Player Matchup

Danzaburou
Danzaburou
DataSuetolog
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,430 Elo+
Party 2
Thanatos
Thanatos
TrinTzZz
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,792 Elo+
Party 3
Bellona
Bellona
XEmporeorZ
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,274 Elo+
Party 3
Tyr
Tyr
jopakonia
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 227L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
kolibri41
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Team Averages
Level 19
1,500 SR
1,491 Elo+

VS

Team Averages
Level 22
1,600 SR
1,479 Elo+
Kali
Kali
Gulyzm
Kali
Level 29
God Stats
63W - 56L
1,601 SR
Queue Stats
192W - 192L
1,535 Elo+
Party 1
Izanami
Izanami
Scatoshi
Izanami
Level 9
God Stats
4W - 1L
1,745 SR
Queue Stats
7W - 9L
1,398 Elo+
Solo
Hera
Hera
jklxomip
Hera
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 119L
1,512 Elo+
Party 1
Ymir
Ymir
reflxeuh
Ymir
Level 18
God Stats
36W - 28L
1,691 SR
Queue Stats
87W - 92L
1,521 Elo+
Party 1
Anhur
Anhur
tangiiiss
Anhur
Level 28
God Stats
4W - 8L
1,465 SR
Queue Stats
441W - 397L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DataSuetolog
Danzaburou
14
3 / 7 / 1
9,336
445
7,913
14,776
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TrinTzZz
Thanatos
14
3 / 9 / 2
9,832
468
8,335
17,188
5,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
XEmporeorZ
Bellona
16
2 / 6 / 2
10,283
490
11,887
18,383
15,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 5 / 4
8,304
395
9,444
15,534
14,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
kolibri41
The Morrigan
12
1 / 10 / 2
8,651
412
5,401
10,913
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gulyzm
Kali
19
11 / 3 / 11
12,626
601
11,663
17,741
9,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
Scatoshi
Izanami
16
3 / 3 / 6
10,595
505
7,672
10,871
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
19
14 / 1 / 11
12,536
597
18,674
9,886
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 2 / 9
8,905
424
4,712
13,432
9,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
tangiiiss
Anhur
20
9 / 2 / 2
12,785
609
14,384
14,571
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
11
Kills
37
37
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DataSuetolog
Danzaburou
3
7
1
0.5
W
Kali
Gulyzm
Kali
11
3
11
5.5
W
Izanami
Scatoshi
Izanami
3
3
6
2
L
Thanatos
TrinTzZz
Thanatos
3
9
2
0.44
L
Bellona
XEmporeorZ
Bellona
2
6
2
0.5
W
Hera
14
1
11
19.5
L
2
5
4
0.8
L
The Morrigan
kolibri41
The Morrigan
1
10
2
0.2
W
Ymir
0
2
9
2.25
W
Anhur
tangiiiss
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
57,105
76,794
Taken
66,501
45,266
Mitigated
31,843
17,651
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DataSuetolog
Danzaburou
7,913
4,534
0
3,521
14,776
5,430
224
4,391
10,385
0
48,465
W
Kali
Gulyzm
Kali
11,663
8,001
0
5,713
17,741
9,117
588
641
17,100
0
94,355
W
Izanami
Scatoshi
Izanami
7,672
5,118
0
3,029
10,871
3,926
3,400
1,021
9,850
0
56,289
L
Thanatos
TrinTzZz
Thanatos
8,335
3,205
0
9,681
17,188
5,814
0
5,775
11,413
0
49,640
L
Bellona
XEmporeorZ
Bellona
11,887
3,068
0
3,004
18,383
15,670
1,095
1,469
16,914
0
50,425
W
Hera
18,674
5,732
0
4,700
9,886
3,020
1,612
1,048
8,838
77,519
0
L
9,444
2,215
0
1,302
15,534
14,656
42
5,142
10,392
0
35,203
L
The Morrigan
kolibri41
The Morrigan
5,401
2,184
0
143
10,913
3,696
823
6,851
4,062
33,534
4,099
W
Ymir
4,712
1,226
0
1,000
13,432
9,125
103
1,131
12,301
18,829
0
W
Anhur
tangiiiss
Anhur
14,384
7,816
0
4,495
14,571
6,655
4,088
591
13,980
0
95,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
57,447
353
Minions Killed
569
0
Camps Cleared
0
1,718,936
Distance Traveled
2,023,673
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,336
445
77
4
0
348,030
3
W
Kali
12,626
601
144
7
0
434,619
5
W
Izanami
10,595
505
119
6
0
399,658
0
L
Thanatos
9,832
468
84
4
0
313,029
2
L
Bellona
10,283
490
80
4
0
356,800
3
W
Hera
12,536
597
122
6
0
400,153
2
L
Tyr
8,304
395
48
2
0
407,480
5
L
The Morrigan
8,651
412
64
3
0
293,597
1
W
Ymir
8,905
424
26
1
0
429,529
7
W
Anhur
12,785
609
158
8
0
359,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role