Player Matchup

Nox
Nox
ElGlouGlou
Nox
Level 28
God Stats
3W - 0L
1,758 SR
Queue Stats
6W - 2L
1,527 Elo+
Party 1
Bellona
Bellona
Noerfi
Bellona
Level 27
God Stats
11W - 3L
1,758 SR
Queue Stats
15W - 7L
1,547 Elo+
Solo
Skadi
Skadi
Teanorleader
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,287 Elo+
Solo
Fenrir
Fenrir
Zed973
Fenrir
Level 28
God Stats
3W - 6L
1,305 SR
Queue Stats
121W - 103L
1,620 Elo+
Party 1
Ymir
Ymir
tryky
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,567 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,510 Elo+

VS

Team Averages
Level 23
1,443 SR
1,519 Elo+
Ares
Ares
Budewww
Ares
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 21L
1,575 Elo+
Solo
Izanami
Izanami
Fakkepro
Izanami
Level 29
God Stats
6W - 5L
1,579 SR
Queue Stats
51W - 52L
1,496 Elo+
Solo
Hades
Hades
IvashkaYA
Hades
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
192W - 217L
1,456 Elo+
Solo
Pele
Pele
OllegDenBoi
Pele
Level 25
God Stats
1W - 2L
1,356 SR
Queue Stats
12W - 8L
1,626 Elo+
Solo
Fenrir
Fenrir
Pemixik
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,226
538
8,811
9,102
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Noerfi
Bellona
18
5 / 0 / 1
11,857
624
6,722
10,555
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 7 / 9
9,967
525
11,159
13,635
4,857
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Zed973
Fenrir
18
12 / 1 / 7
11,978
630
12,272
14,399
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
tryky
Ymir
14
4 / 2 / 14
10,083
531
8,704
16,256
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Budewww
Ares
12
2 / 6 / 5
8,310
437
7,089
15,370
10,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Fakkepro
Izanami
15
6 / 7 / 6
9,902
521
15,011
14,655
5,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
IvashkaYA
Hades
14
4 / 7 / 1
8,832
465
8,389
13,218
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 6 / 2
8,646
455
5,486
12,999
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Pemixik
Fenrir
12
1 / 7 / 4
7,736
407
5,295
14,495
5,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
32
Kills
14
14
Deaths
33
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Budewww
Ares
2
6
5
0.75
W
5
4
7
2.13
L
Izanami
Fakkepro
Izanami
6
7
6
1.29
L
Hades
IvashkaYA
Hades
4
7
1
0.64
W
Bellona
Noerfi
Bellona
5
0
1
5.5
L
1
6
2
0.33
L
Fenrir
Pemixik
Fenrir
1
7
4
0.43
W
6
7
9
1.5
W
Fenrir
Zed973
Fenrir
12
1
7
15.5
W
Ymir
tryky
Ymir
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
41,270
63,947
Taken
70,737
42,153
Mitigated
39,748
21,970
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Budewww
Ares
7,089
691
0
2,247
15,370
10,607
0
2,681
12,689
31,252
0
W
8,811
705
0
1,965
9,102
3,581
280
3,410
5,180
45,963
0
L
Izanami
Fakkepro
Izanami
15,011
9,663
0
4,488
14,655
5,748
0
5,231
9,424
0
62,299
L
Hades
IvashkaYA
Hades
8,389
534
48
4,004
13,218
6,799
0
5,460
7,758
38,668
0
W
Bellona
Noerfi
Bellona
6,722
3,629
0
5,241
10,555
8,879
3,425
653
9,448
89
82,964
L
5,486
1,023
0
1,136
12,999
11,476
0
2,064
10,935
0
57,107
L
Fenrir
Pemixik
Fenrir
5,295
2,334
0
4,712
14,495
5,118
0
2,332
12,163
0
38,675
W
11,159
6,640
0
4,411
13,635
4,857
1,780
4,564
8,927
0
53,503
W
Fenrir
Zed973
Fenrir
12,272
4,947
0
8,712
14,399
7,498
0
1,549
12,662
0
92,045
W
Ymir
tryky
Ymir
8,704
1,944
0
1,641
16,256
17,338
70
4,668
11,443
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
43,426
513
Minions Killed
391
0
Camps Cleared
0
1,705,863
Distance Traveled
1,547,711
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,310
437
38
2
0
331,924
3
W
Nox
10,226
538
82
4
0
318,197
0
L
Izanami
9,902
521
101
5
0
311,893
3
L
Hades
8,832
465
84
4
0
282,077
4
W
Bellona
11,857
624
182
10
0
345,484
1
L
Pele
8,646
455
109
6
0
319,252
2
L
Fenrir
7,736
407
59
3
0
302,565
1
W
Skadi
9,967
525
80
4
0
308,258
1
W
Fenrir
11,978
630
126
7
0
384,039
1
W
Ymir
10,083
531
43
2
0
349,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role