Player Matchup

Ymir
Ymir
Bcannon29
Ymir
Level 13
God Stats
5W - 4L
1,729 SR
Queue Stats
48W - 73L
1,327 Elo+
Solo
Nemesis
Nemesis
Danirex89
Nemesis
Level 8
God Stats
1W - 6L
1,181 SR
Queue Stats
8W - 16L
1,254 Elo+
Solo
Bakasura
Bakasura
IIIBIII
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
TradingPanel
Kukulkan
Level 8
God Stats
1W - 2L
1,699 SR
Queue Stats
22W - 21L
1,495 Elo+
Solo
Fenrir
Fenrir
ethampro
Fenrir
Level 16
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 4L
1,350 Elo+
Party 1
Team Averages
Level 10
1,514 SR
1,324 Elo+

VS

Team Averages
Level 13
1,488 SR
1,500 Elo+
Cthulhu
Cthulhu
Juanpwong
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,720 Elo+
Solo
Fenrir
Fenrir
Lexicon343
Fenrir
Level 28
God Stats
22W - 20L
1,494 SR
Queue Stats
110W - 77L
1,532 Elo+
Solo
Yemoja
Yemoja
daisyfaerie
Yemoja
Level 6
God Stats
2W - 3L
1,368 SR
Queue Stats
4W - 5L
1,374 Elo+
Solo
The Morrigan
The Morrigan
roseyli
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yBuLLs
Kukulkan
Level 13
God Stats
17W - 16L
1,577 SR
Queue Stats
19W - 18L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 8 / 9
13,196
943
7,287
26,683
30,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Danirex89
Nemesis
20
3 / 11 / 10
13,773
984
14,465
25,866
11,855
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
IIIBIII
Bakasura
19
0 / 15 / 5
11,695
835
4,793
25,805
11,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
TradingPanel
Kukulkan
20
12 / 5 / 6
17,912
1,279
37,163
20,251
8,387
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ethampro
Fenrir
19
3 / 10 / 6
12,640
903
10,103
20,830
15,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanpwong
Cthulhu
20
17 / 2 / 21
17,187
1,228
37,436
21,702
27,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Lexicon343
Fenrir
20
24 / 8 / 16
16,964
1,212
35,233
22,610
8,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
20
2 / 3 / 39
14,433
1,031
14,668
16,996
18,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
roseyli
The Morrigan
17
0 / 1 / 0
10,150
725
523
654
224
Kukulkan
yBuLLs
Kukulkan
20
6 / 6 / 22
13,760
983
18,938
16,509
5,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
147
20
Kills
49
49
Deaths
20
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
9
0.81
L
Nemesis
Danirex89
Nemesis
3
11
10
0.73
L
Bakasura
IIIBIII
Bakasura
0
15
5
0.17
W
Cthulhu
Juanpwong
Cthulhu
17
2
21
13.75
W
Fenrir
Lexicon343
Fenrir
24
8
16
4
L
Kukulkan
TradingPanel
Kukulkan
12
5
6
3
W
Yemoja
2
3
39
7.17
L
Fenrir
ethampro
Fenrir
3
10
6
0.6
W
The Morrigan
roseyli
The Morrigan
0
1
0
0
W
Kukulkan
yBuLLs
Kukulkan
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,811
Damage
106,798
119,435
Taken
78,471
77,915
Mitigated
60,415
10,755
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,287
2,107
0
610
26,683
30,494
0
14,295
12,388
16,195
0
L
Nemesis
Danirex89
Nemesis
14,465
4,644
0
3,538
25,866
11,855
0
16,394
9,472
0
28,210
L
Bakasura
IIIBIII
Bakasura
4,793
3,497
0
2,132
25,805
11,753
0
13,700
12,105
0
20,506
W
Cthulhu
Juanpwong
Cthulhu
37,436
5,330
334
3,520
21,702
27,011
0
12,065
9,249
83,984
0
W
Fenrir
Lexicon343
Fenrir
35,233
24,707
0
3,052
22,610
8,531
0
15,401
6,853
0
43,958
L
Kukulkan
TradingPanel
Kukulkan
37,163
3,010
547
3,038
20,251
8,387
0
15,091
5,160
99,795
0
W
Yemoja
14,668
2,373
2,868
731
16,996
18,725
0
8,648
8,202
30,642
0
L
Fenrir
ethampro
Fenrir
10,103
2,873
20
870
20,830
15,426
0
12,085
8,599
0
19,237
W
The Morrigan
roseyli
The Morrigan
523
467
0
0
654
224
0
654
0
523
0
W
Kukulkan
yBuLLs
Kukulkan
18,938
2,042
0
448
16,509
5,924
0
6,886
9,443
44,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,216
Gold Earned
72,494
235
Minions Killed
226
6
Camps Cleared
7
1,235,068
Distance Traveled
1,020,226
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,196
943
15
1
0
213,206
1
L
Nemesis
13,773
984
22
2
0
267,109
1
L
Bakasura
11,695
835
47
3
1
245,166
0
W
Cthulhu
17,187
1,228
118
8
4
296,027
1
W
Fenrir
16,964
1,212
8
1
2
242,302
0
L
Kukulkan
17,912
1,279
145
10
5
251,772
1
W
Yemoja
14,433
1,031
30
2
0
231,098
1
L
Fenrir
12,640
903
6
0
0
257,815
1
W
The Morrigan
10,150
725
0
0
0
10,932
0
W
Kukulkan
13,760
983
70
5
1
239,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role