Player Matchup

Ymir
Ymir
CheBurminatorr
Ymir
Level 15
God Stats
8W - 7L
1,600 SR
Queue Stats
27W - 30L
1,471 Elo+
Party 2
Hercules
Hercules
DrAndus
Hercules
Level 25
God Stats
9W - 19L
1,545 SR
Queue Stats
56W - 58L
1,540 Elo+
Solo
Ra
Ra
OoDjigitoO
Ra
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
69W - 59L
1,651 Elo+
Solo
Da Ji
Da Ji
badRUplayer
Da Ji
Level 6
God Stats
1W - 0L
1,769 SR
Queue Stats
5W - 3L
1,460 Elo+
Solo
Izanami
Izanami
РукиНеОтТуда
Izanami
Level 25
God Stats
51W - 38L
1,557 SR
Queue Stats
97W - 96L
1,457 Elo+
Party 2
Team Averages
Level 15
1,634 SR
1,516 Elo+

VS

Team Averages
Level 43
1,589 SR
1,561 Elo+
Thanatos
Thanatos
ApathyTheatre
Thanatos
Level 159
God Stats
4W - 1L
2,033 SR
Queue Stats
96W - 91L
1,644 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ArcadeNeon
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,755 Elo+
Party 1
Artio
Artio
Dylboonk
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,640 Elo+
Party 1
Neith
Neith
Numericc
Neith
Level 28
God Stats
0W - 3L
1,303 SR
Queue Stats
212W - 238L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
RosDubh
Sun Wukong
Level 7
God Stats
1W - 4L
1,609 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
12,663
551
4,820
9,693
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
DrAndus
Hercules
18
4 / 3 / 11
12,689
552
11,854
21,818
22,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 6 / 7
16,091
700
32,305
21,105
13,171
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 10 / 7
12,667
551
20,054
23,724
8,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 2 / 5
13,806
600
16,612
11,327
4,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApathyTheatre
Thanatos
20
18 / 5 / 3
13,270
577
28,993
25,317
10,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
ArcadeNeon
Morgan Le Fay
15
0 / 15 / 6
9,449
411
10,824
20,300
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Dylboonk
Artio
14
0 / 7 / 7
8,939
389
4,225
19,842
19,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Numericc
Neith
19
3 / 9 / 1
11,498
500
5,890
14,614
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
RosDubh
Sun Wukong
16
0 / 8 / 4
10,005
435
10,253
27,419
31,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
44
Kills
21
22
Deaths
44
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ApathyTheatre
Thanatos
18
5
3
3.9
L
Morgan Le Fay
ArcadeNeon
Morgan Le Fay
0
15
6
0.2
W
2
1
14
9
W
Hercules
DrAndus
Hercules
4
3
11
3.17
L
Artio
Dylboonk
Artio
0
7
7
0.5
L
Neith
Numericc
Neith
3
9
1
0.39
W
18
6
7
3.58
L
Sun Wukong
RosDubh
Sun Wukong
0
8
4
0.25
W
10
10
7
1.35
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,645
Damage
60,185
87,667
Taken
107,492
57,092
Mitigated
74,224
24,362
Healing
33,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ApathyTheatre
Thanatos
28,993
10,339
0
20,392
25,317
10,256
0
9,929
15,388
0
98,195
L
Morgan Le Fay
ArcadeNeon
Morgan Le Fay
10,824
1,671
0
1,505
20,300
6,732
807
8,958
11,342
53,077
0
W
4,820
1,474
0
1,464
9,693
8,170
123
2,110
7,583
35,754
0
W
Hercules
DrAndus
Hercules
11,854
4,283
0
4,758
21,818
22,860
493
1,847
18,737
0
51,893
L
Artio
Dylboonk
Artio
4,225
251
523
4,838
19,842
19,977
96
6,632
13,065
28,204
0
L
Neith
Numericc
Neith
5,890
2,108
0
2,000
14,614
5,958
0
5,000
9,614
0
66,384
W
32,305
4,841
1,356
7,939
21,105
13,171
1,052
7,380
13,486
129,448
0
L
Sun Wukong
RosDubh
Sun Wukong
10,253
3,191
0
4,321
27,419
31,301
33
6,899
19,949
0
47,664
W
20,054
5,656
0
3,560
23,724
8,534
1,947
3,027
20,595
0
77,942
W
16,612
12,256
0
5,285
11,327
4,357
6,442
685
10,642
0
105,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
53,161
612
Minions Killed
447
0
Camps Cleared
0
2,040,405
Distance Traveled
1,960,615
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,270
577
135
6
0
419,297
0
L
Morgan Le Fay
9,449
411
74
3
0
347,139
1
W
Ymir
12,663
551
62
3
0
418,999
13
W
Hercules
12,689
552
98
4
0
414,125
0
L
Artio
8,939
389
39
2
0
440,428
4
L
Neith
11,498
500
115
5
0
374,857
5
W
Ra
16,091
700
183
8
0
450,003
7
L
Sun Wukong
10,005
435
84
4
0
378,894
0
W
Da Ji
12,667
551
95
4
0
405,423
3
W
Izanami
13,806
600
174
8
0
351,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role