Player Matchup

Artemis
Artemis
HiJezStudios
Artemis
Level 6
God Stats
4W - 2L
1,823 SR
Queue Stats
9W - 8L
1,846 Elo+
Party 1
Nu Wa
Nu Wa
KristalM
Nu Wa
Level 8
God Stats
2W - 3L
1,204 SR
Queue Stats
33W - 41L
1,288 Elo+
Party 4
Jormungandr
Jormungandr
ellbellerino
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kalipablo333
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,330 Elo+
Party 4
Loki
Loki
vulturecore
Loki
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 156L
1,563 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,493 Elo+

VS

Team Averages
Level 21
1,435 SR
1,288 Elo+
Amaterasu
Amaterasu
Kuráio
Amaterasu
Level 25
God Stats
7W - 15L
1,304 SR
Queue Stats
31W - 58L
1,185 Elo+
Party 2
Sobek
Sobek
MrJabamoes
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,389 Elo+
Party 3
Heimdallr
Heimdallr
Th3Ent
Heimdallr
Level 14
God Stats
28W - 35L
1,371 SR
Queue Stats
111W - 144L
1,185 Elo+
Party 2
Ra
Ra
WwrlowW
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
tigamiano
Tsukuyomi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HiJezStudios
Artemis
20
18 / 1 / 8
16,112
644
35,625
14,710
6,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
KristalM
Nu Wa
16
1 / 5 / 13
11,051
442
10,440
13,311
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ellbellerino
Jormungandr
18
6 / 0 / 18
13,337
533
15,929
15,757
20,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
kalipablo333
Morgan Le Fay
16
1 / 7 / 4
11,127
445
11,208
15,177
5,375
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 13
13,898
556
13,883
18,762
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kuráio
Amaterasu
17
7 / 4 / 3
11,543
462
15,098
25,545
27,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
14
0 / 8 / 4
8,731
349
4,837
29,565
29,260
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Th3Ent
Heimdallr
14
0 / 9 / 4
9,325
373
6,915
14,719
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 3
13,669
547
19,697
20,275
8,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
tigamiano
Tsukuyomi
16
0 / 7 / 2
10,375
415
4,142
22,181
8,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
33
Kills
14
16
Deaths
34
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
HiJezStudios
Artemis
18
1
8
22
W
Nu Wa
KristalM
Nu Wa
1
5
13
1.5
L
Amaterasu
Kuráio
Amaterasu
7
4
3
2.13
L
Sobek
0
8
4
0.25
L
Heimdallr
Th3Ent
Heimdallr
0
9
4
0.22
L
7
6
3
1.42
W
Jormungandr
ellbellerino
Jormungandr
6
0
18
15
W
Morgan Le Fay
kalipablo333
Morgan Le Fay
1
7
4
0.43
L
Tsukuyomi
tigamiano
Tsukuyomi
0
7
2
0.14
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,085
Damage
50,689
77,717
Taken
112,285
45,664
Mitigated
79,280
22,421
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HiJezStudios
Artemis
35,625
22,250
0
7,297
14,710
6,312
6,973
3,508
11,114
0
181,739
W
Nu Wa
KristalM
Nu Wa
10,440
2,495
337
3,259
13,311
4,728
665
8,107
4,770
33,588
0
L
Amaterasu
Kuráio
Amaterasu
15,098
5,291
0
7,629
25,545
27,557
1,162
8,926
16,369
0
56,187
L
Sobek
4,837
448
0
2,500
29,565
29,260
0
9,033
20,332
28,610
0
L
Heimdallr
Th3Ent
Heimdallr
6,915
3,440
0
1,089
14,719
5,310
421
4,804
9,761
0
37,237
L
19,697
756
913
6,659
20,275
8,979
836
10,144
9,795
99,811
0
W
Jormungandr
ellbellerino
Jormungandr
15,929
3,350
205
2,411
15,757
20,926
512
4,795
10,785
47,574
0
W
Morgan Le Fay
kalipablo333
Morgan Le Fay
11,208
1,867
0
2,913
15,177
5,375
1,043
4,188
10,865
50,070
0
L
Tsukuyomi
tigamiano
Tsukuyomi
4,142
1,396
0
2,675
22,181
8,174
0
3,598
18,451
0
94,647
W
13,883
3,494
0
5,999
18,762
8,323
1,420
4,448
14,158
0
101,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,525
Gold Earned
53,643
547
Minions Killed
526
0
Camps Cleared
0
2,169,350
Distance Traveled
2,141,439
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,112
644
193
8
0
408,244
6
W
Nu Wa
11,051
442
66
3
0
414,635
0
L
Amaterasu
11,543
462
90
4
0
435,591
3
L
Sobek
8,731
349
28
1
0
394,257
3
L
Heimdallr
9,325
373
86
3
0
421,255
2
L
Ra
13,669
547
191
8
0
409,933
1
W
Jormungandr
13,337
533
48
2
0
469,886
6
W
Morgan Le Fay
11,127
445
78
3
0
381,261
0
L
Tsukuyomi
10,375
415
131
5
0
480,403
1
W
Loki
13,898
556
162
6
0
495,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role