Player Matchup

Gilgamesh
Gilgamesh
TremedousToad
Gilgamesh
Level 8
God Stats
7W - 12L
1,376 SR
Queue Stats
57W - 73L
1,252 Elo+
Solo
Izanami
Izanami
duckWhyduck
Izanami
Level 7
God Stats
88W - 77L
1,368 SR
Queue Stats
166W - 151L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qq0610
Morgan Le Fay
Level 14
God Stats
16W - 17L
1,449 SR
Queue Stats
31W - 33L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
亮翼也想睡一下
Baron Samedi
Level 14
God Stats
21W - 16L
1,516 SR
Queue Stats
304W - 304L
1,428 Elo+
Party 1
Bellona
Bellona
你地最強果個
Bellona
Level 15
God Stats
15W - 5L
1,720 SR
Queue Stats
52W - 52L
1,435 Elo+
Party 1
Team Averages
Level 12
1,486 SR
1,371 Elo+

VS

Team Averages
Level 10
1,411 SR
1,330 Elo+
Danzaburou
Danzaburou
CaptainFacu
Danzaburou
Level 9
God Stats
4W - 5L
1,490 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Copepan
Cthulhu
Level 9
God Stats
9W - 23L
1,264 SR
Queue Stats
139W - 174L
1,332 Elo+
Solo
Ra
Ra
Crazishadow
Ra
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
44W - 51L
1,246 Elo+
Solo
Nemesis
Nemesis
Gunit42O
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,418 Elo+
Solo
Anubis
Anubis
Jcros
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TremedousToad
Gilgamesh
20
6 / 6 / 24
13,307
1,024
14,541
17,561
9,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
duckWhyduck
Izanami
20
17 / 3 / 17
15,536
1,195
18,118
16,587
5,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
qq0610
Morgan Le Fay
20
6 / 3 / 21
13,474
1,036
23,528
13,756
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
20
10 / 0 / 17
13,344
1,026
20,620
6,103
3,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 27
14,072
1,082
16,328
18,316
11,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainFacu
Danzaburou
19
3 / 11 / 6
12,476
960
14,111
23,082
7,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Copepan
Cthulhu
19
4 / 5 / 8
12,960
997
9,122
23,334
28,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 9
12,779
983
13,984
12,646
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gunit42O
Nemesis
18
1 / 14 / 5
10,812
832
8,642
21,180
7,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Jcros
Anubis
19
4 / 10 / 7
13,245
1,019
20,857
21,555
9,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
49
45
Kills
14
14
Deaths
45
106
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptainFacu
Danzaburou
3
11
6
0.55
L
Cthulhu
Copepan
Cthulhu
4
5
8
1.6
L
2
5
9
1.3
L
Nemesis
Gunit42O
Nemesis
1
14
5
0.25
L
Anubis
Jcros
Anubis
4
10
7
0.75
W
Gilgamesh
TremedousToad
Gilgamesh
6
6
24
3
W
Izanami
duckWhyduck
Izanami
17
3
17
8.5
W
Morgan Le Fay
qq0610
Morgan Le Fay
6
3
21
5.5
W
Baron Samedi
10
0
17
18.5
W
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,135
Damage
66,716
72,323
Taken
101,797
34,240
Mitigated
56,810
6,550
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptainFacu
Danzaburou
14,111
7,298
0
2,168
23,082
7,866
0
10,720
12,202
0
30,974
L
Cthulhu
Copepan
Cthulhu
9,122
518
0
0
23,334
28,044
0
10,240
12,262
24,774
0
L
13,984
837
3,158
1,519
12,646
4,574
0
4,025
8,511
47,536
0
L
Nemesis
Gunit42O
Nemesis
8,642
3,009
0
1,500
21,180
7,272
0
8,286
12,714
0
18,049
L
Anubis
Jcros
Anubis
20,857
405
0
5,277
21,555
9,054
0
10,005
11,233
61,590
0
W
Gilgamesh
TremedousToad
Gilgamesh
14,541
3,413
0
249
17,561
9,725
0
10,579
6,982
272
24,465
W
Izanami
duckWhyduck
Izanami
18,118
9,442
0
80
16,587
5,257
0
10,372
6,215
0
45,096
W
Morgan Le Fay
qq0610
Morgan Le Fay
23,528
3,677
0
2,778
13,756
4,239
0
8,653
5,103
50,528
0
W
Baron Samedi
20,620
1,374
1,697
1,636
6,103
3,200
0
2,523
3,580
44,053
0
W
16,328
3,827
0
110
18,316
11,819
0
11,836
6,480
0
26,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
62,272
236
Minions Killed
259
4
Camps Cleared
7
1,243,851
Distance Traveled
1,145,261
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,476
960
29
2
0
210,369
0
L
Cthulhu
12,960
997
31
2
0
275,994
0
L
Ra
12,779
983
84
6
4
255,303
0
L
Nemesis
10,812
832
16
1
2
197,573
0
L
Anubis
13,245
1,019
99
8
1
206,022
1
W
Gilgamesh
13,307
1,024
21
2
2
215,678
0
W
Izanami
15,536
1,195
65
5
0
239,982
2
W
Morgan Le Fay
13,474
1,036
73
6
0
262,463
0
W
Baron Samedi
13,344
1,026
53
4
2
255,107
0
W
Bellona
14,072
1,082
24
2
0
270,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role