Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
STAWK3R
Anubis
Level 60
God Stats
36W - 26L
1,520 SR
Queue Stats
115W - 160L
1,377 Elo+
Party 1
Neith
Neith
VothniZaak
Neith
Level 60
God Stats
4W - 6L
1,105 SR
Queue Stats
4W - 14L
1,064 Elo+
Party 1
Team Averages
Level 81
1,375 SR
1,314 Elo+

VS

Team Averages
Level 68
1,395 SR
1,420 Elo+
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MEGADU
Horus
Level 66
God Stats
12W - 19L
1,492 SR
Queue Stats
342W - 494L
1,349 Elo+
Solo
Merlin
Merlin
callmeweedgod
Merlin
Level 26
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 7
7,867
656
10,517
10,747
8,164
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
STAWK3R
Anubis
12
3 / 3 / 4
8,232
686
9,345
7,351
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
12
5 / 0 / 4
8,513
709
11,340
5,173
1,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 2
7,379
615
6,509
11,236
9,000
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
MEGADU
Horus
12
3 / 3 / 1
7,929
661
6,148
18,295
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 4
7,394
616
5,754
7,486
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
7
4.5
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Horus
MEGADU
Horus
3
3
1
1.17
W
Anubis
STAWK3R
Anubis
3
3
4
1.67
W
Neith
5
0
4
7
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
18,411
23,271
Taken
37,017
11,713
Mitigated
24,047
5,554
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,517
1,790
0
3,663
10,747
8,164
33
4,431
5,761
0
25,989
L
Cerberus
 
Cerberus
6,509
95
476
3,329
11,236
9,000
0
4,557
6,679
23,871
0
L
Horus
MEGADU
Horus
6,148
2,184
1,970
7,064
18,295
12,325
0
4,462
13,833
0
13,902
W
Anubis
STAWK3R
Anubis
9,345
1,052
0
1,510
7,351
2,180
326
4,272
2,953
32,490
0
W
Neith
11,340
4,987
0
381
5,173
1,369
121
3,560
1,527
0
25,576
L
5,754
607
0
250
7,486
2,722
0
326
7,160
29,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
22,702
120
Minions Killed
153
0
Camps Cleared
0
637,695
Distance Traveled
619,668
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,867
656
34
3
0
231,732
1
L
Cerberus
7,379
615
68
6
0
189,180
1
L
Horus
7,929
661
19
2
0
219,626
1
W
Anubis
8,232
686
57
5
0
205,038
4
W
Neith
8,513
709
29
2
0
200,925
4
L
Merlin
7,394
616
66
6
0
210,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role