Player Matchup

Achilles
Achilles
AchillesIMissyou
Achilles
Level 21
God Stats
60W - 48L
1,627 SR
Queue Stats
198W - 186L
1,588 Elo+
Solo
Kali
Kali
Dreamurs
Kali
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 102L
1,693 Elo+
Solo
Artemis
Artemis
Mixalo
Artemis
Level 3
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
XxJuanDavid06xX
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,472 Elo+
Solo
Ymir
Ymir
lvrk1ng
Ymir
Level 8
God Stats
3W - 1L
1,544 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 1
Team Averages
Level 13
1,574 SR
1,593 Elo+

VS

Team Averages
Level 11
1,404 SR
1,233 Elo+
Ravana
Ravana
 
Ravana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TaTiYaLuu
The Morrigan
Level 5
God Stats
0W - 4L
1,174 SR
Queue Stats
3W - 10L
1,138 Elo+
Party 2
Baron Samedi
Baron Samedi
nga_ye_myo
Baron Samedi
Level 11
God Stats
2W - 3L
1,356 SR
Queue Stats
3W - 12L
1,094 Elo+
Party 2
Danzaburou
Danzaburou
tarr_nyii
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,023 Elo+
Party 2
Loki
Loki
yamatae
Loki
Level 3
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 15
11,047
614
12,996
13,703
15,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
16
9 / 2 / 14
10,999
611
10,283
13,969
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Mixalo
Artemis
14
9 / 4 / 8
10,200
567
8,926
7,727
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
17
9 / 2 / 7
11,081
616
17,536
5,962
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
lvrk1ng
Ymir
13
2 / 1 / 13
9,437
524
3,615
12,490
10,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 1 / 0
6,972
387
2,430
5,195
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
TaTiYaLuu
The Morrigan
12
0 / 9 / 3
7,331
407
4,733
14,718
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
nga_ye_myo
Baron Samedi
9
0 / 9 / 2
6,235
346
3,134
15,384
8,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
tarr_nyii
Danzaburou
12
2 / 9 / 1
8,043
447
4,923
15,738
5,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
yamatae
Loki
13
2 / 12 / 2
8,505
473
5,292
17,978
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
15
40
Kills
7
9
Deaths
40
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
0
3
W
11
0
15
18.5
W
Kali
9
2
14
8
W
Artemis
Mixalo
Artemis
9
4
8
3.25
L
The Morrigan
TaTiYaLuu
The Morrigan
0
9
3
0.17
W
Kukulkan
9
2
7
6.25
W
Ymir
lvrk1ng
Ymir
2
1
13
8.5
L
Baron Samedi
nga_ye_myo
Baron Samedi
0
9
2
0.11
L
Danzaburou
tarr_nyii
Danzaburou
2
9
1
0.28
L
Loki
yamatae
Loki
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,356
Damage
20,512
53,851
Taken
69,013
40,273
Mitigated
26,685
14,096
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,430
372
0
2,234
5,195
1,726
0
2,027
3,168
0
17,497
W
12,996
3,149
0
5,175
13,703
15,476
1,054
1,568
11,982
0
54,640
W
Kali
10,283
5,203
0
4,465
13,969
8,807
2,049
2,839
10,891
0
75,200
W
Artemis
Mixalo
Artemis
8,926
5,206
0
1,006
7,727
2,874
4,141
460
7,257
0
34,185
L
The Morrigan
TaTiYaLuu
The Morrigan
4,733
604
0
734
14,718
5,234
480
5,911
8,796
33,579
0
W
Kukulkan
17,536
1,529
0
1,169
5,962
2,207
5,330
432
5,480
81,049
0
W
Ymir
lvrk1ng
Ymir
3,615
802
0
2,281
12,490
10,909
743
1,949
10,374
24,488
0
L
Baron Samedi
nga_ye_myo
Baron Samedi
3,134
175
99
828
15,384
8,280
241
5,000
10,384
15,537
0
L
Danzaburou
tarr_nyii
Danzaburou
4,923
1,513
0
1,151
15,738
5,464
225
4,705
11,033
0
31,350
L
Loki
yamatae
Loki
5,292
1,428
0
2,292
17,978
5,981
0
3,508
14,470
0
43,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
37,086
467
Minions Killed
274
0
Camps Cleared
0
1,731,503
Distance Traveled
1,325,062
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,972
387
38
2
0
179,092
0
W
Achilles
11,047
614
109
6
0
395,385
3
W
Kali
10,999
611
124
7
0
394,845
3
W
Artemis
10,200
567
59
3
0
303,361
2
L
The Morrigan
7,331
407
69
4
0
269,649
2
W
Kukulkan
11,081
616
134
7
0
314,547
3
W
Ymir
9,437
524
41
2
0
323,365
5
L
Baron Samedi
6,235
346
39
2
0
318,996
0
L
Danzaburou
8,043
447
59
3
0
281,710
0
L
Loki
8,505
473
69
4
0
275,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role