Player Matchup

Horus
Horus
Beepwreck
Horus
Level 144
God Stats
2W - 2L
1,563 SR
Queue Stats
77W - 29L
1,745 Elo+
Party 1
Medusa
Medusa
Grimm
Medusa
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
84W - 31L
1,761 Elo+
Party 1
Rama
Rama
Khuzdulka
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,612 Elo+
Solo
Zeus
Zeus
SneakyShandris
Zeus
Level 160
God Stats
3W - 1L
1,793 SR
Queue Stats
79W - 29L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TeddyInATuxedo
Cu Chulainn
Level 159
God Stats
1W - 0L
1,217 SR
Queue Stats
67W - 25L
1,737 Elo+
Party 1
Team Averages
Level 155
1,562 SR
1,720 Elo+

VS

Team Averages
Level 136
1,532 SR
1,619 Elo+
Janus
Janus
Kokkert
Janus
Level 156
God Stats
3W - 2L
1,668 SR
Queue Stats
365W - 311L
1,630 Elo+
Solo
Susano
Susano
MasterKush34
Susano
Level 159
God Stats
6W - 5L
1,634 SR
Queue Stats
172W - 155L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Th3rk3l
Heimdallr
Level 143
God Stats
1W - 1L
1,677 SR
Queue Stats
190W - 208L
1,580 Elo+
Solo
Chang'e
Chang'e
TimeToImpress
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,692 Elo+
Solo
Bacchus
Bacchus
Vitunmonni
Bacchus
Level 134
God Stats
2W - 2L
1,183 SR
Queue Stats
193W - 200L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beepwreck
Horus
19
1 / 4 / 22
12,645
703
5,278
22,105
30,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Grimm
Medusa
20
10 / 4 / 14
13,767
765
20,068
16,247
8,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
18
3 / 5 / 17
11,608
645
9,091
14,568
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 6 / 16
13,425
746
28,062
14,823
6,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TeddyInATuxedo
Cu Chulainn
20
6 / 4 / 16
13,760
764
19,422
25,115
28,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kokkert
Janus
20
9 / 4 / 9
13,838
769
22,885
15,111
6,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
3 / 6 / 16
11,620
646
17,748
18,685
12,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Th3rk3l
Heimdallr
17
1 / 10 / 12
11,088
616
14,759
19,291
9,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
20
7 / 5 / 10
12,712
706
15,248
17,556
7,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Vitunmonni
Bacchus
19
3 / 5 / 18
12,296
683
10,493
24,070
40,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
88
29
Kills
23
23
Deaths
30
85
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Horus
Beepwreck
Horus
1
4
22
3
W
Medusa
Grimm
Medusa
10
4
14
4.25
W
Rama
3
5
17
2.3
L
Janus
Kokkert
Janus
9
4
9
3.38
L
Susano
3
6
16
1.83
W
9
6
16
2.83
W
Cu Chulainn
TeddyInATuxedo
Cu Chulainn
6
4
16
3.5
L
Heimdallr
Th3rk3l
Heimdallr
1
10
12
0.7
L
Chang'e
7
5
10
2.4
L
Bacchus
Vitunmonni
Bacchus
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,921
Damage
81,133
92,858
Taken
94,713
80,559
Mitigated
77,469
38,949
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beepwreck
Horus
5,278
1,958
8,918
8,602
22,105
30,019
252
10,762
11,343
0
8,328
W
Medusa
Grimm
Medusa
20,068
8,532
4,401
3,414
16,247
8,707
3,877
9,145
7,102
0
59,212
W
Rama
9,091
6,928
1,179
3,040
14,568
6,464
1,544
7,352
7,216
0
20,314
L
Janus
Kokkert
Janus
22,885
865
333
2,338
15,111
6,774
923
2,292
12,819
51,855
0
L
Susano
17,748
2,523
649
3,322
18,685
12,768
576
8,085
10,600
0
26,612
W
28,062
3,056
3,056
3,297
14,823
6,998
739
7,510
7,313
50,535
0
W
Cu Chulainn
TeddyInATuxedo
Cu Chulainn
19,422
3,389
736
2,306
25,115
28,371
400
13,857
11,258
338
40,275
L
Heimdallr
Th3rk3l
Heimdallr
14,759
3,233
42
868
19,291
9,596
573
7,330
11,961
0
37,449
L
Chang'e
15,248
644
6,339
4,558
17,556
7,911
874
3,792
13,764
34,808
0
L
Bacchus
Vitunmonni
Bacchus
10,493
863
1,476
2,737
24,070
40,420
584
6,758
17,312
19,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
61,554
194
Minions Killed
182
0
Camps Cleared
0
1,675,956
Distance Traveled
1,601,279
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,645
703
3
0
0
444,034
0
W
Medusa
13,767
765
65
4
0
323,876
3
W
Rama
11,608
645
33
2
0
248,784
0
L
Janus
13,838
769
62
3
0
361,680
3
L
Susano
11,620
646
18
1
0
298,651
0
W
Zeus
13,425
746
55
3
0
305,493
0
W
Cu Chulainn
13,760
764
38
2
0
353,769
3
L
Heimdallr
11,088
616
45
3
0
268,897
0
L
Chang'e
12,712
706
47
3
0
340,090
0
L
Bacchus
12,296
683
10
1
0
331,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role