Player Matchup

Morgan Le Fay
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
Level 27
God Stats
9W - 2L
1,925 SR
Queue Stats
18W - 5L
1,749 Elo+
Party 1
Skadi
Skadi
Bigmouth40clips
Skadi
Level 3
God Stats
2W - 2L
1,265 SR
Queue Stats
2W - 2L
1,260 Elo+
Solo
Ymir
Ymir
LigitSniper568
Ymir
Level 14
God Stats
15W - 11L
1,689 SR
Queue Stats
18W - 12L
1,633 Elo+
Party 1
Loki
Loki
Mrfoxthefox8073
Loki
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
156W - 146L
1,483 Elo+
Solo
Vamana
Vamana
israelmexican11
Vamana
Level 107
God Stats
33W - 21L
1,904 SR
Queue Stats
535W - 429L
1,668 Elo+
Party 1
Team Averages
Level 36
1,699 SR
1,559 Elo+

VS

Team Averages
Level 13
1,408 SR
1,465 Elo+
Scylla
Scylla
ErinMA-1007
Scylla
Level 18
God Stats
6W - 6L
1,359 SR
Queue Stats
267W - 292L
1,530 Elo+
Party 2
Hades
Hades
Gato_fachero1
Hades
Level 28
God Stats
3W - 1L
1,689 SR
Queue Stats
487W - 457L
1,540 Elo+
Party 2
Neith
Neith
Towley121
Neith
Level 4
God Stats
0W - 4L
1,222 SR
Queue Stats
3W - 8L
1,454 Elo+
Solo
Loki
Loki
mateoezeiza
Loki
Level 9
God Stats
0W - 6L
1,500 SR
Queue Stats
51W - 75L
1,470 Elo+
Solo
Cthulhu
Cthulhu
x_sekkusu_x
Cthulhu
Level 6
God Stats
3W - 3L
1,271 SR
Queue Stats
10W - 19L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
9
4 / 1 / 6
5,497
687
4,711
3,341
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 2
4,595
574
576
3,634
669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 8
4,487
561
2,181
3,925
1,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
8 / 3 / 3
5,967
746
4,507
5,447
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 1 / 0
5,795
724
3,135
5,638
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 5 / 0
3,603
450
565
2,810
790
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
5,021
628
1,106
5,787
2,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Towley121
Neith
7
1 / 4 / 1
4,718
590
1,279
4,424
1,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 3 / 0
5,466
683
4,184
5,079
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
x_sekkusu_x
Cthulhu
5
1 / 4 / 1
4,173
522
815
4,939
2,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
7
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
4
1
6
7
W
2
2
2
1.5
L
Scylla
0
5
0
0
L
1
3
1
0.5
W
0
0
8
4
W
8
3
3
3.17
L
Neith
Towley121
Neith
1
4
1
0.38
W
5
1
0
5
L
4
3
0
1.33
L
Cthulhu
x_sekkusu_x
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
7,949
21,985
Taken
23,039
7,995
Mitigated
9,216
6,795
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
4,711
511
0
1,048
3,341
983
600
581
2,760
26,939
0
W
576
144
0
576
3,634
669
251
0
3,634
0
13,057
L
Scylla
565
66
0
0
2,810
790
364
1,841
769
8,881
0
L
1,106
276
28
2,683
5,787
2,955
0
709
5,034
20,652
0
W
2,181
1,379
0
500
3,925
1,283
96
180
3,745
6,716
0
W
4,507
1,802
0
2,203
5,447
1,393
0
328
5,119
0
23,673
L
Neith
Towley121
Neith
1,279
610
0
264
4,424
1,258
958
1,189
3,235
0
14,343
W
3,135
1,188
0
2,468
5,638
3,667
76
1,397
4,241
0
22,127
L
4,184
846
0
1,573
5,079
1,524
0
1,292
3,730
0
21,787
L
Cthulhu
x_sekkusu_x
Cthulhu
815
155
0
400
4,939
2,689
0
1,417
3,379
8,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
22,981
185
Minions Killed
150
0
Camps Cleared
0
720,669
Distance Traveled
627,788
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,497
687
60
8
0
152,720
2
W
Skadi
4,595
574
27
3
0
108,048
1
L
Scylla
3,603
450
10
1
0
107,840
1
L
Hades
5,021
628
50
6
0
142,934
0
W
Ymir
4,487
561
13
2
0
151,622
0
W
Loki
5,967
746
42
5
0
151,518
0
L
Neith
4,718
590
23
3
0
116,230
0
W
Vamana
5,795
724
43
5
0
156,761
1
L
Loki
5,466
683
51
6
0
156,181
0
L
Cthulhu
4,173
522
16
2
0
104,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role