Player Matchup

Tiamat
Tiamat
Casual_cookie25
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,248 Elo+
Solo
Jormungandr
Jormungandr
Elvaril
Jormungandr
Level 123
God Stats
4W - 3L
1,580 SR
Queue Stats
424W - 413L
1,449 Elo+
Solo
Osiris
Osiris
TheOneKeV
Osiris
Level 148
God Stats
4W - 4L
1,465 SR
Queue Stats
253W - 285L
1,477 Elo+
Solo
Cerberus
Cerberus
duvie
Cerberus
Level 103
God Stats
1W - 1L
1,286 SR
Queue Stats
57W - 39L
1,545 Elo+
Solo
Hades
Hades
matuyamajyou
Hades
Level 29
God Stats
1W - 1L
1,254 SR
Queue Stats
140W - 160L
1,404 Elo+
Solo
Team Averages
Level 84
1,417 SR
1,425 Elo+

VS

Team Averages
Level 45
1,516 SR
1,480 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KingRafa4926
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
RezDogRolly
Osiris
Level 27
God Stats
3W - 3L
1,345 SR
Queue Stats
215W - 252L
1,476 Elo+
Solo
Olorun
Olorun
Thegreatold_one
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Athena
Athena
xTWIZTID_KITTENx
Athena
Level 29
God Stats
1W - 2L
1,735 SR
Queue Stats
87W - 103L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 19
10,179
783
9,796
10,009
4,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Elvaril
Jormungandr
19
12 / 5 / 17
11,752
904
14,303
18,255
19,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
TheOneKeV
Osiris
14
2 / 4 / 19
9,261
712
8,140
13,252
11,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
duvie
Cerberus
17
3 / 3 / 27
10,998
846
13,449
18,812
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 1 / 17
12,435
957
20,840
16,280
11,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 7 / 6
8,761
674
12,713
14,910
5,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
2 / 10 / 4
9,095
700
5,403
14,319
6,849
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
17
6 / 6 / 8
10,246
788
14,140
17,651
17,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 7
9,364
720
12,950
10,781
4,101
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 5 / 10
8,782
676
5,255
15,941
13,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
34
Kills
14
16
Deaths
34
99
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
6
0.71
W
4
3
19
4.5
W
Jormungandr
Elvaril
Jormungandr
12
5
17
4.1
L
Vulcan
2
10
4
0.4
L
Osiris
6
6
8
1.67
W
Osiris
TheOneKeV
Osiris
2
4
19
2.88
L
3
6
7
1.08
W
Cerberus
duvie
Cerberus
3
3
27
5.5
W
13
1
17
21.5
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,528
Damage
50,461
76,608
Taken
73,602
66,088
Mitigated
48,459
39,318
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,713
5,996
1,053
2,360
14,910
5,670
0
12,620
2,290
0
23,929
W
9,796
768
992
3,172
10,009
4,467
976
2,918
7,091
20,551
0
W
Jormungandr
Elvaril
Jormungandr
14,303
3,189
2,077
2,452
18,255
19,703
905
3,934
14,321
34,373
0
L
Vulcan
5,403
2,244
0
218
14,319
6,849
0
12,267
2,052
10,647
0
L
Osiris
14,140
3,200
1,986
3,794
17,651
17,982
0
13,209
4,442
0
22,976
W
Osiris
TheOneKeV
Osiris
8,140
1,612
1,704
3,671
13,252
11,465
955
3,503
9,749
1,796
14,088
L
12,950
6,668
2,275
1,751
10,781
4,101
0
8,675
2,106
31,978
0
W
Cerberus
duvie
Cerberus
13,449
931
2,764
5,429
18,812
19,110
713
7,031
11,781
24,600
0
W
20,840
1,431
5,582
11,475
16,280
11,343
1,531
6,222
10,058
48,110
0
L
5,255
1,032
1,439
2,439
15,941
13,857
17
12,137
3,804
16,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,625
Gold Earned
46,248
151
Minions Killed
113
0
Camps Cleared
0
1,234,665
Distance Traveled
1,103,130
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,761
674
24
2
0
199,427
0
W
Tiamat
10,179
783
24
2
0
236,951
0
W
Jormungandr
11,752
904
31
2
0
228,845
0
L
Vulcan
9,095
700
12
1
0
211,454
1
L
Osiris
10,246
788
14
1
0
243,050
2
W
Osiris
9,261
712
13
1
0
263,743
4
L
Olorun
9,364
720
46
4
0
211,707
2
W
Cerberus
10,998
846
25
2
0
261,282
3
W
Hades
12,435
957
58
4
0
243,844
2
L
Athena
8,782
676
17
1
0
237,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role