Player Matchup

Mercury
Mercury
AvengerV22
Mercury
Level 107
God Stats
13W - 4L
1,654 SR
Queue Stats
20W - 9L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
NeikGrim
Sun Wukong
Level 80
God Stats
41W - 52L
1,466 SR
Queue Stats
658W - 854L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
NeonCozmoInk
Aphrodite
Level 106
God Stats
9W - 3L
1,615 SR
Queue Stats
587W - 616L
1,444 Elo+
Party 1
Khepri
Khepri
SaturnineMute
Khepri
Level 157
God Stats
8W - 0L
1,889 SR
Queue Stats
16W - 7L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
gaua
Cernunnos
Level 29
God Stats
6W - 9L
1,443 SR
Queue Stats
54W - 95L
1,217 Elo+
Party 1
Team Averages
Level 96
1,614 SR
1,475 Elo+

VS

Team Averages
Level 70
1,624 SR
1,417 Elo+
Sylvanus
Sylvanus
IKEFFER
Sylvanus
Level 101
God Stats
32W - 41L
1,439 SR
Queue Stats
248W - 278L
1,437 Elo+
Party 2
Chang'e
Chang'e
Ornoku
Chang'e
Level 105
God Stats
2W - 2L
1,715 SR
Queue Stats
225W - 256L
1,458 Elo+
Party 2
Raijin
Raijin
Raggaa
Raijin
Level 39
God Stats
2W - 3L
1,846 SR
Queue Stats
368W - 414L
1,400 Elo+
Solo
Loki
Loki
YoungAirDribble
Loki
Level 17
God Stats
9W - 8L
1,677 SR
Queue Stats
31W - 36L
1,411 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
celestial_covers
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,441 SR
Queue Stats
114W - 128L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvengerV22
Mercury
20
14 / 6 / 8
18,616
621
21,131
26,452
14,203
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
NeikGrim
Sun Wukong
20
5 / 6 / 8
16,268
542
15,056
27,417
22,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
NeonCozmoInk
Aphrodite
20
6 / 4 / 7
16,367
546
21,004
26,547
13,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
1 / 0 / 14
14,754
492
8,538
9,747
12,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
gaua
Cernunnos
19
7 / 2 / 7
14,045
468
15,370
12,623
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IKEFFER
Sylvanus
16
0 / 10 / 2
10,922
364
6,881
28,327
19,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Ornoku
Chang'e
20
6 / 8 / 5
16,650
555
25,955
30,918
12,216
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Raggaa
Raijin
20
2 / 8 / 3
13,676
456
8,244
18,416
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 3
17,162
572
19,422
24,729
10,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
celestial_covers
Ah Muzen Cab
16
1 / 4 / 2
11,461
382
4,205
10,641
4,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
33
Kills
18
18
Deaths
34
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
AvengerV22
Mercury
14
6
8
3
L
Sylvanus
IKEFFER
Sylvanus
0
10
2
0.1
W
Sun Wukong
NeikGrim
Sun Wukong
5
6
8
1.5
W
Aphrodite
NeonCozmoInk
Aphrodite
6
4
7
2.38
L
Chang'e
Ornoku
Chang'e
6
8
5
1.06
L
Raijin
Raggaa
Raijin
2
8
3
0.44
W
1
0
14
8
L
9
4
3
2.63
L
Ah Muzen Cab
celestial_covers
Ah Muzen Cab
1
4
2
0.5
W
Cernunnos
gaua
Cernunnos
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,099
Damage
64,707
102,786
Taken
113,031
68,381
Mitigated
53,219
38,062
Healing
29,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AvengerV22
Mercury
21,131
15,016
0
3,688
26,452
14,203
5,364
8,142
18,137
0
193,528
L
Sylvanus
IKEFFER
Sylvanus
6,881
2,556
325
4,446
28,327
19,088
0
8,173
20,154
35,818
15,010
W
Sun Wukong
NeikGrim
Sun Wukong
15,056
3,693
0
9,379
27,417
22,772
439
16,369
10,984
0
98,072
W
Aphrodite
NeonCozmoInk
Aphrodite
21,004
2,776
5,133
15,792
26,547
13,619
0
8,616
17,414
142,647
0
L
Chang'e
Ornoku
Chang'e
25,955
1,933
313
13,859
30,918
12,216
762
7,000
23,918
122,635
0
L
Raijin
Raggaa
Raijin
8,244
221
0
1,610
18,416
7,033
8
8,010
10,406
79,442
0
W
8,538
351
0
499
9,747
12,107
358
2,086
7,653
37,981
0
L
19,422
7,419
0
7,716
24,729
10,650
0
6,788
17,941
0
156,818
L
Ah Muzen Cab
celestial_covers
Ah Muzen Cab
4,205
602
0
1,099
10,641
4,232
360
2,312
8,329
0
63,587
W
Cernunnos
gaua
Cernunnos
15,370
9,654
0
3,571
12,623
5,680
700
6,086
6,475
0
81,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,050
Gold Earned
69,871
738
Minions Killed
766
0
Camps Cleared
0
2,824,325
Distance Traveled
2,598,578
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,616
621
225
8
0
680,427
0
L
Sylvanus
10,922
364
95
3
0
421,264
2
W
Sun Wukong
16,268
542
160
5
0
482,300
3
W
Aphrodite
16,367
546
196
7
0
553,053
1
L
Chang'e
16,650
555
214
7
0
493,235
2
L
Raijin
13,676
456
152
5
0
529,377
5
W
Khepri
14,754
492
43
1
0
611,883
15
L
Loki
17,162
572
206
7
0
631,699
11
L
Ah Muzen Cab
11,461
382
99
3
0
523,003
7
W
Cernunnos
14,045
468
114
4
0
496,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role