Player Matchup

Olorun
Olorun
Basilisk4257
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,651 Elo+
Solo
Neith
Neith
LillyWoah
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 58L
1,695 Elo+
Party 1
Janus
Janus
TTGDrAInZZ
Janus
Level 17
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 2L
1,714 Elo+
Solo
Ymir
Ymir
The_Danbulance
Ymir
Level 29
God Stats
5W - 4L
1,762 SR
Queue Stats
172W - 101L
1,685 Elo+
Party 1
Da Ji
Da Ji
bulgingpotatoe
Da Ji
Level 25
God Stats
3W - 4L
1,775 SR
Queue Stats
111W - 110L
1,523 Elo+
Solo
Team Averages
Level 20
1,659 SR
1,654 Elo+

VS

Team Averages
Level 23
1,463 SR
1,530 Elo+
Nu Wa
Nu Wa
Frost
Nu Wa
Level 26
God Stats
6W - 5L
1,452 SR
Queue Stats
74W - 72L
1,461 Elo+
Solo
Bellona
Bellona
Obito_2712
Bellona
Level 28
God Stats
1W - 1L
1,425 SR
Queue Stats
36W - 24L
1,650 Elo+
Solo
Kali
Kali
Ordinbell
Kali
Level 29
God Stats
16W - 12L
1,558 SR
Queue Stats
64W - 48L
1,579 Elo+
Solo
Artemis
Artemis
SkummmGang
Artemis
Level 4
God Stats
1W - 1L
1,187 SR
Queue Stats
15W - 20L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
xFootEnthusiastx
Gilgamesh
Level 26
God Stats
6W - 2L
1,691 SR
Queue Stats
124W - 73L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 3 / 0
5,465
497
2,075
4,876
1,259
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LillyWoah
Neith
12
2 / 0 / 4
6,462
587
4,945
5,010
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
7
0 / 7 / 3
4,728
430
773
5,246
880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 3
5,566
506
1,766
6,909
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 4 / 0
7,341
667
4,741
9,849
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frost
Nu Wa
11
2 / 2 / 4
6,326
575
4,864
4,781
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Obito_2712
Bellona
9
1 / 1 / 1
5,778
525
3,762
7,458
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
10
2 / 2 / 1
6,065
551
3,868
8,463
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
SkummmGang
Artemis
10
1 / 2 / 1
5,710
519
3,253
3,405
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
13
8 / 1 / 1
7,739
704
5,816
6,333
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
14
14
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
0
0.33
W
Nu Wa
Frost
Nu Wa
2
2
4
2
L
Neith
LillyWoah
Neith
2
0
4
4
W
Bellona
Obito_2712
Bellona
1
1
1
1.5
W
Kali
2
2
1
1.25
W
Artemis
SkummmGang
Artemis
1
2
1
0.75
L
Janus
0
7
3
0.21
L
0
0
3
1.5
L
5
4
0
1.25
W
Gilgamesh
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
21,563
31,890
Taken
30,440
11,137
Mitigated
12,706
7,014
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,075
1,024
320
1,300
4,876
1,259
138
1,047
3,697
26,014
0
W
Nu Wa
Frost
Nu Wa
4,864
706
0
371
4,781
1,157
857
251
4,530
27,319
0
L
Neith
LillyWoah
Neith
4,945
1,821
0
1,509
5,010
1,897
0
889
3,941
0
40,177
W
Bellona
Obito_2712
Bellona
3,762
1,193
0
1,246
7,458
4,834
123
2,024
5,434
0
21,297
W
Kali
3,868
1,542
0
3,233
8,463
2,679
0
470
7,993
0
36,717
W
Artemis
SkummmGang
Artemis
3,253
1,111
0
0
3,405
978
0
1,243
2,162
0
24,327
L
Janus
773
147
0
180
5,246
880
0
701
4,425
10,209
0
L
1,766
812
0
1,910
6,909
3,555
0
184
6,663
18,474
0
L
4,741
1,369
0
1,795
9,849
3,546
0
1,355
8,300
0
37,769
W
Gilgamesh
5,816
1,748
0
2,412
6,333
3,058
0
626
5,707
0
40,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
31,618
240
Minions Killed
280
0
Camps Cleared
0
983,901
Distance Traveled
1,047,117
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,465
497
47
4
0
183,583
1
W
Nu Wa
6,326
575
53
5
0
191,012
2
L
Neith
6,462
587
79
7
0
199,818
3
W
Bellona
5,778
525
33
3
0
235,789
1
W
Kali
6,065
551
69
6
0
235,970
0
W
Artemis
5,710
519
48
4
0
172,753
1
L
Janus
4,728
430
10
1
0
210,875
3
L
Ymir
5,566
506
35
3
0
196,983
2
L
Da Ji
7,341
667
69
6
0
192,642
0
W
Gilgamesh
7,739
704
77
7
0
211,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role