Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CBOYSNICK23
Apollo
Level 29
God Stats
13W - 21L
1,460 SR
Queue Stats
84W - 85L
1,535 Elo+
Solo
Neith
Neith
Camabam1
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
NyceFromThe9
Sol
Level 4
God Stats
22W - 12L
1,500 SR
Queue Stats
56W - 66L
1,500 Elo+
Solo
Cerberus
Cerberus
glislere
Cerberus
Level 24
God Stats
44W - 34L
1,495 SR
Queue Stats
74W - 74L
1,374 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,482 Elo+

VS

Team Averages
Level 18
1,448 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
DatsZack OTG
Cu Chulainn
Level 29
God Stats
9W - 5L
1,687 SR
Queue Stats
65W - 67L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
IceBoxWinny
Gilgamesh
Level 19
God Stats
13W - 11L
1,448 SR
Queue Stats
71W - 73L
1,555 Elo+
Solo
Olorun
Olorun
JTMAD4L
Olorun
Level 16
God Stats
13W - 25L
1,400 SR
Queue Stats
22W - 37L
1,250 Elo+
Solo
Fenrir
Fenrir
Xwolf521
Fenrir
Level 19
God Stats
35W - 40L
1,347 SR
Queue Stats
198W - 212L
1,285 Elo+
Solo
Cabrakan
Cabrakan
dragonslyer126
Cabrakan
Level 7
God Stats
0W - 1L
1,356 SR
Queue Stats
107W - 101L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
7 / 4 / 11
13,065
1,005
13,837
14,178
5,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
15 / 4 / 17
15,074
1,160
36,165
20,573
8,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Camabam1
Neith
19
0 / 7 / 16
11,136
857
1,132
12,643
5,098
20
20 / 2 / 17
16,738
1,288
50,225
19,730
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
glislere
Cerberus
20
4 / 2 / 26
13,509
1,039
14,108
22,748
18,239
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DatsZack OTG
Cu Chulainn
18
4 / 10 / 7
12,121
932
20,627
28,998
21,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
IceBoxWinny
Gilgamesh
19
6 / 6 / 7
13,243
1,019
21,295
24,876
26,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
JTMAD4L
Olorun
19
5 / 9 / 4
13,849
1,065
5,954
19,424
8,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Xwolf521
Fenrir
19
2 / 10 / 8
11,952
919
13,000
24,091
15,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
19
2 / 11 / 8
11,713
901
18,793
25,454
15,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
46
Kills
19
19
Deaths
46
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
11
3.13
W
Apollo
15
4
17
5.88
W
Neith
Camabam1
Neith
0
7
16
1.14
L
Cu Chulainn
DatsZack OTG
Cu Chulainn
4
10
7
0.75
L
Gilgamesh
IceBoxWinny
Gilgamesh
6
6
7
1.58
L
Olorun
JTMAD4L
Olorun
5
9
4
0.78
W
20
2
17
14.25
L
Fenrir
Xwolf521
Fenrir
2
10
8
0.6
L
Cabrakan
2
11
8
0.55
W
Cerberus
glislere
Cerberus
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,467
Damage
79,669
89,872
Taken
122,843
45,532
Mitigated
86,830
30,522
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,837
3,162
64
2,110
14,178
5,869
0
3,353
10,825
0
25,646
W
Apollo
36,165
32,386
0
7,145
20,573
8,958
0
5,113
15,460
0
58,453
W
Neith
Camabam1
Neith
1,132
601
0
0
12,643
5,098
0
3,904
8,739
0
6,965
L
Cu Chulainn
DatsZack OTG
Cu Chulainn
20,627
9,495
0
77
28,998
21,003
0
9,133
19,865
0
27,544
L
Gilgamesh
IceBoxWinny
Gilgamesh
21,295
5,753
78
921
24,876
26,625
0
14,335
10,541
0
37,377
L
Olorun
JTMAD4L
Olorun
5,954
3,455
339
1,356
19,424
8,800
0
9,073
10,351
61,123
0
W
50,225
24,016
0
13,896
19,730
7,368
0
5,634
14,096
81,186
0
L
Fenrir
Xwolf521
Fenrir
13,000
3,911
0
1,602
24,091
15,334
0
16,102
7,989
0
24,961
L
Cabrakan
18,793
1,963
0
28
25,454
15,068
0
15,690
9,764
29,304
0
W
Cerberus
glislere
Cerberus
14,108
1,862
263
7,044
22,748
18,239
0
6,743
16,005
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,522
Gold Earned
62,878
231
Minions Killed
223
8
Camps Cleared
3
1,117,406
Distance Traveled
1,097,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,065
1,005
28
2
2
228,847
0
W
Apollo
15,074
1,160
61
5
3
215,971
0
W
Neith
11,136
857
7
1
0
200,049
0
L
Cu Chulainn
12,121
932
18
1
0
208,342
0
L
Gilgamesh
13,243
1,019
37
3
2
258,821
0
L
Olorun
13,849
1,065
129
10
0
199,646
0
W
Sol
16,738
1,288
89
7
1
237,670
0
L
Fenrir
11,952
919
17
1
0
231,003
0
L
Cabrakan
11,713
901
22
2
1
200,106
1
W
Cerberus
13,509
1,039
46
4
2
234,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role