Player Matchup

Arachne
Arachne
Jiraya3983
Arachne
Level 27
God Stats
8W - 8L
1,465 SR
Queue Stats
248W - 268L
1,495 Elo+
Solo
Yemoja
Yemoja
Matrateuf
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,391 Elo+
Solo
Janus
Janus
Weedster12
Janus
Level 26
God Stats
5W - 1L
1,628 SR
Queue Stats
49W - 44L
1,431 Elo+
Solo
Fenrir
Fenrir
kahydo
Fenrir
Level 20
God Stats
17W - 14L
1,699 SR
Queue Stats
114W - 117L
1,475 Elo+
Solo
Olorun
Olorun
vanishinggod
Olorun
Level 6
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,123 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,383 Elo+

VS

Team Averages
Level 18
1,542 SR
1,484 Elo+
Mercury
Mercury
AntonioDazn
Mercury
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 3L
1,714 Elo+
Solo
Cu Chulainn
Cu Chulainn
IgirisuAkatsuki
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,306 Elo+
Solo
Hel
Hel
MyticQ6915
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,553 Elo+
Solo
Artemis
Artemis
RyRy-x-
Artemis
Level 24
God Stats
35W - 42L
1,530 SR
Queue Stats
70W - 89L
1,421 Elo+
Solo
Ymir
Ymir
oP_Viziion
Ymir
Level 23
God Stats
6W - 5L
1,475 SR
Queue Stats
108W - 103L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jiraya3983
Arachne
19
11 / 1 / 4
11,568
609
15,272
12,677
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Matrateuf
Yemoja
13
1 / 4 / 5
8,828
465
2,737
10,665
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
18
4 / 3 / 5
11,050
582
10,622
11,040
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kahydo
Fenrir
17
5 / 3 / 6
10,919
575
8,133
11,720
5,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
13
0 / 5 / 3
8,518
448
3,091
11,810
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AntonioDazn
Mercury
19
8 / 2 / 3
11,283
594
11,335
15,137
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
IgirisuAkatsuki
Cu Chulainn
13
0 / 5 / 2
7,855
413
1,966
12,304
9,014
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 5 / 1
10,603
558
13,754
13,450
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RyRy-x-
Artemis
13
2 / 5 / 3
8,606
453
6,774
11,724
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 3
7,599
400
3,130
9,530
8,743
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
21
Kills
16
16
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
AntonioDazn
Mercury
8
2
3
4.75
L
Cu Chulainn
IgirisuAkatsuki
Cu Chulainn
0
5
2
0.2
W
Arachne
Jiraya3983
Arachne
11
1
4
13
W
Yemoja
Matrateuf
Yemoja
1
4
5
0.88
L
5
5
1
1.1
L
Artemis
RyRy-x-
Artemis
2
5
3
0.7
W
Janus
4
3
5
2.17
W
Fenrir
kahydo
Fenrir
5
3
6
2.67
L
1
4
3
0.63
W
Olorun
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
36,959
57,912
Taken
62,145
28,882
Mitigated
33,644
14,079
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AntonioDazn
Mercury
11,335
7,554
0
3,234
15,137
6,803
1,368
2,665
12,472
0
90,621
L
Cu Chulainn
IgirisuAkatsuki
Cu Chulainn
1,966
402
0
906
12,304
9,014
234
3,044
9,260
0
31,062
W
Arachne
Jiraya3983
Arachne
15,272
10,703
0
5,463
12,677
6,543
0
3,658
8,851
0
99,729
W
Yemoja
Matrateuf
Yemoja
2,737
713
1,087
154
10,665
8,381
1,354
4,006
6,583
22,963
0
L
13,754
404
1,000
3,477
13,450
5,269
424
5,598
7,852
74,904
0
L
Artemis
RyRy-x-
Artemis
6,774
2,256
0
1,189
11,724
3,815
2,245
3,154
8,570
0
38,763
W
Janus
10,622
633
0
2,565
11,040
3,877
385
5,980
4,758
82,973
0
W
Fenrir
kahydo
Fenrir
8,133
1,550
0
2,110
11,720
5,404
585
923
10,797
0
51,846
L
3,130
440
0
0
9,530
8,743
655
1,966
7,564
23,653
0
W
Olorun
3,091
1,323
483
2,217
11,810
4,677
2,712
1,974
9,806
37,460
4,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
45,946
491
Minions Killed
440
0
Camps Cleared
0
1,894,222
Distance Traveled
1,633,045
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,283
594
139
7
0
389,359
1
L
Cu Chulainn
7,855
413
52
3
0
313,048
3
W
Arachne
11,568
609
135
7
0
461,588
7
W
Yemoja
8,828
465
23
1
0
324,527
3
L
Hel
10,603
558
166
9
0
339,379
4
L
Artemis
8,606
453
55
3
0
292,890
2
W
Janus
11,050
582
152
8
0
382,300
2
W
Fenrir
10,919
575
103
5
0
379,748
2
L
Ymir
7,599
400
28
1
0
298,369
0
W
Olorun
8,518
448
78
4
0
346,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role