Player Matchup

Scylla
Scylla
Idiotsmurfs
Scylla
Level 125
God Stats
1W - 7L
1,375 SR
Queue Stats
289W - 290L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
SmiteBanned6137
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WRSMorfeus
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,357 SR
Queue Stats
38W - 38L
1,504 Elo+
Solo
King Arthur
King Arthur
Zandizull
King Arthur
Level 25
God Stats
31W - 39L
1,744 SR
Queue Stats
150W - 133L
1,724 Elo+
Solo
Heimdallr
Heimdallr
itsrickyice
Heimdallr
Level 25
God Stats
23W - 20L
1,626 SR
Queue Stats
128W - 114L
1,593 Elo+
Solo
Team Averages
Level 42
1,521 SR
1,584 Elo+

VS

Team Averages
Level 16
1,609 SR
1,579 Elo+
Horus
Horus
Horus0334
Horus
Level 5
God Stats
6W - 2L
1,611 SR
Queue Stats
6W - 2L
1,621 Elo+
Solo
Ares
Ares
Plx_anCHo
Ares
Level 26
God Stats
6W - 1L
1,644 SR
Queue Stats
162W - 159L
1,533 Elo+
Party 1
Ra
Ra
ShinseiJinja
Ra
Level 27
God Stats
4W - 1L
1,792 SR
Queue Stats
59W - 52L
1,764 Elo+
Solo
Chaac
Chaac
Sogwild
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,530 Elo+
Solo
Cernunnos
Cernunnos
plxsosiem8
Cernunnos
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 63L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 7 / 5
12,781
533
16,519
14,792
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
1 / 4 / 9
10,374
432
8,202
19,747
26,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
WRSMorfeus
Morgan Le Fay
18
3 / 6 / 3
11,922
497
7,533
17,398
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Zandizull
King Arthur
20
3 / 3 / 0
12,954
540
15,914
19,771
19,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
itsrickyice
Heimdallr
11
3 / 0 / 3
8,785
366
5,390
7,636
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Horus0334
Horus
20
6 / 4 / 4
12,704
529
9,778
15,808
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
1 / 4 / 3
9,415
392
5,821
18,309
16,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 4
13,975
582
17,196
17,665
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Sogwild
Chaac
18
3 / 1 / 1
11,883
495
8,705
18,638
17,757
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
plxsosiem8
Cernunnos
18
1 / 5 / 4
10,993
458
9,702
12,266
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
17
Kills
19
20
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Horus0334
Horus
6
4
4
2
L
Scylla
7
7
5
1.36
W
Ares
1
4
3
0.63
W
8
3
4
3.33
L
Sylvanus
1
4
9
1.38
W
Chaac
Sogwild
Chaac
3
1
1
3.5
L
Morgan Le Fay
WRSMorfeus
Morgan Le Fay
3
6
3
0.75
L
King Arthur
Zandizull
King Arthur
3
3
0
1
L
Heimdallr
itsrickyice
Heimdallr
3
0
3
4.5
W
Cernunnos
plxsosiem8
Cernunnos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
51,202
79,344
Taken
82,686
61,137
Mitigated
54,892
21,993
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Horus0334
Horus
9,778
3,410
1,080
3,228
15,808
7,752
2,288
6,842
8,506
0
69,765
L
Scylla
16,519
1,467
0
1,150
14,792
5,419
0
7,197
7,595
81,782
0
W
Ares
5,821
28
0
1,294
18,309
16,406
1,456
7,922
10,197
42,733
0
W
17,196
1,172
1,524
6,565
17,665
7,364
2,513
10,692
6,688
133,127
0
L
Sylvanus
8,202
1,653
1,608
6,616
19,747
26,167
75
7,363
12,384
32,937
0
W
Chaac
Sogwild
Chaac
8,705
1,919
0
6,713
18,638
17,757
672
4,222
13,530
0
65,897
L
Morgan Le Fay
WRSMorfeus
Morgan Le Fay
7,533
665
0
3,331
17,398
6,944
939
4,236
13,162
90,753
0
L
King Arthur
Zandizull
King Arthur
15,914
1,716
0
5,980
19,771
19,986
0
2,040
17,731
16,410
89,983
L
Heimdallr
itsrickyice
Heimdallr
5,390
2,735
0
3,308
7,636
2,621
0
2,181
5,455
0
33,375
W
Cernunnos
plxsosiem8
Cernunnos
9,702
4,100
0
2,275
12,266
5,613
552
5,384
6,747
0
73,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
58,970
565
Minions Killed
660
0
Camps Cleared
0
1,800,324
Distance Traveled
2,209,051
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,704
529
107
4
0
377,043
0
L
Scylla
12,781
533
136
6
0
389,340
5
W
Ares
9,415
392
65
3
0
489,608
8
W
Ra
13,975
582
225
9
0
461,545
4
L
Sylvanus
10,374
432
49
2
0
371,033
7
W
Chaac
11,883
495
133
6
0
443,828
9
L
Morgan Le Fay
11,922
497
130
5
0
394,450
6
L
King Arthur
12,954
540
184
8
0
417,560
3
L
Heimdallr
8,785
366
66
3
0
227,941
1
W
Cernunnos
10,993
458
130
5
0
437,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role