Player Matchup

Morgan Le Fay
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
Level 27
God Stats
9W - 2L
1,866 SR
Queue Stats
18W - 5L
1,711 Elo+
Party 1
Ymir
Ymir
LigitSniper568
Ymir
Level 13
God Stats
15W - 11L
1,665 SR
Queue Stats
18W - 12L
1,616 Elo+
Party 1
Kali
Kali
NorthernEclipse
Kali
Level 32
God Stats
28W - 15L
1,674 SR
Queue Stats
135W - 123L
1,529 Elo+
Solo
Izanami
Izanami
israelmexican11
Izanami
Level 107
God Stats
20W - 8L
1,761 SR
Queue Stats
535W - 429L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
sktrfreek102
Zhong Kui
Level 157
God Stats
6W - 5L
1,649 SR
Queue Stats
232W - 169L
1,720 Elo+
Party 1
Team Averages
Level 67
1,723 SR
1,648 Elo+

VS

Team Averages
Level 52
1,652 SR
1,538 Elo+
Erlang Shen
Erlang Shen
OnlyOnadaneva
Erlang Shen
Level 35
God Stats
7W - 5L
1,792 SR
Queue Stats
161W - 143L
1,591 Elo+
Solo
Tiamat
Tiamat
RockMars3990210
Tiamat
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
457W - 411L
1,561 Elo+
Solo
Artio
Artio
YourCurled
Artio
Level 46
God Stats
3W - 2L
1,710 SR
Queue Stats
171W - 180L
1,477 Elo+
Party 2
Artemis
Artemis
blackkami999_
Artemis
Level 103
God Stats
11W - 5L
1,758 SR
Queue Stats
647W - 610L
1,509 Elo+
Party 2
Bakasura
Bakasura
urnotgood5266
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 317L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
13
4 / 0 / 1
7,295
663
4,944
4,358
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 3
5,209
474
2,585
8,380
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 3
6,206
564
4,734
5,706
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 4
5,798
527
2,744
5,588
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
sktrfreek102
Zhong Kui
13
2 / 0 / 0
7,636
694
8,370
6,764
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OnlyOnadaneva
Erlang Shen
10
0 / 1 / 0
5,820
529
3,029
9,222
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 0 / 1
6,072
552
3,437
3,817
1,887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
7
1 / 3 / 4
5,004
455
2,234
9,150
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
4 / 2 / 2
6,362
578
6,531
5,779
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
urnotgood5266
Bakasura
10
2 / 2 / 1
6,066
551
3,142
8,210
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
7
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
4
0
1
4.5
W
0
3
3
0.5
W
2
1
3
3.5
L
Erlang Shen
OnlyOnadaneva
Erlang Shen
0
1
0
0
L
0
0
1
0.5
L
Artio
1
3
4
1
L
Artemis
4
2
2
2.5
W
0
3
4
0.67
W
Zhong Kui
sktrfreek102
Zhong Kui
2
0
0
2
L
Bakasura
urnotgood5266
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
18,373
30,796
Taken
36,178
12,806
Mitigated
15,252
11,535
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Avex_Chroma
Morgan Le Fay
4,944
378
0
1,494
4,358
1,538
0
1,359
2,999
43,375
0
W
2,585
770
0
1,000
8,380
2,623
0
2,210
6,045
9,460
0
W
4,734
2,524
0
2,591
5,706
2,093
0
964
4,445
0
31,964
L
Erlang Shen
OnlyOnadaneva
Erlang Shen
3,029
1,964
0
3,770
9,222
4,786
0
6,719
2,503
0
30,522
L
3,437
229
0
2,281
3,817
1,887
216
1,188
2,457
39,252
0
L
Artio
2,234
491
80
1,484
9,150
3,579
92
2,549
6,508
7,655
0
L
Artemis
6,531
3,399
0
1,984
5,779
1,747
171
2,772
2,901
0
35,282
W
2,744
1,561
0
1,232
5,588
1,579
0
1,290
4,298
0
34,103
W
Zhong Kui
sktrfreek102
Zhong Kui
8,370
1,117
0
5,218
6,764
4,973
360
0
6,599
54,985
0
L
Bakasura
urnotgood5266
Bakasura
3,142
2,005
0
2,857
8,210
3,253
0
2,260
5,910
0
28,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
29,324
360
Minions Killed
299
0
Camps Cleared
0
1,077,036
Distance Traveled
1,094,686
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,295
663
89
8
0
229,517
3
W
Ymir
5,209
474
14
1
0
217,968
1
W
Kali
6,206
564
62
6
0
238,678
0
L
Erlang Shen
5,820
529
78
7
0
224,265
2
L
Tiamat
6,072
552
73
7
0
216,076
5
L
Artio
5,004
455
8
1
0
212,350
1
L
Artemis
6,362
578
64
6
0
197,422
2
W
Izanami
5,798
527
68
6
0
197,254
2
W
Zhong Kui
7,636
694
127
12
0
193,619
1
L
Bakasura
6,066
551
76
7
0
244,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role