Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aticek
Hera
Level 84
God Stats
7W - 6L
1,594 SR
Queue Stats
656W - 666L
1,583 Elo+
Solo
Bastet
Bastet
CazTD
Bastet
Level 126
God Stats
7W - 2L
1,715 SR
Queue Stats
363W - 358L
1,578 Elo+
Solo
Tyr
Tyr
LPLooshnick
Tyr
Level 103
God Stats
3W - 1L
1,461 SR
Queue Stats
131W - 101L
1,623 Elo+
Solo
Hercules
Hercules
Resania
Hercules
Level 121
God Stats
8W - 7L
1,441 SR
Queue Stats
589W - 542L
1,614 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,580 Elo+

VS

Team Averages
Level 125
1,514 SR
1,550 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AmateuR89
Aphrodite
Level 155
God Stats
1W - 1L
1,683 SR
Queue Stats
161W - 155L
1,568 Elo+
Solo
Discordia
Discordia
FetkoCikulin
Discordia
Level 152
God Stats
9W - 15L
1,502 SR
Queue Stats
528W - 527L
1,549 Elo+
Party 1
Persephone
Persephone
Phan4om
Persephone
Level 140
God Stats
0W - 3L
1,387 SR
Queue Stats
261W - 275L
1,524 Elo+
Party 1
Apollo
Apollo
Theó
Apollo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 2 / 21
9,491
949
3,008
11,580
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Aticek
Hera
16
9 / 1 / 16
10,172
1,017
14,460
5,557
2,703
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
CazTD
Bastet
13
4 / 4 / 11
8,597
860
11,628
10,025
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 13
9,102
910
6,801
12,621
11,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Resania
Hercules
17
9 / 1 / 16
9,821
982
14,080
12,739
7,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 6 / 4
8,684
868
9,485
12,910
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
AmateuR89
Aphrodite
13
3 / 6 / 2
7,821
782
5,618
12,851
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
FetkoCikulin
Discordia
14
3 / 4 / 4
8,071
807
9,851
7,939
2,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Phan4om
Persephone
13
1 / 6 / 6
7,500
750
6,687
9,116
2,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Theó
Apollo
12
0 / 6 / 6
7,116
712
4,574
10,502
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
28
Kills
10
12
Deaths
28
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
21
6.25
L
Rama
 
Rama
3
6
4
0.83
L
Aphrodite
AmateuR89
Aphrodite
3
6
2
0.67
W
Hera
Aticek
Hera
9
1
16
17
W
Bastet
CazTD
Bastet
4
4
11
2.38
L
Discordia
FetkoCikulin
Discordia
3
4
4
1.25
W
4
4
13
2.63
L
Persephone
Phan4om
Persephone
1
6
6
0.67
W
Hercules
Resania
Hercules
9
1
16
17
L
Apollo
Theó
Apollo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,977
Damage
36,215
52,522
Taken
53,318
36,386
Mitigated
21,163
25,794
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,008
1,036
8,955
3,147
11,580
10,830
629
3,748
7,832
7,478
0
L
Rama
 
Rama
9,485
7,016
197
2,675
12,910
5,057
887
4,669
8,241
0
25,379
L
Aphrodite
AmateuR89
Aphrodite
5,618
213
4,874
5,798
12,851
6,650
188
4,701
8,150
15,148
0
W
Hera
Aticek
Hera
14,460
2,450
0
210
5,557
2,703
1,465
3,447
2,110
40,118
0
W
Bastet
CazTD
Bastet
11,628
1,168
583
2,656
10,025
4,306
1,079
4,651
5,374
0
14,805
L
Discordia
FetkoCikulin
Discordia
9,851
50
0
0
7,939
2,742
0
1,253
6,686
16,598
0
W
6,801
277
2,151
3,443
12,621
11,547
193
4,544
7,317
0
18,615
L
Persephone
Phan4om
Persephone
6,687
545
704
822
9,116
2,925
406
2,124
6,986
13,576
0
W
Hercules
Resania
Hercules
14,080
957
1,649
3,000
12,739
7,000
1,285
5,766
6,973
0
17,643
L
Apollo
Theó
Apollo
4,574
2,868
920
1,343
10,502
3,789
201
4,721
5,781
0
8,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
39,192
84
Minions Killed
108
0
Camps Cleared
0
1,044,653
Distance Traveled
833,052
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,491
949
9
1
0
183,611
0
L
Rama
8,684
868
31
3
0
154,728
0
L
Aphrodite
7,821
782
27
3
0
167,268
0
W
Hera
10,172
1,017
38
4
0
219,662
3
W
Bastet
8,597
860
5
1
0
211,932
0
L
Discordia
8,071
807
18
2
0
185,756
1
W
Tyr
9,102
910
20
2
0
221,096
0
L
Persephone
7,500
750
17
2
0
158,045
1
W
Hercules
9,821
982
12
1
0
208,352
1
L
Apollo
7,116
712
15
2
0
167,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role