Player Matchup

Neith
Neith
Eren-Er_1384
Neith
Level 41
God Stats
0W - 4L
1,210 SR
Queue Stats
81W - 96L
1,315 Elo+
Solo
Arachne
Arachne
Janonymou5
Arachne
Level 47
God Stats
25W - 20L
1,561 SR
Queue Stats
288W - 356L
1,390 Elo+
Party 1
King Arthur
King Arthur
KRAK3N105
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 269L
1,355 Elo+
Party 1
Izanami
Izanami
Pinchly
Izanami
Level 40
God Stats
51W - 51L
1,480 SR
Queue Stats
144W - 179L
1,343 Elo+
Party 2
Hera
Hera
zaybo_1121
Hera
Level 45
God Stats
39W - 30L
1,142 SR
Queue Stats
156W - 190L
1,298 Elo+
Party 2
Team Averages
Level 39
1,378 SR
1,340 Elo+

VS

Team Averages
Level 41
1,429 SR
1,301 Elo+
Hel
Hel
NuagePizza99600
Hel
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 82L
1,273 Elo+
Party 3
Medusa
Medusa
XxMaTsHaNexX
Medusa
Level 48
God Stats
28W - 42L
1,315 SR
Queue Stats
44W - 75L
1,228 Elo+
Party 3
Tsukuyomi
Tsukuyomi
catherrrin
Tsukuyomi
Level 41
God Stats
6W - 1L
1,626 SR
Queue Stats
320W - 360L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
gousama2700
Cu Chulainn
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 310L
1,446 Elo+
Solo
Hachiman
Hachiman
rightie_hann
Hachiman
Level 38
God Stats
4W - 6L
1,202 SR
Queue Stats
33W - 53L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
10,889
419
6,620
17,639
7,951
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Janonymou5
Arachne
16
1 / 7 / 1
10,425
401
8,415
26,698
17,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
KRAK3N105
King Arthur
17
0 / 13 / 0
10,951
421
7,036
22,659
10,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pinchly
Izanami
20
5 / 5 / 3
13,344
513
10,722
27,505
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 2
10,268
395
10,982
13,745
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 9
11,772
453
10,063
16,213
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
7 / 0 / 4
15,516
597
20,202
12,422
5,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
catherrrin
Tsukuyomi
20
11 / 2 / 7
15,163
583
14,118
24,326
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
gousama2700
Cu Chulainn
20
13 / 0 / 9
15,777
607
22,390
22,572
29,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
rightie_hann
Hachiman
18
4 / 3 / 3
12,326
474
12,690
13,456
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
9
Kills
35
35
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Arachne
Janonymou5
Arachne
1
7
1
0.21
L
King Arthur
KRAK3N105
King Arthur
0
13
0
0
W
0
5
9
0.9
L
Izanami
Pinchly
Izanami
5
5
3
1.3
W
Medusa
7
0
4
9
W
Tsukuyomi
catherrrin
Tsukuyomi
11
2
7
7.25
W
Cu Chulainn
gousama2700
Cu Chulainn
13
0
9
17.5
W
Hachiman
rightie_hann
Hachiman
4
3
3
1.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
79,463
108,246
Taken
88,989
51,585
Mitigated
64,895
37,357
Healing
38,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,620
2,281
0
6,152
17,639
7,951
0
781
16,858
0
75,482
L
Arachne
Janonymou5
Arachne
8,415
6,956
0
11,620
26,698
17,107
0
3,291
23,407
0
69,868
L
King Arthur
KRAK3N105
King Arthur
7,036
1,310
0
3,015
22,659
10,201
320
2,441
20,218
0
56,074
W
10,063
1,564
3,578
5,670
16,213
12,634
94
4,316
11,897
45,390
0
L
Izanami
Pinchly
Izanami
10,722
7,840
140
13,758
27,505
10,286
3,219
6,298
21,207
0
119,951
W
Medusa
20,202
9,662
0
9,955
12,422
5,958
4,137
3,497
8,925
0
143,434
W
Tsukuyomi
catherrrin
Tsukuyomi
14,118
2,979
0
13,233
24,326
11,571
195
2,882
21,444
0
134,131
W
Cu Chulainn
gousama2700
Cu Chulainn
22,390
2,919
0
5,185
22,572
29,891
1,676
1,960
20,612
24,439
105,773
W
Hachiman
rightie_hann
Hachiman
12,690
4,186
0
1,353
13,456
4,841
2,266
1,384
12,072
0
83,111
L
10,982
2,725
440
2,232
13,745
6,040
571
1,401
12,344
46,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,877
Gold Earned
70,554
604
Minions Killed
872
0
Camps Cleared
0
2,189,281
Distance Traveled
2,679,273
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,889
419
131
5
0
404,566
0
L
Arachne
10,425
401
100
4
0
482,531
3
L
King Arthur
10,951
421
106
4
0
450,582
2
W
Hel
11,772
453
64
2
0
486,654
0
L
Izanami
13,344
513
195
8
0
429,459
6
W
Medusa
15,516
597
246
9
0
571,431
0
W
Tsukuyomi
15,163
583
194
7
0
583,117
2
W
Cu Chulainn
15,777
607
248
10
0
535,235
2
W
Hachiman
12,326
474
120
5
0
502,836
2
L
Hera
10,268
395
72
3
0
422,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role