Player Matchup

Danzaburou
Danzaburou
D7_H_A_W_K
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
IBRAHIMZO554
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Xwolf521
Sun Wukong
Level 19
God Stats
64W - 49L
1,452 SR
Queue Stats
198W - 212L
1,294 Elo+
Solo
Loki
Loki
leecheuksam
Loki
Level 23
God Stats
26W - 22L
1,630 SR
Queue Stats
299W - 314L
1,460 Elo+
Solo
Thor
Thor
sudden_bromide1
Thor
Level 5
God Stats
1W - 2L
1,712 SR
Queue Stats
2W - 4L
1,611 Elo+
Solo
Team Averages
Level 10
1,559 SR
1,473 Elo+

VS

Team Averages
Level 22
1,401 SR
1,369 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BootyMaster420
Neith
Level 14
God Stats
26W - 31L
1,250 SR
Queue Stats
39W - 52L
1,190 Elo+
Solo
Fenrir
Fenrir
HyperMonster846
Fenrir
Level 29
God Stats
56W - 56L
1,497 SR
Queue Stats
188W - 195L
1,503 Elo+
Solo
Agni
Agni
garharticus
Agni
Level 13
God Stats
1W - 0L
1,290 SR
Queue Stats
25W - 19L
1,154 Elo+
Solo
Khepri
Khepri
hector9880
Khepri
Level 28
God Stats
95W - 84L
1,466 SR
Queue Stats
188W - 153L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D7_H_A_W_K
Danzaburou
16
1 / 13 / 0
10,368
798
8,871
20,088
7,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 11 / 1
9,981
768
2,651
17,290
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Xwolf521
Sun Wukong
18
3 / 6 / 1
11,879
914
16,903
32,101
28,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 2 / 2
10,991
845
10,743
12,068
6,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 4 / 0
9,445
727
254
4,437
1,470
Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 3 / 12
12,084
930
15,576
12,551
7,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 0 / 17
11,704
900
9,763
6,788
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 0 / 12
14,449
1,111
26,324
15,788
9,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 2 / 19
12,946
996
21,084
7,669
4,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
hector9880
Khepri
20
3 / 0 / 23
12,562
966
6,803
4,964
6,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
119
5
Kills
36
36
Deaths
5
4
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
12
4.33
W
4
0
17
12.5
L
Danzaburou
D7_H_A_W_K
Danzaburou
1
13
0
0.08
W
17
0
12
23
L
0
11
1
0.05
L
Sun Wukong
Xwolf521
Sun Wukong
3
6
1
0.58
W
5
2
19
7.25
W
Khepri
hector9880
Khepri
3
0
23
14.5
L
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,422
Damage
79,550
85,984
Taken
47,760
49,895
Mitigated
31,119
2,912
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,576
5,645
0
1,251
12,551
7,376
0
863
11,688
0
26,998
W
9,763
3,704
0
531
6,788
3,427
0
558
6,230
0
18,805
L
Danzaburou
D7_H_A_W_K
Danzaburou
8,871
3,745
0
665
20,088
7,453
0
4,591
15,497
0
22,105
W
26,324
16,946
310
4,378
15,788
9,879
0
600
15,188
0
40,892
L
2,651
1,858
0
0
17,290
5,943
0
5,090
12,200
7,253
0
L
Sun Wukong
Xwolf521
Sun Wukong
16,903
4,452
0
1,980
32,101
28,786
0
11,524
20,577
149
42,279
W
21,084
2,683
533
2,788
7,669
4,130
0
164
7,505
65,349
0
W
Khepri
hector9880
Khepri
6,803
313
0
0
4,964
6,307
0
597
4,367
15,194
0
L
10,743
2,086
0
267
12,068
6,243
0
4,347
7,721
0
33,665
L
254
254
0
0
4,437
1,470
0
2,335
2,102
0
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
63,745
138
Minions Killed
213
0
Camps Cleared
4
861,447
Distance Traveled
1,224,682
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,084
930
20
2
1
224,348
1
W
Neith
11,704
900
22
2
0
236,737
0
L
Danzaburou
10,368
798
24
2
0
174,346
0
W
Fenrir
14,449
1,111
38
3
0
288,391
1
L
Ra
9,981
768
3
0
0
151,193
4
L
Sun Wukong
11,879
914
65
5
0
244,073
1
W
Agni
12,946
996
120
9
3
211,081
0
W
Khepri
12,562
966
13
1
0
264,125
0
L
Loki
10,991
845
42
3
0
244,306
3
L
Thor
9,445
727
4
0
0
47,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role