Player Matchup

Nu Wa
Nu Wa
ChroniclerKing
Nu Wa
Level 29
God Stats
16W - 15L
1,476 SR
Queue Stats
140W - 97L
1,432 Elo+
Solo
Neith
Neith
MANNY-D-MONSTAR
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Probobman
Nemesis
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo
Yemoja
Yemoja
TrustTheSNAKE
Yemoja
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 34L
1,402 Elo+
Solo
Nox
Nox
divided_model
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,280 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,370 Elo+

VS

Team Averages
Level 18
1,461 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
LoneDovahkiin36
Morgan Le Fay
Level 28
God Stats
22W - 12L
1,388 SR
Queue Stats
50W - 49L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
XxCFCArchiexX
Danzaburou
Level 6
God Stats
4W - 3L
1,409 SR
Queue Stats
6W - 12L
1,404 Elo+
Solo
Loki
Loki
assassin251992
Loki
Level 13
God Stats
7W - 8L
1,340 SR
Queue Stats
19W - 26L
1,595 Elo+
Solo
Cerberus
Cerberus
rjimenez70
Cerberus
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
33W - 21L
1,482 Elo+
Solo
Ymir
Ymir
somer killer789
Ymir
Level 23
God Stats
15W - 7L
1,407 SR
Queue Stats
18W - 16L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 4
16,812
1,121
38,041
29,552
9,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 4 / 4
12,994
866
9,951
16,079
5,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Probobman
Nemesis
17
0 / 1 / 0
10,640
709
0
869
206
19
1 / 8 / 6
12,817
854
7,305
18,584
14,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 2 / 2
11,497
766
1,738
4,786
1,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoneDovahkiin36
Morgan Le Fay
19
5 / 6 / 5
13,572
905
15,880
11,377
3,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
XxCFCArchiexX
Danzaburou
20
4 / 7 / 11
13,545
903
17,306
14,900
4,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 1 / 9
14,911
994
9,522
8,036
2,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
rjimenez70
Cerberus
19
2 / 4 / 11
13,026
868
10,471
17,966
9,491
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
1 / 0 / 16
13,474
898
12,838
12,012
5,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
18
Kills
22
22
Deaths
18
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
14
7
4
2.29
W
Morgan Le Fay
LoneDovahkiin36
Morgan Le Fay
5
6
5
1.25
L
2
4
4
1
L
Nemesis
Probobman
Nemesis
0
1
0
0
L
1
8
6
0.5
W
Danzaburou
XxCFCArchiexX
Danzaburou
4
7
11
1.36
W
10
1
9
14.5
L
1
2
2
1
W
Cerberus
rjimenez70
Cerberus
2
4
11
1.88
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
66,017
69,870
Taken
64,291
31,009
Mitigated
26,102
7,471
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,041
14,569
0
3,377
29,552
9,448
0
17,664
11,888
66,831
0
W
Morgan Le Fay
LoneDovahkiin36
Morgan Le Fay
15,880
3,447
0
160
11,377
3,626
0
9,063
2,314
43,364
0
L
9,951
5,837
0
2,346
16,079
5,877
0
7,534
8,545
0
25,713
L
Nemesis
Probobman
Nemesis
0
0
0
0
869
206
0
153
716
0
1,498
L
7,305
2,535
394
1,304
18,584
14,409
0
9,679
8,905
22,656
0
W
Danzaburou
XxCFCArchiexX
Danzaburou
17,306
7,502
0
1,373
14,900
4,635
0
10,596
4,304
0
53,663
W
9,522
2,122
0
0
8,036
2,729
0
5,879
2,157
0
39,281
L
1,738
364
0
50
4,786
1,069
0
4,159
627
7,801
0
W
Cerberus
rjimenez70
Cerberus
10,471
388
0
1,502
17,966
9,491
0
14,480
3,486
25,040
0
W
12,838
2,501
0
3,265
12,012
5,621
0
7,066
4,946
42,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,760
Gold Earned
68,528
142
Minions Killed
311
2
Camps Cleared
4
750,765
Distance Traveled
1,241,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,812
1,121
64
4
0
232,678
0
W
Morgan Le Fay
13,572
905
54
4
1
179,443
0
L
Neith
12,994
866
39
3
0
242,089
0
L
Nemesis
10,640
709
3
0
1
22,096
0
L
Yemoja
12,817
854
26
2
0
175,736
1
W
Danzaburou
13,545
903
82
5
1
217,622
0
W
Loki
14,911
994
50
3
0
304,929
0
L
Nox
11,497
766
10
1
1
78,166
0
W
Cerberus
13,026
868
37
2
1
252,193
2
W
Ymir
13,474
898
88
6
1
287,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role