Player Matchup

Ymir
Ymir
Silver II
CrakaChris222
Ymir
Silver II
Level 109
God Stats
6W - 14L
1,513 SR
Queue Stats
76W - 84L
1,030 MMR
Solo
Kukulkan
Kukulkan
Silver I
HeadshotShaman
Kukulkan
Silver I
Level 58
God Stats
27W - 24L
1,604 SR
Queue Stats
483W - 499L
1,138 MMR
Solo
Artemis
Artemis
Silver I
SweetPain03
Artemis
Silver I
Level 155
God Stats
1W - 4L
1,407 SR
Queue Stats
259W - 283L
1,055 MMR
Solo
Anubis
Anubis
Silver II
bigman383xX
Anubis
Silver II
Level 86
God Stats
8W - 2L
1,785 SR
Queue Stats
195W - 213L
1,063 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
zack1997
Morgan Le Fay
Gold V
Level 157
God Stats
2W - 4L
1,658 SR
Queue Stats
145W - 150L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,593 SR
1,116 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,521 SR
1,118 MMR
Danzaburou
Danzaburou
Gold IV
ArianAranguiz89
Danzaburou
Gold IV
Level 112
God Stats
134W - 122L
1,629 SR
Queue Stats
348W - 362L
1,244 MMR
Solo
Nike
Nike
Silver II
DGLlM
Nike
Silver II
Level 98
God Stats
2W - 1L
1,343 SR
Queue Stats
102W - 110L
1,017 MMR
Solo
Hera
Hera
Gold IV
GammaBeastboy
Hera
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 235L
1,169 MMR
Solo
Cthulhu
Cthulhu
Silver II
Scarn_Michael
Cthulhu
Silver II
Level 105
God Stats
12W - 11L
1,594 SR
Queue Stats
145W - 146L
993 MMR
Solo
Apollo
Apollo
Silver II
TroyMcclure29
Apollo
Silver II
Level 101
God Stats
10W - 6L
1,542 SR
Queue Stats
174W - 175L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,082
393
3,388
17,366
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
4 / 7 / 3
9,487
527
10,657
11,391
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
SweetPain03
Artemis
9
0 / 3 / 1
6,833
380
3,231
6,512
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
3 / 7 / 0
9,307
517
7,943
16,312
9,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
zack1997
Morgan Le Fay
16
3 / 4 / 2
9,244
514
6,507
12,577
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshTiamatTsukuyomiSetArachne

VS

Bans
AthenaCu ChulainnFenrirTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArianAranguiz89
Danzaburou
17
5 / 2 / 6
11,475
638
11,925
13,436
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
DGLlM
Nike
18
8 / 0 / 3
10,891
605
12,261
15,249
11,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 3 / 8
10,154
564
9,850
8,630
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
14
4 / 4 / 12
9,049
503
7,645
15,723
16,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 3 / 8
10,322
573
9,895
13,850
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
28
28
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArianAranguiz89
Danzaburou
5
2
6
4
L
0
7
4
0.29
W
Nike
DGLlM
Nike
8
0
3
9.5
W
5
3
8
3
L
Kukulkan
4
7
3
0.79
W
Cthulhu
4
4
12
2.5
L
Artemis
SweetPain03
Artemis
0
3
1
0.17
W
6
3
8
3.33
L
Anubis
3
7
0
0.43
L
Morgan Le Fay
zack1997
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
51,576
64,158
Taken
66,888
30,623
Mitigated
40,083
13,594
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArianAranguiz89
Danzaburou
11,925
7,342
0
6,249
13,436
4,830
728
5,890
7,546
0
91,490
L
3,388
865
0
2,307
17,366
10,933
0
4,939
12,301
18,783
0
W
Nike
DGLlM
Nike
12,261
3,799
0
5,526
15,249
11,043
153
7,174
7,925
4,785
63,701
W
9,850
3,161
0
1,384
8,630
2,890
53
4,796
3,834
57,995
0
L
Kukulkan
10,657
993
0
865
11,391
4,058
315
5,149
6,070
65,377
0
W
Cthulhu
7,645
668
925
3,274
15,723
16,796
0
7,286
8,437
29,777
0
L
Artemis
SweetPain03
Artemis
3,231
913
0
1,932
6,512
1,617
0
1,468
5,042
0
25,645
W
9,895
4,422
0
3,765
13,850
4,524
0
7,953
5,897
0
65,673
L
Anubis
7,943
173
0
4,710
16,312
9,410
484
2,738
13,574
56,522
0
L
Morgan Le Fay
zack1997
Morgan Le Fay
6,507
622
0
3,780
12,577
4,605
541
3,878
8,497
59,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
51,891
435
Minions Killed
497
0
Camps Cleared
0
1,452,093
Distance Traveled
1,773,614
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,475
638
127
7
0
315,881
5
L
Ymir
7,082
393
28
2
0
318,868
4
W
Nike
10,891
605
127
7
0
376,169
8
W
Hera
10,154
564
116
6
0
364,181
3
L
Kukulkan
9,487
527
117
7
0
322,733
2
W
Cthulhu
9,049
503
35
2
0
342,918
7
L
Artemis
6,833
380
64
4
0
189,272
2
W
Apollo
10,322
573
92
5
0
374,465
4
L
Anubis
9,307
517
119
7
0
248,381
0
L
Morgan Le Fay
9,244
514
107
6
0
372,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role