Player Matchup

Rama
Rama
Gold II
AGFA
Rama
Gold II
Level 159
God Stats
3W - 5L
1,079 SR
Queue Stats
187W - 188L
1,551 MMR
Solo
Arachne
Arachne
Gold IV
Greatwitenarwal
Arachne
Gold IV
Level 117
God Stats
34W - 31L
1,603 SR
Queue Stats
526W - 530L
1,551 MMR
Solo
Anubis
Anubis
Gold III
Krvpted
Anubis
Gold III
Level 120
God Stats
2W - 1L
1,541 SR
Queue Stats
137W - 134L
1,537 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
QUIJAYTE
Zhong Kui
Gold II
Level 158
God Stats
26W - 22L
1,576 SR
Queue Stats
433W - 434L
1,554 MMR
Solo
Tiamat
Tiamat
Gold II
TroyLee1993
Tiamat
Gold II
Level 142
God Stats
16W - 22L
1,442 SR
Queue Stats
1,154W - 1,187L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,448 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,607 SR
1,518 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
GunnyBT
Cu Chulainn
Gold V
Level 119
God Stats
7W - 5L
1,632 SR
Queue Stats
18W - 22L
1,598 MMR
Solo
Cupid
Cupid
Gold I
Jingbot
Cupid
Gold I
Level 69
God Stats
5W - 10L
1,560 SR
Queue Stats
513W - 500L
1,578 MMR
Solo
Fafnir
Fafnir
Silver I
byGhosTk
Fafnir
Silver I
Level 55
God Stats
3W - 6L
1,699 SR
Queue Stats
3W - 7L
1,586 MMR
Solo
Bakasura
Bakasura
Silver II
crawdad334
Bakasura
Silver II
Level 36
God Stats
0W - 1L
1,645 SR
Queue Stats
13W - 22L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AGFA
Rama
20
5 / 2 / 7
15,797
632
15,981
15,376
6,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 9
15,461
618
15,419
20,342
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Krvpted
Anubis
19
4 / 4 / 8
13,440
538
11,315
16,814
17,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
QUIJAYTE
Zhong Kui
20
5 / 1 / 10
15,511
620
15,124
18,189
19,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
5 / 2 / 11
15,534
621
20,899
17,195
13,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtemisGilgameshOdinMorgan Le FaySet

VS

Bans
AthenaVamanaApolloSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 8 / 4
12,043
482
13,264
17,831
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GunnyBT
Cu Chulainn
18
1 / 6 / 3
10,780
431
6,475
19,978
16,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Jingbot
Cupid
20
5 / 5 / 3
13,633
545
15,043
22,221
13,622
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
byGhosTk
Fafnir
16
2 / 2 / 7
11,190
448
6,501
20,283
28,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
crawdad334
Bakasura
17
0 / 9 / 6
10,266
411
4,192
21,574
8,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
30
Kills
13
13
Deaths
30
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
8
4
0.88
W
Rama
AGFA
Rama
5
2
7
4.25
W
11
4
9
3.88
L
Cu Chulainn
GunnyBT
Cu Chulainn
1
6
3
0.42
L
Cupid
Jingbot
Cupid
5
5
3
1.3
W
Anubis
Krvpted
Anubis
4
4
8
2
W
Zhong Kui
QUIJAYTE
Zhong Kui
5
1
10
10
W
Tiamat
5
2
11
5.25
L
Fafnir
byGhosTk
Fafnir
2
2
7
2.75
L
Bakasura
crawdad334
Bakasura
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,738
Damage
45,475
87,916
Taken
101,887
67,237
Mitigated
73,161
47,883
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,264
421
370
2,328
17,831
5,776
0
10,087
7,744
82,849
0
W
Rama
AGFA
Rama
15,981
10,852
0
9,899
15,376
6,082
10,145
2,667
12,615
0
143,707
W
15,419
10,936
0
8,660
20,342
10,293
5,305
4,225
15,450
0
106,552
L
Cu Chulainn
GunnyBT
Cu Chulainn
6,475
1,445
0
3,295
19,978
16,853
512
7,839
12,139
332
65,322
L
Cupid
Jingbot
Cupid
15,043
9,768
88
6,189
22,221
13,622
0
10,362
11,859
0
127,246
W
Anubis
Krvpted
Anubis
11,315
279
0
5,816
16,814
17,647
1,993
3,852
12,806
84,839
0
W
Zhong Kui
QUIJAYTE
Zhong Kui
15,124
1,315
0
11,961
18,189
19,601
783
1,548
16,563
99,754
10,646
W
Tiamat
20,899
2,109
225
11,322
17,195
13,614
1,279
7,381
9,533
112,091
0
L
Fafnir
byGhosTk
Fafnir
6,501
2,315
0
3,145
20,283
28,159
0
9,830
10,453
23,029
0
L
Bakasura
crawdad334
Bakasura
4,192
2,877
0
4,524
21,574
8,751
264
8,601
12,973
0
56,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,743
Gold Earned
57,912
815
Minions Killed
666
0
Camps Cleared
0
2,297,843
Distance Traveled
2,287,976
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,043
482
150
6
0
448,728
4
W
Rama
15,797
632
186
7
0
424,646
7
W
Arachne
15,461
618
147
6
0
512,415
10
L
Cu Chulainn
10,780
431
125
5
0
481,600
1
L
Cupid
13,633
545
244
10
0
386,378
10
W
Anubis
13,440
538
113
5
0
412,141
4
W
Zhong Kui
15,511
620
188
8
0
457,722
2
W
Tiamat
15,534
621
181
7
0
490,919
12
L
Fafnir
11,190
448
28
1
0
478,437
10
L
Bakasura
10,266
411
119
5
0
492,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role