Player Matchup

Artemis
Artemis
FabroPy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,135 Elo+
Solo
Ao Kuang
Ao Kuang
KodaGmaez
Ao Kuang
Level 17
God Stats
1W - 2L
1,512 SR
Queue Stats
11W - 13L
1,322 Elo+
Party 1
Olorun
Olorun
PingolaMolhada
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 1
Ymir
Ymir
angeloZ4761
Ymir
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
120W - 149L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
xxxNeganxxx
Gilgamesh
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,287 Elo+
Party 1
Team Averages
Level 12
1,552 SR
1,313 Elo+

VS

Team Averages
Level 17
1,543 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Indiosolari13
Serqet
Level 29
God Stats
6W - 6L
1,746 SR
Queue Stats
113W - 149L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
carfmz
Cu Chulainn
Level 8
God Stats
4W - 2L
1,433 SR
Queue Stats
7W - 9L
1,268 Elo+
Solo
Medusa
Medusa
iwnbam
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
mlgproswager
Ymir
Level 21
God Stats
6W - 6L
1,534 SR
Queue Stats
64W - 78L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FabroPy
Artemis
6
0 / 6 / 2
5,707
317
2,754
5,243
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KodaGmaez
Ao Kuang
5
3 / 0 / 1
6,184
344
1,419
2,120
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 2
8,243
458
5,291
10,070
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 12 / 1
6,521
362
5,724
18,720
12,181
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xxxNeganxxx
Gilgamesh
15
5 / 3 / 2
9,281
516
9,403
13,638
6,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 1
8,986
499
4,340
5,721
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
8,909
495
3,849
12,322
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
carfmz
Cu Chulainn
13
1 / 3 / 3
8,453
470
4,208
13,180
8,357
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
iwnbam
Medusa
14
10 / 4 / 8
9,985
555
12,902
10,880
3,626
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 9
10,451
581
10,638
8,478
9,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
24
24
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
1
0.75
L
Artemis
FabroPy
Artemis
0
6
2
0.17
W
2
2
3
1.75
L
Ao Kuang
KodaGmaez
Ao Kuang
3
0
1
3.5
L
3
3
2
1.33
L
0
12
1
0.04
W
Cu Chulainn
carfmz
Cu Chulainn
1
3
3
0.83
W
Medusa
iwnbam
Medusa
10
4
8
3.5
W
10
0
9
14.5
L
Gilgamesh
xxxNeganxxx
Gilgamesh
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
35,937
49,791
Taken
50,581
25,367
Mitigated
28,202
7,564
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,340
104
0
1,921
5,721
2,143
2,314
1,562
4,159
51,181
0
L
Artemis
FabroPy
Artemis
2,754
1,548
0
216
5,243
1,488
0
2,220
3,023
0
8,002
W
3,849
926
0
2,803
12,322
4,600
0
1,346
10,976
0
50,563
L
Ao Kuang
KodaGmaez
Ao Kuang
1,419
407
0
994
2,120
450
0
96
2,024
8,390
0
L
5,291
2,109
245
3,119
10,070
4,274
0
3,295
6,419
41,219
2,239
L
5,724
1,562
0
847
18,720
12,181
0
6,582
12,046
25,939
0
W
Cu Chulainn
carfmz
Cu Chulainn
4,208
1,314
357
2,520
13,180
8,357
1,167
716
12,464
629
35,426
W
Medusa
iwnbam
Medusa
12,902
7,818
0
1,402
10,880
3,626
1,871
5,288
5,592
0
46,102
W
10,638
2,275
259
574
8,478
9,476
838
3,472
5,006
42,087
0
L
Gilgamesh
xxxNeganxxx
Gilgamesh
9,403
3,368
0
2,143
13,638
6,974
508
2,321
10,111
0
42,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
46,784
230
Minions Killed
385
0
Camps Cleared
0
1,116,645
Distance Traveled
1,643,177
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,986
499
98
5
0
312,824
5
L
Artemis
5,707
317
5
0
0
120,240
1
W
Serqet
8,909
495
86
5
0
415,688
0
L
Ao Kuang
6,184
344
19
1
0
102,849
1
L
Olorun
8,243
458
73
4
0
284,332
0
L
Ymir
6,521
362
49
3
0
246,758
0
W
Cu Chulainn
8,453
470
62
3
0
315,699
2
W
Medusa
9,985
555
77
4
0
279,138
1
W
Ymir
10,451
581
62
3
0
319,828
1
L
Gilgamesh
9,281
516
84
5
0
362,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role