Player Matchup

Danzaburou
Danzaburou
Makeawish2022
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 65L
1,330 Elo+
Party 1
King Arthur
King Arthur
Sema4turbat
King Arthur
Level 28
God Stats
6W - 10L
1,317 SR
Queue Stats
37W - 26L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
VooKa
Nu Wa
Level 160
God Stats
6W - 1L
1,653 SR
Queue Stats
76W - 57L
1,617 Elo+
Party 1
Freya
Freya
swfys
Freya
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,549 Elo+
Party 1
Izanami
Izanami
xARMEDxZOMBIEx
Izanami
Level 28
God Stats
6W - 1L
1,949 SR
Queue Stats
128W - 52L
1,687 Elo+
Party 1
Team Averages
Level 49
1,584 SR
1,547 Elo+

VS

Team Averages
Level 15
1,465 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HyruleWind
Cthulhu
Level 7
God Stats
2W - 3L
1,398 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 2
Thor
Thor
Pawlo007x
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RedRohan
Hou Yi
Level 6
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 2
Merlin
Merlin
SztywnyNaWejściu
Merlin
Level 25
God Stats
9W - 10L
1,624 SR
Queue Stats
104W - 91L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Makeawish2022
Danzaburou
9
1 / 0 / 3
5,526
553
1,824
2,781
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Sema4turbat
King Arthur
9
5 / 1 / 1
5,850
585
3,302
5,159
2,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
VooKa
Nu Wa
11
4 / 0 / 4
6,643
664
5,013
3,576
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
swfys
Freya
7
1 / 2 / 3
4,826
483
1,476
4,649
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
12 / 0 / 1
7,647
765
8,809
5,184
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 4 / 1
4,500
450
1,977
7,687
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
HyruleWind
Cthulhu
6
0 / 4 / 0
4,000
400
975
6,557
1,648
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
6
1 / 6 / 2
4,272
427
2,842
6,309
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
RedRohan
Hou Yi
6
0 / 6 / 0
4,247
425
1,295
5,563
940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,745
475
2,203
4,238
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
23
Kills
2
3
Deaths
23
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Cthulhu
HyruleWind
Cthulhu
0
4
0
0
W
Danzaburou
Makeawish2022
Danzaburou
1
0
3
2.5
L
Thor
1
6
2
0.33
L
Hou Yi
RedRohan
Hou Yi
0
6
0
0
W
King Arthur
Sema4turbat
King Arthur
5
1
1
5.5
L
0
3
0
0
W
Nu Wa
VooKa
Nu Wa
4
0
4
6
W
Freya
swfys
Freya
1
2
3
1.25
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
9,292
21,349
Taken
30,354
8,052
Mitigated
7,212
5,848
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,977
672
0
4,305
7,687
1,946
0
1,883
5,804
0
13,971
L
Cthulhu
HyruleWind
Cthulhu
975
83
0
550
6,557
1,648
145
376
6,181
10,711
0
W
Danzaburou
Makeawish2022
Danzaburou
1,824
903
0
1,178
2,781
1,146
31
74
2,707
0
26,450
L
Thor
2,842
1,002
0
0
6,309
1,621
0
837
5,472
0
8,914
L
Hou Yi
RedRohan
Hou Yi
1,295
338
0
199
5,563
940
275
365
5,198
0
17,602
W
King Arthur
Sema4turbat
King Arthur
3,302
848
0
631
5,159
2,714
174
0
5,159
0
21,854
L
2,203
99
0
458
4,238
1,057
54
2,752
1,486
26,933
0
W
Nu Wa
VooKa
Nu Wa
5,013
1,200
0
1,148
3,576
1,100
0
1,991
1,585
38,952
0
W
Freya
swfys
Freya
1,476
643
0
1,491
4,649
1,429
17
0
4,649
8,822
2,970
W
8,809
5,055
0
1,400
5,184
1,663
1,562
1,113
4,071
0
56,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
21,764
315
Minions Killed
158
0
Camps Cleared
0
925,521
Distance Traveled
868,107
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,500
450
31
3
0
174,667
3
L
Cthulhu
4,000
400
23
2
0
169,276
0
W
Danzaburou
5,526
553
58
6
0
192,944
0
L
Thor
4,272
427
19
2
0
185,225
1
L
Hou Yi
4,247
425
35
4
0
163,464
1
W
King Arthur
5,850
585
50
5
0
189,723
0
L
Merlin
4,745
475
50
5
0
175,475
4
W
Nu Wa
6,643
664
75
8
0
187,634
0
W
Freya
4,826
483
25
3
0
165,051
1
W
Izanami
7,647
765
107
11
0
190,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role