
Izanami
raulg
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
15,185
19,399
Taken
31,070
10,628
Mitigated
18,448
3,005
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bliber
Morgan Le Fay
5,709
830
0
293
4,059
1,402
0
1,290
2,769
12,927
0
W
Fenrir
7,963
2,466
0
1,164
4,931
3,379
0
863
4,068
0
14,396
W
Neith
5,608
2,888
0
999
2,839
975
0
1,086
1,753
0
16,834
W
3,187
528
0
549
4,312
3,841
0
2,328
1,984
4,452
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Rubik0n
Baron Samedi
4,181
402
1,009
706
6,606
4,702
0
4,059
2,311
11,436
0
L
Freya
Sonyă
Freya
3,228
1,044
0
769
10,718
4,967
0
4,099
6,392
14,280
0
L
Nike
3,699
349
0
0
6,091
6,133
0
2,434
3,476
0
6,013
W
5,789
721
0
0
3,258
1,031
0
1,842
1,416
9,973
0
L
Izanami
raulg
Izanami
4,077
2,931
0
0
7,655
2,646
0
3,863
3,657
0
18,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
28,221
66
Minions Killed
64
5
Camps Cleared
3
499,788
Distance Traveled
367,317
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,063
1,213
16
3
2
104,139
0
W
Fenrir
7,475
1,495
15
3
1
110,536
0
W
Neith
7,107
1,421
22
4
1
99,220
0
W
Geb
6,546
1,309
2
0
0
94,534
0
L
Merlin
4,700
940
0
0
0
0
0
L
Baron Samedi
6,384
1,277
7
1
0
96,109
0
L
Freya
6,082
1,216
26
5
0
79,524
2
L
Nike
5,500
1,100
2
0
2
107,294
0
W
Janus
5,995
1,199
11
2
1
91,359
2
L
Izanami
5,555
1,111
29
6
1
84,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role