Player Matchup

Ullr
Ullr
ElitasRex
Ullr
Level 106
God Stats
13W - 14L
1,714 SR
Queue Stats
220W - 229L
1,555 Elo+
Party 2
Janus
Janus
Encryptlyy
Janus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Khepri
Khepri
cmorebooty
Khepri
Level 117
God Stats
48W - 41L
1,648 SR
Queue Stats
447W - 461L
1,446 Elo+
Solo
Fenrir
Fenrir
markiemax
Fenrir
Level 82
God Stats
3W - 3L
1,525 SR
Queue Stats
295W - 276L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXgrammsXx
Cu Chulainn
Level 68
God Stats
22W - 30L
1,473 SR
Queue Stats
160W - 152L
1,493 Elo+
Party 2
Team Averages
Level 90
1,572 SR
1,497 Elo+

VS

Team Averages
Level 128
1,569 SR
1,517 Elo+
Scylla
Scylla
Fordil
Scylla
Level 124
God Stats
7W - 6L
1,663 SR
Queue Stats
213W - 194L
1,551 Elo+
Party 1
Khepri
Khepri
ProjectHercules
Khepri
Level 117
God Stats
5W - 3L
1,738 SR
Queue Stats
44W - 46L
1,468 Elo+
Solo
Ravana
Ravana
SP33D13PICO92
Ravana
Level 154
God Stats
8W - 7L
1,345 SR
Queue Stats
369W - 378L
1,537 Elo+
Solo
Persephone
Persephone
SpiicySweet
Persephone
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 58L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Titanium84989
Gilgamesh
Level 145
God Stats
14W - 6L
1,601 SR
Queue Stats
220W - 197L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
8 / 2 / 2
9,026
602
12,178
7,768
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
2 / 3 / 1
7,409
494
3,151
6,617
1,985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
cmorebooty
Khepri
11
1 / 3 / 3
6,739
449
4,080
8,877
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
markiemax
Fenrir
11
1 / 6 / 0
7,092
473
5,644
11,447
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
xXgrammsXx
Cu Chulainn
15
0 / 1 / 0
8,659
577
5,749
8,263
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fordil
Scylla
15
9 / 1 / 2
9,449
630
12,354
5,829
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 8
6,820
455
1,505
9,215
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 6
8,092
539
4,433
8,797
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SpiicySweet
Persephone
12
2 / 7 / 4
7,607
507
3,402
8,002
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Titanium84989
Gilgamesh
15
1 / 0 / 1
8,446
563
4,142
8,110
7,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
15
15
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
8
2
2
4.5
L
Janus
2
3
1
0.83
W
Scylla
Fordil
Scylla
9
1
2
10
W
0
2
8
2
W
3
2
6
3
W
Persephone
SpiicySweet
Persephone
2
7
4
0.57
W
Gilgamesh
Titanium84989
Gilgamesh
1
0
1
1.5
L
Khepri
cmorebooty
Khepri
1
3
3
0.83
L
Fenrir
markiemax
Fenrir
1
6
0
0.17
L
Cu Chulainn
xXgrammsXx
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
25,836
42,972
Taken
39,953
18,610
Mitigated
23,078
8,190
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,178
4,920
0
340
7,768
2,965
194
3,552
4,146
0
68,426
L
Janus
3,151
297
0
476
6,617
1,985
0
3,768
2,665
33,324
0
W
Scylla
Fordil
Scylla
12,354
975
110
1,759
5,829
2,043
353
2,379
3,450
52,262
0
W
1,505
126
0
722
9,215
7,705
205
2,993
6,222
13,597
0
W
4,433
1,198
0
2,017
8,797
4,545
0
1,245
7,552
0
52,032
W
Persephone
SpiicySweet
Persephone
3,402
191
0
627
8,002
1,370
598
580
7,415
34,229
0
W
Gilgamesh
Titanium84989
Gilgamesh
4,142
885
0
3,587
8,110
7,415
0
34
8,076
0
51,279
L
Khepri
cmorebooty
Khepri
4,080
691
114
1,219
8,877
4,640
328
5,599
3,048
28,079
0
L
Fenrir
markiemax
Fenrir
5,644
870
0
2,355
11,447
4,983
0
3,808
7,541
0
45,895
L
Cu Chulainn
xXgrammsXx
Cu Chulainn
5,749
1,037
0
3,686
8,263
4,037
75
0
7,682
0
55,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
40,414
441
Minions Killed
420
0
Camps Cleared
0
1,451,272
Distance Traveled
1,485,919
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,026
602
119
8
0
283,537
2
L
Janus
7,409
494
82
5
0
248,795
0
W
Scylla
9,449
630
109
7
0
294,072
1
W
Khepri
6,820
455
20
1
0
289,062
5
W
Ravana
8,092
539
90
6
0
309,501
2
W
Persephone
7,607
507
77
5
0
274,563
3
W
Gilgamesh
8,446
563
124
8
0
318,721
6
L
Khepri
6,739
449
47
3
0
313,390
7
L
Fenrir
7,092
473
75
5
0
296,698
5
L
Cu Chulainn
8,659
577
118
8
0
308,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role