Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GoldenKappa
Nu Wa
Level 67
God Stats
7W - 4L
1,532 SR
Queue Stats
49W - 74L
1,388 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,463 Elo+

VS

Team Averages
Level 84
1,563 SR
1,535 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RomaLad
Danzaburou
Level 97
God Stats
6W - 3L
1,664 SR
Queue Stats
442W - 455L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
SlinkingPrune32
Kuzenbo
Level 87
God Stats
59W - 41L
1,526 SR
Queue Stats
403W - 406L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,501
750
2,253
4,511
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
 
Sobek
5
0 / 1 / 0
4,144
691
558
4,271
2,035
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,416
736
3,159
5,027
1,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 3
5,640
940
2,558
2,989
1,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RomaLad
Danzaburou
10
5 / 0 / 4
6,344
1,057
6,369
3,384
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 6
5,506
918
2,853
3,961
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Sobek
 
Sobek
0
1
0
0
W
Sol
 
Sol
3
0
3
4.5
L
0
5
0
0
W
Danzaburou
RomaLad
Danzaburou
5
0
4
7
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,970
Damage
11,780
13,809
Taken
10,334
4,938
Mitigated
5,017
1,520
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,253
489
0
303
4,511
1,599
490
1,256
3,048
0
9,911
L
Sobek
 
Sobek
558
59
93
646
4,271
2,035
0
1,739
2,372
3,617
0
W
Sol
 
Sol
2,558
242
0
1,485
2,989
1,109
536
1,149
1,840
11,508
0
L
3,159
865
39
439
5,027
1,304
528
1,842
2,978
15,310
0
W
Danzaburou
RomaLad
Danzaburou
6,369
1,494
0
992
3,384
1,137
648
1,333
2,051
0
27,947
W
2,853
985
416
951
3,961
2,771
107
1,235
2,726
7,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,061
Gold Earned
17,490
56
Minions Killed
90
0
Camps Cleared
0
280,636
Distance Traveled
393,897
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,501
750
29
5
0
90,916
2
L
Sobek
4,144
691
5
1
0
85,798
0
W
Sol
5,640
940
35
6
0
124,899
1
L
Nu Wa
4,416
736
22
4
0
103,922
0
W
Danzaburou
6,344
1,057
46
8
0
126,906
1
W
Kuzenbo
5,506
918
9
2
0
142,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role