Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bozonix
King Arthur
Level 126
God Stats
45W - 72L
1,460 SR
Queue Stats
342W - 406L
1,455 Elo+
Solo
He Bo
He Bo
Chratrix
He Bo
Level 68
God Stats
5W - 4L
1,119 SR
Queue Stats
448W - 488L
1,428 Elo+
Solo
Nemesis
Nemesis
DuggaDugga_
Nemesis
Level 39
God Stats
2W - 3L
1,498 SR
Queue Stats
63W - 66L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Thatboibainsey
Danzaburou
Level 34
God Stats
10W - 4L
1,777 SR
Queue Stats
58W - 57L
1,448 Elo+
Party 2
Team Averages
Level 67
1,471 SR
1,451 Elo+

VS

Team Averages
Level 102
1,411 SR
1,449 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deathsmonkey05
Izanami
Level 66
God Stats
2W - 2L
1,377 SR
Queue Stats
362W - 388L
1,509 Elo+
Party 1
King Arthur
King Arthur
LoneStarr90
King Arthur
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
162W - 171L
1,384 Elo+
Solo
Serqet
Serqet
dotadash
Serqet
Level 64
God Stats
4W - 5L
1,427 SR
Queue Stats
116W - 120L
1,483 Elo+
Party 1
Bakasura
Bakasura
matadorfcp
Bakasura
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 5
7,631
477
4,539
14,160
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Bozonix
King Arthur
14
3 / 5 / 2
8,529
533
8,973
15,379
10,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Chratrix
He Bo
14
2 / 4 / 0
8,173
511
3,900
11,709
4,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
DuggaDugga_
Nemesis
10
2 / 2 / 4
6,941
434
4,441
7,391
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Thatboibainsey
Danzaburou
12
2 / 5 / 1
7,590
474
6,738
11,421
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
6 / 0 / 3
9,426
589
12,912
4,157
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
8,692
543
10,609
11,288
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
LoneStarr90
King Arthur
15
4 / 3 / 2
9,409
588
5,853
10,953
8,113
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
dotadash
Serqet
12
2 / 3 / 6
7,926
495
4,769
14,145
9,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
matadorfcp
Bakasura
16
2 / 1 / 3
9,274
580
6,088
11,563
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
18
18
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
5
1.75
W
Baba Yaga
 
Baba Yaga
6
0
3
7.5
L
King Arthur
Bozonix
King Arthur
3
5
2
0.8
L
He Bo
Chratrix
He Bo
2
4
0
0.5
W
4
3
2
1.67
L
Nemesis
DuggaDugga_
Nemesis
2
2
4
2
W
King Arthur
LoneStarr90
King Arthur
4
3
2
1.67
L
Danzaburou
Thatboibainsey
Danzaburou
2
5
1
0.5
W
Serqet
dotadash
Serqet
2
3
6
1.67
W
Bakasura
matadorfcp
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
40,231
60,060
Taken
52,106
34,381
Mitigated
27,318
11,099
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,539
1,132
0
1,841
14,160
12,455
79
2,574
10,367
28,623
0
W
Baba Yaga
 
Baba Yaga
12,912
487
0
2,231
4,157
1,822
98
1,307
2,850
60,181
0
L
King Arthur
Bozonix
King Arthur
8,973
1,057
0
1,637
15,379
10,687
0
2,887
11,403
436
55,472
L
He Bo
Chratrix
He Bo
3,900
226
0
2,535
11,709
4,616
111
7,168
4,099
53,585
0
W
10,609
7,000
0
5,402
11,288
3,295
659
2,033
9,255
0
58,474
L
Nemesis
DuggaDugga_
Nemesis
4,441
1,428
22
1,435
7,391
3,221
83
76
7,210
0
31,819
W
King Arthur
LoneStarr90
King Arthur
5,853
637
0
2,507
10,953
8,113
174
727
10,226
0
53,327
L
Danzaburou
Thatboibainsey
Danzaburou
6,738
5,025
350
3,279
11,421
3,402
0
430
10,991
0
41,495
W
Serqet
dotadash
Serqet
4,769
968
0
1,375
14,145
9,112
0
2,547
11,598
0
22,568
W
Bakasura
matadorfcp
Bakasura
6,088
3,722
0
2,369
11,563
4,976
0
2,213
9,350
0
66,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
44,727
399
Minions Killed
519
0
Camps Cleared
0
1,397,875
Distance Traveled
1,596,853
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,631
477
58
4
0
293,454
4
W
Baba Yaga
9,426
589
101
6
0
331,097
2
L
King Arthur
8,529
533
113
7
0
277,808
6
L
He Bo
8,173
511
101
6
0
269,808
3
W
Izanami
8,692
543
110
7
0
280,786
2
L
Nemesis
6,941
434
50
3
0
287,914
0
W
King Arthur
9,409
588
122
8
0
300,184
4
L
Danzaburou
7,590
474
77
5
0
268,891
0
W
Serqet
7,926
495
36
2
0
316,954
3
W
Bakasura
9,274
580
150
9
0
367,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role