Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
FruitK1ller
Gilgamesh
Level 108
God Stats
62W - 57L
1,603 SR
Queue Stats
1,107W - 1,031L
1,579 Elo+
Party 4
Discordia
Discordia
Lucidx25
Discordia
Level 107
God Stats
6W - 4L
1,468 SR
Queue Stats
147W - 130L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Splashz8
Heimdallr
Level 106
God Stats
2W - 2L
1,551 SR
Queue Stats
132W - 111L
1,481 Elo+
Party 1
Ares
Ares
xs-Noisy
Ares
Level 45
God Stats
93W - 66L
1,550 SR
Queue Stats
201W - 182L
1,435 Elo+
Party 4
Team Averages
Level 91
1,534 SR
1,496 Elo+

VS

Team Averages
Level 74
1,759 SR
1,600 Elo+
Morgan Le Fay
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
Level 27
God Stats
9W - 2L
1,945 SR
Queue Stats
18W - 5L
1,790 Elo+
Party 2
Fenrir
Fenrir
PYA_SunnySK
Fenrir
Level 95
God Stats
10W - 3L
1,845 SR
Queue Stats
72W - 72L
1,533 Elo+
Party 3
Bacchus
Bacchus
SaLtiEFriEs22
Bacchus
Level 40
God Stats
20W - 22L
1,463 SR
Queue Stats
321W - 340L
1,468 Elo+
Solo
Vamana
Vamana
israelmexican11
Vamana
Level 107
God Stats
33W - 21L
1,915 SR
Queue Stats
535W - 429L
1,679 Elo+
Party 2
Hachiman
Hachiman
ltz-KC
Hachiman
Level 103
God Stats
9W - 9L
1,628 SR
Queue Stats
266W - 237L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 2
7,176
598
5,543
7,643
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
FruitK1ller
Gilgamesh
13
2 / 0 / 1
6,916
576
6,359
7,714
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Lucidx25
Discordia
12
2 / 0 / 4
7,044
587
3,111
3,741
1,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Splashz8
Heimdallr
11
0 / 2 / 2
5,783
482
4,517
4,353
1,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
2 / 1 / 2
6,492
541
2,832
7,068
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
12
1 / 2 / 0
6,604
550
3,413
6,055
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
0 / 4 / 1
5,388
449
1,963
10,134
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
0 / 2 / 2
6,103
509
2,196
8,765
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,798
567
5,047
10,139
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ltz-KC
Hachiman
11
2 / 1 / 0
6,625
552
4,044
5,788
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
2
5
L
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
1
2
0
0.5
W
Gilgamesh
FruitK1ller
Gilgamesh
2
0
1
2.5
W
Discordia
Lucidx25
Discordia
2
0
4
4
L
Fenrir
0
4
1
0.13
L
Bacchus
0
2
2
0.5
W
Heimdallr
Splashz8
Heimdallr
0
2
2
0.5
L
0
2
0
0
L
Hachiman
ltz-KC
Hachiman
2
1
0
2
W
Ares
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
16,663
30,519
Taken
40,881
17,826
Mitigated
21,443
8,504
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,543
684
0
2,793
7,643
3,907
0
1,591
5,875
0
42,722
L
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
3,413
44
0
1,297
6,055
2,098
0
1,288
4,767
43,911
0
W
Gilgamesh
FruitK1ller
Gilgamesh
6,359
1,443
0
1,165
7,714
6,334
0
1,423
6,291
6,310
32,686
W
Discordia
Lucidx25
Discordia
3,111
113
0
1,991
3,741
1,469
438
1,242
2,351
46,054
0
L
Fenrir
1,963
554
260
3,953
10,134
3,080
0
953
9,181
0
22,357
L
Bacchus
2,196
260
261
2,879
8,765
6,734
0
3,058
5,707
15,086
0
W
Heimdallr
Splashz8
Heimdallr
4,517
881
0
265
4,353
1,418
0
403
3,950
0
39,189
L
5,047
1,384
0
5,225
10,139
8,127
23
1,154
8,985
6,023
37,273
L
Hachiman
ltz-KC
Hachiman
4,044
2,588
0
2,049
5,788
1,404
0
737
5,051
0
42,062
W
Ares
2,832
85
0
2,290
7,068
4,698
0
1,977
4,997
17,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
31,518
363
Minions Killed
331
0
Camps Cleared
0
1,217,756
Distance Traveled
1,204,332
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,176
598
88
7
0
286,769
3
L
Morgan Le Fay
6,604
550
84
7
0
229,811
1
W
Gilgamesh
6,916
576
81
7
0
229,356
0
W
Discordia
7,044
587
91
8
0
235,859
8
L
Fenrir
5,388
449
47
4
0
269,200
0
L
Bacchus
6,103
509
27
2
0
242,989
3
W
Heimdallr
5,783
482
65
5
0
227,600
3
L
Vamana
6,798
567
88
7
0
239,321
1
L
Hachiman
6,625
552
85
7
0
223,011
0
W
Ares
6,492
541
38
3
0
238,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role