Player Matchup

Arachne
Arachne
MoziFireFox
Arachne
Level 8
God Stats
3W - 5L
1,198 SR
Queue Stats
74W - 80L
1,170 Elo+
Party 1
Tyr
Tyr
SinsWeBear
Tyr
Level 63
God Stats
10W - 11L
1,359 SR
Queue Stats
53W - 47L
1,442 Elo+
Party 1
Bacchus
Bacchus
WBG Ghostrider
Bacchus
Level 70
God Stats
13W - 19L
1,439 SR
Queue Stats
127W - 123L
1,466 Elo+
Party 1
Team Averages
Level 47
1,332 SR
1,359 Elo+

VS

Team Averages
Level 60
1,421 SR
1,304 Elo+
Neith
Neith
Bryan-Heiderich
Neith
Level 89
God Stats
1W - 2L
1,344 SR
Queue Stats
165W - 287L
1,288 Elo+
Solo
Yemoja
Yemoja
Kariimtounss
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Party 2
Cerberus
Cerberus
kalashhhlestick
Cerberus
Level 87
God Stats
4W - 8L
1,420 SR
Queue Stats
368W - 483L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MoziFireFox
Arachne
16
6 / 3 / 4
11,827
657
9,894
16,493
5,313
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 2 / 9
11,141
619
13,828
17,084
22,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 7
11,559
642
18,870
13,242
13,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
11,158
620
20,399
16,124
5,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
14
0 / 6 / 3
9,911
551
3,193
15,737
6,104
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
14
2 / 5 / 1
10,361
576
11,467
17,542
13,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Yemoja
0
6
3
0.25
W
Arachne
MoziFireFox
Arachne
6
3
4
2.67
W
3
2
9
3.75
W
5
0
7
8.5
L
Cerberus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
35,059
46,819
Taken
49,403
42,145
Mitigated
25,533
9,374
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,399
9,799
341
6,156
16,124
5,887
1,226
6,345
9,223
0
79,048
L
Yemoja
3,193
1,018
3,811
206
15,737
6,104
0
6,433
8,806
15,904
0
W
Arachne
MoziFireFox
Arachne
9,894
7,514
35
4,596
16,493
5,313
1,097
6,128
10,365
0
45,863
W
13,828
2,289
0
2,205
17,084
22,944
819
5,324
11,760
0
29,463
W
18,870
768
1,199
1,339
13,242
13,888
483
3,208
10,034
43,886
0
L
Cerberus
11,467
257
754
4,233
17,542
13,542
0
4,530
12,504
41,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
31,430
158
Minions Killed
266
0
Camps Cleared
0
1,070,912
Distance Traveled
786,125
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,158
620
138
8
0
249,848
1
L
Yemoja
9,911
551
34
2
0
244,204
0
W
Arachne
11,827
657
77
4
0
359,357
0
W
Tyr
11,141
619
21
1
0
337,293
0
W
Bacchus
11,559
642
60
3
0
374,262
1
L
Cerberus
10,361
576
94
5
0
292,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role