Player Matchup

Zeus
Zeus
HorridAlpaca641
Zeus
Level 7
God Stats
9W - 4L
1,665 SR
Queue Stats
10W - 4L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Plorkis-
Danzaburou
Level 15
God Stats
52W - 31L
1,544 SR
Queue Stats
53W - 34L
1,418 Elo+
Solo
Geb
Geb
Taters McGee261
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
VoluptousClams
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 1
Izanami
Izanami
ezman92
Izanami
Level 18
God Stats
46W - 38L
1,539 SR
Queue Stats
65W - 69L
1,382 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,468 Elo+

VS

Team Averages
Level 12
1,474 SR
1,323 Elo+
Hel
Hel
AADACC
Hel
Level 14
God Stats
9W - 13L
1,407 SR
Queue Stats
22W - 29L
1,279 Elo+
Party 2
Gilgamesh
Gilgamesh
GORI11
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,280 Elo+
Solo
Anubis
Anubis
Icewalker99757
Anubis
Level 6
God Stats
1W - 3L
1,409 SR
Queue Stats
7W - 11L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
chapacraazy_
Danzaburou
Level 16
God Stats
17W - 18L
1,271 SR
Queue Stats
50W - 56L
1,384 Elo+
Solo
Bellona
Bellona
elbongolouko
Bellona
Level 16
God Stats
4W - 1L
1,781 SR
Queue Stats
63W - 68L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 16
14,501
1,115
39,702
12,476
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Plorkis-
Danzaburou
20
10 / 1 / 12
13,911
1,070
22,343
14,504
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 28
13,029
1,002
25,609
24,573
20,281
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 5 / 28
13,198
1,015
18,373
20,079
25,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ezman92
Izanami
20
8 / 3 / 19
13,288
1,022
16,714
10,389
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AADACC
Hel
19
0 / 11 / 11
11,891
915
15,488
24,513
8,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
GORI11
Gilgamesh
19
1 / 11 / 5
11,639
895
8,930
34,879
18,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 15 / 5
12,892
992
15,307
29,645
11,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
chapacraazy_
Danzaburou
19
5 / 3 / 7
14,444
1,111
26,243
16,582
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
elbongolouko
Bellona
19
3 / 3 / 7
12,370
952
8,550
26,172
26,557
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
49
43
Kills
14
15
Deaths
43
103
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
AADACC
Hel
0
11
11
0.5
L
Gilgamesh
GORI11
Gilgamesh
1
11
5
0.32
W
16
3
16
8
L
5
15
5
0.5
W
Danzaburou
Plorkis-
Danzaburou
10
1
12
16
W
4
3
28
6
W
5
5
28
3.8
L
Danzaburou
chapacraazy_
Danzaburou
5
3
7
2.83
L
Bellona
elbongolouko
Bellona
3
3
7
2.17
W
Izanami
ezman92
Izanami
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,741
Damage
74,518
82,021
Taken
131,791
61,080
Mitigated
71,273
17,901
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AADACC
Hel
15,488
1,601
1,816
958
24,513
8,205
0
13,724
10,789
33,978
0
L
Gilgamesh
GORI11
Gilgamesh
8,930
3,039
0
214
34,879
18,685
0
13,094
21,785
313
35,859
W
39,702
1,513
595
2,412
12,476
4,518
0
6,153
6,323
55,121
0
L
15,307
2,401
284
8,046
29,645
11,946
0
16,486
13,159
39,540
0
W
Danzaburou
Plorkis-
Danzaburou
22,343
9,879
0
1,569
14,504
6,037
0
6,491
8,013
0
54,804
W
25,609
2,003
468
3,286
24,573
20,281
0
8,808
14,947
36,007
0
W
18,373
3,373
3,594
4,693
20,079
25,816
0
6,227
12,970
165
24,284
L
Danzaburou
chapacraazy_
Danzaburou
26,243
13,385
0
3,981
16,582
5,880
0
8,958
7,624
0
61,484
L
Bellona
elbongolouko
Bellona
8,550
1,763
0
478
26,172
26,557
0
13,214
12,958
0
24,562
W
Izanami
ezman92
Izanami
16,714
10,956
0
1,284
10,389
4,428
0
3,409
6,980
0
46,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,927
Gold Earned
63,236
227
Minions Killed
266
1
Camps Cleared
5
1,085,460
Distance Traveled
1,074,746
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,891
915
56
4
0
219,971
0
L
Gilgamesh
11,639
895
72
6
1
198,510
0
W
Zeus
14,501
1,115
37
3
0
161,374
0
L
Anubis
12,892
992
52
4
0
162,594
0
W
Danzaburou
13,911
1,070
86
7
0
235,914
0
W
Geb
13,029
1,002
22
2
0
268,850
2
W
Guan Yu
13,198
1,015
18
1
0
253,632
1
L
Danzaburou
14,444
1,111
56
4
4
227,143
0
L
Bellona
12,370
952
30
2
0
266,528
1
W
Izanami
13,288
1,022
64
5
1
165,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role