Player Matchup

Artemis
Artemis
CD312
Artemis
Level 5
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 1L
1,868 Elo+
Solo
Loki
Loki
GonielM
Loki
Level 30
God Stats
11W - 15L
1,518 SR
Queue Stats
163W - 137L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
SaltiestCrusader
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,466 Elo+
Solo
Anubis
Anubis
ShiloProductions
Anubis
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 240L
1,604 Elo+
Solo
Bakasura
Bakasura
gamerggsnorkel
Bakasura
Level 16
God Stats
3W - 3L
1,740 SR
Queue Stats
55W - 49L
1,526 Elo+
Party 2
Team Averages
Level 15
1,619 SR
1,611 Elo+

VS

Team Averages
Level 19
1,622 SR
1,652 Elo+
Fenrir
Fenrir
LinaMurder
Fenrir
Level 27
God Stats
5W - 5L
1,555 SR
Queue Stats
74W - 54L
1,577 Elo+
Party 1
Neith
Neith
SrpskoGovedo
Neith
Level 27
God Stats
2W - 2L
1,420 SR
Queue Stats
49W - 29L
1,631 Elo+
Solo
Athena
Athena
TheTrueHOHA
Athena
Level 16
God Stats
5W - 3L
1,595 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Olorun
Olorun
Ubivator6000
Olorun
Level 19
God Stats
9W - 4L
1,649 SR
Queue Stats
36W - 13L
1,717 Elo+
Party 1
Chronos
Chronos
crayfishbrewing
Chronos
Level 4
God Stats
5W - 0L
1,893 SR
Queue Stats
16W - 8L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CD312
Artemis
9
0 / 5 / 2
5,315
483
3,975
6,292
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
GonielM
Loki
12
3 / 2 / 1
6,667
606
3,302
6,742
2,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 5 / 3
4,904
446
3,083
8,269
5,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,488
590
6,511
6,265
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
9
2 / 5 / 1
5,903
537
4,969
8,302
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LinaMurder
Fenrir
10
1 / 1 / 2
6,020
547
816
6,273
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 1 / 3
8,064
733
7,969
6,120
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
3 / 2 / 9
6,736
612
8,165
9,877
6,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Olorun
13
3 / 3 / 0
7,441
676
3,197
5,657
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
7,213
656
5,005
6,886
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
18
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
CD312
Artemis
0
5
2
0.2
L
Loki
GonielM
Loki
3
2
1
1.75
W
Fenrir
LinaMurder
Fenrir
1
1
2
2
L
1
5
3
0.5
L
3
1
1
3.5
W
9
1
3
10.5
W
Athena
3
2
9
3.75
W
Olorun
3
3
0
1
W
2
2
1
1.25
L
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
25,152
35,870
Taken
34,813
16,543
Mitigated
15,354
10,443
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CD312
Artemis
3,975
2,100
0
774
6,292
1,736
0
1,957
4,335
0
20,947
L
Loki
GonielM
Loki
3,302
776
0
2,154
6,742
2,418
380
3,562
3,180
0
34,061
W
Fenrir
LinaMurder
Fenrir
816
0
0
2,911
6,273
1,797
168
1,016
5,257
0
26,301
L
3,083
683
15
1,830
8,269
5,912
0
3,195
5,074
14,718
0
L
6,511
344
0
3,105
6,265
3,131
0
4,697
1,568
37,235
0
W
7,969
5,227
0
3,420
6,120
2,030
264
1,261
4,859
0
52,928
W
Athena
8,165
2,385
150
2,773
9,877
6,220
29
2,063
7,104
22,363
0
W
Olorun
3,197
1,525
0
1,849
5,657
2,981
791
1,394
4,220
45,040
4,093
W
5,005
1,303
0
1,506
6,886
2,326
1,214
3,860
2,892
45,811
0
L
Bakasura
4,969
2,875
0
2,565
8,302
3,346
0
2,552
5,750
0
30,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
35,474
275
Minions Killed
377
0
Camps Cleared
0
1,017,808
Distance Traveled
1,110,944
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,315
483
32
3
0
168,179
0
L
Loki
6,667
606
73
7
0
224,358
0
W
Fenrir
6,020
547
60
5
0
249,095
4
L
Cabrakan
4,904
446
30
3
0
190,206
0
L
Anubis
6,488
590
74
7
0
202,446
4
W
Neith
8,064
733
112
10
0
198,486
1
W
Athena
6,736
612
25
2
0
224,539
1
W
Olorun
7,441
676
90
8
0
198,923
1
W
Chronos
7,213
656
90
8
0
239,901
5
L
Bakasura
5,903
537
66
6
0
232,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role