Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Excadrill04
Cabrakan
Level 29
God Stats
3W - 1L
1,610 SR
Queue Stats
264W - 242L
1,489 Elo+
Party 2
Ra
Ra
MrChorl
Ra
Level 14
God Stats
1W - 2L
1,168 SR
Queue Stats
24W - 20L
1,425 Elo+
Solo
Bakasura
Bakasura
dezmom
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,459 Elo+
Solo
Tyr
Tyr
housenetwork1
Tyr
Level 29
God Stats
24W - 12L
1,802 SR
Queue Stats
298W - 313L
1,524 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,479 Elo+

VS

Team Averages
Level 22
1,557 SR
1,442 Elo+
Skadi
Skadi
ByllyTheKidZ
Skadi
Level 26
God Stats
3W - 3L
1,352 SR
Queue Stats
142W - 139L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Diegohell
Kumbhakarna
Level 18
God Stats
3W - 1L
1,872 SR
Queue Stats
39W - 49L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GBattaglia
Morgan Le Fay
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
58W - 65L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
joaoma12
Sun Wukong
Level 27
God Stats
16W - 21L
1,436 SR
Queue Stats
230W - 271L
1,392 Elo+
Party 1
Loki
Loki
pitoubestwaifu
Loki
Level 14
God Stats
5W - 7L
1,623 SR
Queue Stats
36W - 42L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 1 / 2
10,724
715
9,435
9,470
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Excadrill04
Cabrakan
13
0 / 1 / 10
8,683
579
4,732
10,871
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,814
588
6,177
7,539
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
dezmom
Bakasura
15
3 / 2 / 1
9,270
618
3,482
9,489
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 2
9,502
633
6,554
8,514
8,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,953
397
4,683
10,618
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Diegohell
Kumbhakarna
9
0 / 4 / 1
5,917
394
2,601
12,919
7,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
GBattaglia
Morgan Le Fay
5
2 / 0 / 0
5,429
362
1,163
1,623
411
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
joaoma12
Sun Wukong
10
0 / 2 / 0
5,612
374
965
5,341
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 2
8,915
594
7,121
11,516
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
8
8
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
2
8
L
2
5
0
0.4
L
Kumbhakarna
Diegohell
Kumbhakarna
0
4
1
0.13
W
Cabrakan
Excadrill04
Cabrakan
0
1
10
5
L
Morgan Le Fay
GBattaglia
Morgan Le Fay
2
0
0
2
W
1
4
2
0.5
W
Bakasura
dezmom
Bakasura
3
2
1
1.75
W
3
0
2
4
L
Sun Wukong
joaoma12
Sun Wukong
0
2
0
0
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
16,533
45,883
Taken
42,017
32,912
Mitigated
18,284
16,507
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,435
6,903
0
4,497
9,470
3,972
4,397
700
8,770
0
98,684
L
4,683
2,412
0
1,262
10,618
3,008
0
2,873
7,699
0
27,361
L
Kumbhakarna
Diegohell
Kumbhakarna
2,601
120
0
3,571
12,919
7,446
0
3,692
8,780
15,510
0
W
Cabrakan
Excadrill04
Cabrakan
4,732
1,289
0
1,783
10,871
13,311
104
1,673
9,198
15,167
0
L
Morgan Le Fay
GBattaglia
Morgan Le Fay
1,163
188
0
750
1,623
411
0
610
879
9,923
0
W
6,177
1,085
998
1,635
7,539
3,078
2,013
1,066
6,473
47,900
0
W
Bakasura
dezmom
Bakasura
3,482
2,104
0
4,801
9,489
4,373
1,002
417
9,072
0
52,226
W
6,554
399
0
2,793
8,514
8,178
83
251
7,982
0
52,736
L
Sun Wukong
joaoma12
Sun Wukong
965
0
0
738
5,341
3,084
320
0
5,341
0
22,260
L
7,121
1,838
0
3,585
11,516
4,335
0
3,222
7,696
0
58,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
31,826
505
Minions Killed
261
0
Camps Cleared
0
1,437,233
Distance Traveled
1,117,657
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,724
715
169
11
0
258,731
2
L
Skadi
5,953
397
52
3
0
263,399
0
L
Kumbhakarna
5,917
394
18
1
0
303,060
2
W
Cabrakan
8,683
579
21
1
0
273,899
4
L
Morgan Le Fay
5,429
362
29
2
0
71,364
2
W
Ra
8,814
588
103
7
0
271,576
6
W
Bakasura
9,270
618
107
7
0
303,981
2
W
Tyr
9,502
633
105
7
0
329,046
3
L
Sun Wukong
5,612
374
36
2
0
173,610
1
L
Loki
8,915
594
126
8
0
306,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role