Player Matchup

Tiamat
Tiamat
Devilking1900
Tiamat
Level 19
God Stats
0W - 3L
1,377 SR
Queue Stats
55W - 54L
1,548 Elo+
Solo
Cerberus
Cerberus
ManuelMallen
Cerberus
Level 10
God Stats
1W - 3L
1,600 SR
Queue Stats
10W - 16L
1,312 Elo+
Solo
Osiris
Osiris
PingTheJungler
Osiris
Level 11
God Stats
7W - 8L
1,266 SR
Queue Stats
289W - 286L
1,372 Elo+
Solo
Loki
Loki
Xlane17
Loki
Level 8
God Stats
7W - 4L
1,625 SR
Queue Stats
42W - 39L
1,279 Elo+
Solo
Chernobog
Chernobog
crystano
Chernobog
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 145L
1,381 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,378 Elo+

VS

Team Averages
Level 29
1,524 SR
1,427 Elo+
Gilgamesh
Gilgamesh
Hullky
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anhur
Anhur
MurkQrow
Anhur
Level 6
God Stats
21W - 21L
1,799 SR
Queue Stats
133W - 126L
1,510 Elo+
Party 1
Arachne
Arachne
paxs4k
Arachne
Level 25
God Stats
13W - 9L
1,568 SR
Queue Stats
43W - 48L
1,375 Elo+
Solo
Nu Wa
Nu Wa
v5raven
Nu Wa
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,203 Elo+
Solo
Ymir
Ymir
vvaki
Ymir
Level 102
God Stats
5W - 5L
1,252 SR
Queue Stats
460W - 413L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,338
488
4,977
10,058
3,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ManuelMallen
Cerberus
9
1 / 5 / 2
6,058
466
4,227
10,187
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 0
6,630
510
4,586
13,525
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Xlane17
Loki
9
2 / 8 / 2
6,427
494
3,831
10,229
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
crystano
Chernobog
10
1 / 3 / 1
6,310
485
2,619
8,061
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hullky
Gilgamesh
14
5 / 2 / 1
8,395
646
5,863
7,207
4,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MurkQrow
Anhur
12
8 / 3 / 2
7,453
573
6,918
6,165
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
paxs4k
Arachne
13
8 / 1 / 7
8,188
630
10,770
12,023
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
v5raven
Nu Wa
14
5 / 2 / 9
8,549
658
9,589
5,111
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
vvaki
Ymir
12
2 / 0 / 10
7,076
544
4,983
6,424
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
28
28
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Gilgamesh
Hullky
Gilgamesh
5
2
1
2.75
L
Cerberus
ManuelMallen
Cerberus
1
5
2
0.4
W
Anhur
MurkQrow
Anhur
8
3
2
3
L
2
5
0
0.4
L
Loki
Xlane17
Loki
2
8
2
0.38
L
Chernobog
crystano
Chernobog
1
3
1
0.5
W
Arachne
paxs4k
Arachne
8
1
7
11.5
W
Nu Wa
v5raven
Nu Wa
5
2
9
4.75
W
Ymir
vvaki
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
38,123
52,060
Taken
36,930
22,578
Mitigated
16,947
11,364
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
584
0
1,942
10,058
3,571
0
4,408
5,273
27,231
0
W
Gilgamesh
Hullky
Gilgamesh
5,863
1,728
0
1,130
7,207
4,859
0
0
7,207
0
43,115
L
Cerberus
ManuelMallen
Cerberus
4,227
689
0
1,719
10,187
6,554
0
2,725
7,354
18,284
0
W
Anhur
MurkQrow
Anhur
6,918
4,339
0
1,433
6,165
1,714
614
1,686
4,443
0
34,645
L
4,586
1,220
0
4,657
13,525
8,479
12
1,193
12,248
0
34,807
L
Loki
Xlane17
Loki
3,831
510
0
1,653
10,229
2,384
0
2,220
7,834
0
25,938
L
Chernobog
crystano
Chernobog
2,619
1,799
0
1,393
8,061
1,590
0
3,366
4,560
0
33,402
W
Arachne
paxs4k
Arachne
10,770
7,792
0
5,169
12,023
4,622
185
3,059
8,784
0
50,345
W
Nu Wa
v5raven
Nu Wa
9,589
1,540
0
972
5,111
1,559
832
2,226
2,725
45,040
0
W
Ymir
vvaki
Ymir
4,983
1,773
0
1,527
6,424
4,193
264
1,857
4,567
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
39,661
288
Minions Killed
354
0
Camps Cleared
0
1,104,744
Distance Traveled
1,261,406
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,338
488
52
4
0
199,221
3
W
Gilgamesh
8,395
646
97
7
0
227,084
1
L
Cerberus
6,058
466
54
4
0
224,811
0
W
Anhur
7,453
573
62
5
0
208,297
1
L
Osiris
6,630
510
68
5
0
228,104
2
L
Loki
6,427
494
52
4
0
238,898
2
L
Chernobog
6,310
485
62
5
0
213,710
4
W
Arachne
8,188
630
75
6
0
339,647
5
W
Nu Wa
8,549
658
94
7
0
236,054
0
W
Ymir
7,076
544
26
2
0
250,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role