Player Matchup

Danzaburou
Danzaburou
Anguii
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,358 Elo+
Solo
Thanatos
Thanatos
Giorsoland95
Thanatos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 227L
1,436 Elo+
Solo
Ah Puch
Ah Puch
PlayhardXONE
Ah Puch
Level 139
God Stats
38W - 43L
1,395 SR
Queue Stats
275W - 350L
1,456 Elo+
Solo
Team Averages
Level 131
1,465 SR
1,417 Elo+

VS

Team Averages
Level 95
1,423 SR
1,481 Elo+
Hachiman
Hachiman
Brandetta
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
FakeStyle
Hercules
Level 160
God Stats
1W - 3L
1,498 SR
Queue Stats
17W - 18L
1,481 Elo+
Solo
Rama
Rama
itachi28
Rama
Level 118
God Stats
3W - 4L
1,272 SR
Queue Stats
125W - 128L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anguii
Danzaburou
18
4 / 4 / 8
13,885
661
14,826
19,241
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Giorsoland95
Thanatos
15
6 / 7 / 8
13,373
637
13,300
17,310
9,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
PlayhardXONE
Ah Puch
19
7 / 3 / 7
14,514
691
23,834
14,368
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brandetta
Hachiman
15
0 / 8 / 10
12,417
591
6,675
13,009
3,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
FakeStyle
Hercules
16
3 / 6 / 6
12,850
612
14,791
29,010
30,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
20
10 / 3 / 2
15,306
729
17,440
25,404
9,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
17
Kills
13
14
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anguii
Danzaburou
4
4
8
2
W
Hachiman
Brandetta
Hachiman
0
8
10
0.63
W
Hercules
FakeStyle
Hercules
3
6
6
1
L
Thanatos
Giorsoland95
Thanatos
6
7
8
1.43
L
Ah Puch
PlayhardXONE
Ah Puch
7
3
7
3.5
W
Rama
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
38,906
50,919
Taken
67,423
26,728
Mitigated
43,130
16,715
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anguii
Danzaburou
14,826
7,342
0
2,535
19,241
10,819
1,427
0
19,241
0
60,198
W
Hachiman
Brandetta
Hachiman
6,675
3,975
0
1,380
13,009
3,602
1,076
5,126
7,241
0
23,214
W
Hercules
FakeStyle
Hercules
14,791
3,901
0
9,261
29,010
30,232
217
6,811
20,915
0
40,339
L
Thanatos
Giorsoland95
Thanatos
13,300
2,407
0
8,515
17,310
9,361
0
0
17,310
0
35,294
L
Ah Puch
PlayhardXONE
Ah Puch
23,834
568
276
5,389
14,368
6,548
811
0
14,368
61,889
0
W
Rama
17,440
15,207
0
10,434
25,404
9,296
1,332
10,312
13,909
0
107,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
40,573
228
Minions Killed
267
0
Camps Cleared
0
1,105,363
Distance Traveled
1,016,565
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,885
661
102
5
0
330,661
1
W
Hachiman
12,417
591
48
2
0
280,181
0
W
Hercules
12,850
612
24
1
0
401,099
5
L
Thanatos
13,373
637
25
1
0
399,696
6
L
Ah Puch
14,514
691
101
5
0
375,006
4
W
Rama
15,306
729
195
9
0
335,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role