Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Local_chilean
Ah Muzen Cab
Silver II
Level 106
God Stats
0W - 1L
1,770 SR
Queue Stats
36W - 33L
1,279 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,770 SR
1,279 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 64
1,391 SR
1,099 MMR
Eset
Eset
Gold IV
FerSandia44
Eset
Gold IV
Level 64
God Stats
8W - 13L
1,391 SR
Queue Stats
109W - 122L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Local_chilean
Ah Muzen Cab
14
1 / 5 / 0
7,584
758
2,714
10,966
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HeraTiamatCu ChulainnCernunnosNemesis

VS

Bans
NeithChang'eIzanamiChaacAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,406
941
8,834
6,190
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Ah Muzen Cab
Local_chilean
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,714
Damage
8,834
10,966
Taken
6,190
4,707
Mitigated
2,070
3,380
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,834
1,009
0
2,059
6,190
2,070
1,387
0
6,190
46,782
0
L
Ah Muzen Cab
Local_chilean
Ah Muzen Cab
2,714
548
0
3,380
10,966
4,707
0
8,834
2,132
0
36,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,584
Gold Earned
9,406
66
Minions Killed
119
0
Camps Cleared
0
200,479
Distance Traveled
199,042
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,406
941
119
12
0
199,042
3
L
Ah Muzen Cab
7,584
758
66
7
0
200,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role