Player Matchup

Baron Samedi
Baron Samedi
Fuse921
Baron Samedi
Level 27
God Stats
23W - 16L
1,551 SR
Queue Stats
95W - 128L
1,329 Elo+
Party 1
Merlin
Merlin
Leeds89
Merlin
Level 26
God Stats
6W - 5L
1,398 SR
Queue Stats
57W - 69L
1,344 Elo+
Party 1
Kali
Kali
Logitechally
Kali
Level 16
God Stats
30W - 31L
1,419 SR
Queue Stats
59W - 61L
1,289 Elo+
Party 3
Heimdallr
Heimdallr
PALAC3
Heimdallr
Level 8
God Stats
2W - 1L
1,249 SR
Queue Stats
5W - 5L
1,285 Elo+
Solo
Bellona
Bellona
arvedxd
Bellona
Level 17
God Stats
5W - 4L
1,709 SR
Queue Stats
59W - 74L
1,302 Elo+
Party 3
Team Averages
Level 19
1,465 SR
1,310 Elo+

VS

Team Averages
Level 12
1,502 SR
1,356 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CraftduGeto
Ares
Level 8
God Stats
1W - 5L
1,363 SR
Queue Stats
47W - 52L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
Fate丶M
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Izanami
Izanami
InGame21
Izanami
Level 26
God Stats
12W - 7L
1,645 SR
Queue Stats
198W - 189L
1,338 Elo+
Party 4
Bastet
Bastet
QuoX19
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,100 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fuse921
Baron Samedi
17
9 / 4 / 8
11,147
531
12,455
14,630
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Leeds89
Merlin
17
7 / 8 / 6
12,078
575
17,618
16,318
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 5
13,623
649
13,459
16,092
9,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
PALAC3
Heimdallr
18
8 / 5 / 17
12,021
572
22,547
18,112
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
arvedxd
Bellona
18
13 / 3 / 8
12,222
582
21,924
19,665
19,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 8 / 9
10,392
495
15,546
18,992
7,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 8
7,868
375
3,100
20,436
11,251
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fate丶M
Danzaburou
17
3 / 6 / 3
11,382
542
8,084
18,993
7,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
InGame21
Izanami
18
13 / 12 / 3
12,256
584
23,335
26,312
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
QuoX19
Bastet
12
2 / 13 / 6
8,808
419
6,616
20,814
6,655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
46
Kills
22
22
Deaths
48
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
8
9
1.06
L
0
9
8
0.44
L
Danzaburou
Fate丶M
Danzaburou
3
6
3
0.75
W
Baron Samedi
Fuse921
Baron Samedi
9
4
8
3.25
L
Izanami
InGame21
Izanami
13
12
3
1.21
W
Merlin
Leeds89
Merlin
7
8
6
1.25
W
9
2
5
5.75
W
Heimdallr
PALAC3
Heimdallr
8
5
17
3.3
L
Bastet
QuoX19
Bastet
2
13
6
0.38
W
Bellona
arvedxd
Bellona
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,003
Damage
56,681
84,817
Taken
105,547
50,084
Mitigated
43,567
26,870
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,546
5,054
0
2,211
18,992
7,896
0
5,377
13,345
0
51,874
L
3,100
428
0
1,260
20,436
11,251
0
3,427
16,783
12,858
0
L
Danzaburou
Fate丶M
Danzaburou
8,084
3,885
0
2,064
18,993
7,843
480
4,151
14,820
0
58,869
W
Baron Samedi
Fuse921
Baron Samedi
12,455
1,178
1,636
4,920
14,630
6,810
1,199
622
14,008
57,508
0
L
Izanami
InGame21
Izanami
23,335
16,504
0
7,383
26,312
9,922
507
10,216
15,932
0
61,284
W
Merlin
Leeds89
Merlin
17,618
970
0
4,144
16,318
6,065
3,527
46
16,272
78,265
0
W
13,459
5,410
0
5,551
16,092
9,512
4,602
71
16,021
0
93,268
W
Heimdallr
PALAC3
Heimdallr
22,547
16,038
0
6,125
18,112
8,310
2,616
1,459
16,653
0
87,038
L
Bastet
QuoX19
Bastet
6,616
2,306
0
380
20,814
6,655
0
6,128
14,594
0
27,081
W
Bellona
arvedxd
Bellona
21,924
4,898
0
4,494
19,665
19,387
1,704
1,213
18,452
0
51,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
50,706
564
Minions Killed
317
0
Camps Cleared
0
2,018,912
Distance Traveled
1,620,241
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,392
495
80
4
0
393,487
3
L
Ares
7,868
375
15
1
0
343,821
0
L
Danzaburou
11,382
542
111
5
0
277,980
4
W
Baron Samedi
11,147
531
85
4
0
345,003
0
L
Izanami
12,256
584
72
3
0
315,453
2
W
Merlin
12,078
575
140
7
0
321,872
6
W
Kali
13,623
649
167
8
0
434,975
0
W
Heimdallr
12,021
572
108
5
0
387,827
0
L
Bastet
8,808
419
39
2
0
289,500
3
W
Bellona
12,222
582
64
3
0
529,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role